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SeafightPB SeafightPB is offline

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  • Last Activity: 07/06/2021 03:31
  • Join Date: 12/09/2014

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07/29/2019
07:23 - Saisama quoted SeafightPB in post Bot Creation
I'm studying python, is it good? C# is the best suited language, not because language itself but on Windows it has the biggest framework, libraries etc. Even if you get good at a spec...
11/06/2017
01:53 - Maurice quoted SeafightPB in post [Release] NerusBot 4.6
Well, you could define missions created by the players for the bot to do, I think this is kind of hard (laughs). But it would be a good, Ex: Set for the bot to make the ship get 200 mojo...
10/23/2017
10:07 - PedroNeglia quoted SeafightPB in post [Release] iCupBot - Beta
With what bot did you get this much bonus map, and did you use a duplicator? I did with icupbot, had a lot more but was doing bms past 2 weeks. Already make 210 virgos i think. Yes i ...
09/28/2017
20:17 - Maurice quoted SeafightPB in post [Release] NerusBot 4.6
So, how to solve? I just tripple checked all servers and they seem to be online on our end, for sf I guess waiting is the only option..
18:53 - Maurice quoted SeafightPB in post [Release] NerusBot 4.6
This error occurs all the time: [13:44:43] [Nerus] System.Net.WebException: Impossível conectar-se ao servidor remoto ---> System.Net.Sockets.SocketException: Uma tentativa de conexão f...
09/19/2017
21:13 - Maurice quoted SeafightPB in post [Release] NerusBot 4.6
I sent you a PM with my Email, Thanks https://24.media.tumblr.com/39ee6c0b9c476d2ad6ff91c6ecf46e79/tumblr_mxnqhrkpeU1sp0r5ro1_500.gif U've got mail! -------------- Changelog ...
09:17 - Maurice quoted SeafightPB in post [Release] NerusBot 4.6
Fix pls moving to item first before attaking mob/npc This is on purpose, I personally always hated that Seabot would go for a event chest and lose an event NPC causing me to make less...
06/15/2017
18:33 - poczatki quoted SeafightPB in post NEWS - Retro seafight (private server), new thread on purpose.
When is it available for everyone? Date is unknown - game is still in development. To make it more clear I'll explain at what stage we are currently: We are here --> QA tests --> Closed...

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