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[Release] SeaBot 3.1
Discussion on [Release] SeaBot 3.1 within the Seafight forum part of the Browsergames category.
01/29/2018, 04:10
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#2836
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elite*gold: 4
Join Date: Jul 2012
Posts: 744
Received Thanks: 1,096
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Quote:
Originally Posted by vinievini
Insider, my license was not reseted :/
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Send me your account username on PM ;)
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01/31/2018, 22:14
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#2837
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elite*gold: 0
Join Date: Jan 2015
Posts: 18
Received Thanks: 0
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is safe ou using = BAN PERM?
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01/31/2018, 22:20
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#2838
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elite*gold: 63
Join Date: Nov 2012
Posts: 2,123
Received Thanks: 500
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Quote:
Originally Posted by canores
is safe ou using = BAN PERM?
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Nothing like that is really safe but I'm botting since 5 or 6 years and never got banned on one of my accounts. So, I would say its safe.
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02/01/2018, 12:41
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#2839
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elite*gold: 0
Join Date: Oct 2012
Posts: 17
Received Thanks: 0
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Hello
There is a problem . When ship get attack by NPC then it is starting to go to repair even HP is over %90 . All the time ship is moving
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02/01/2018, 13:01
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#2840
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elite*gold: 4
Join Date: Jul 2012
Posts: 744
Received Thanks: 1,096
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Quote:
Originally Posted by efkanseabugger
Hello
There is a problem . When ship get attack by NPC then it is starting to go to repair even HP is over %90 . All the time ship is moving
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Already fixed it, maybe i'll release the new version today.
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02/01/2018, 13:03
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#2841
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elite*gold: 0
Join Date: Oct 2012
Posts: 17
Received Thanks: 0
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Okay thank you for respond
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02/01/2018, 16:34
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#2842
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elite*gold: 0
Join Date: Sep 2017
Posts: 5
Received Thanks: 0
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A guild mate has a problem where the bot logs him in and then keeps restarting the bot and clearing cache over and over again. He has a premium liscence. Is there any fix for this?
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02/02/2018, 00:02
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#2843
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elite*gold: 0
Join Date: Jun 2012
Posts: 636
Received Thanks: 150
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Insider, can you please fix the problem? My ship always goes to corner whenever my ships takes damage to repair!!!!
My settings are not the problem, you try to run your own bot and see what happens.
I am paying a lot of money for this, and this problem is really unnecessary and frustrating to say the least!
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02/02/2018, 03:05
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#2844
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elite*gold: 4
Join Date: Jul 2012
Posts: 744
Received Thanks: 1,096
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New update v. 3.1.44
Changelog: - Going to corner if attacked while moving (with Repair mate 5) fixed
- Changed collecting priority (chests > glitters)
- Automatic restart when crash is detected [BETA]
Regards,
iNSiDER
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02/02/2018, 12:59
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#2845
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elite*gold: 0
Join Date: Jun 2012
Posts: 636
Received Thanks: 150
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The new update contains Trojans... o.O
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02/03/2018, 05:30
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#2846
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elite*gold: 4
Join Date: Jul 2012
Posts: 744
Received Thanks: 1,096
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Quote:
Originally Posted by Supermecha2
The new update contains Trojans... o.O
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As already said, it's a false positive, you should add SeaBot's folder in the exceptions list of your antivirus.
Regards
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02/03/2018, 11:19
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#2847
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elite*gold: 0
Join Date: Sep 2017
Posts: 5
Received Thanks: 0
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Still waiting for a reply... Bot is restarting continuesly and i've tried everything. Money well spent i suppose.
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02/04/2018, 17:00
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#2848
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elite*gold: 0
Join Date: Dec 2017
Posts: 1
Received Thanks: 0
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Hi!
I can download the new update because virus has detected. Can you send me the new update by other way ?
thanks..
Sorry ! I found a solution !! but my license are not reset... it's normal ?
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02/05/2018, 03:20
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#2849
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elite*gold: 4
Join Date: Jul 2012
Posts: 744
Received Thanks: 1,096
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Quote:
Originally Posted by Martin567ca
A guild mate has a problem where the bot logs him in and then keeps restarting the bot and clearing cache over and over again. He has a premium liscence. Is there any fix for this?
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Can you send me a screen on PM?
Quote:
Originally Posted by LondonTDK
Hi!
I can download the new update because virus has detected. Can you send me the new update by other way ?
thanks..
Sorry ! I found a solution !! but my license are not reset... it's normal ?
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Expired licenses have not been reset with the last release, you should wait for the next reset.
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02/05/2018, 09:36
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#2850
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elite*gold: 0
Join Date: Jun 2012
Posts: 636
Received Thanks: 150
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Insider, I have skills to increase my cannon's range however in bonus maps the bot does not use all of this range. It is using the default cannon range without skills, could you perhaps add an option to toggle 'Skill range' on/off? You already have a functionality in place to find the cannon's range, why not use that?
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