I cant find an option to shoot spiders and bones after event is sunk to make pearls....
They are not possible to get recognized. Their bitmaps are constantly moving.
Pumpkins are different, they are orange and with high tolerance they get recognized.
They are not possible to get recognized. Their bitmaps are constantly moving.
Pumpkins are different, they are orange and with high tolerance they get recognized.
That really sucks but works great besides. btw ty for quick response
DB (07.11.2014 22:31:01): Npc Found In Minimap
DB (07.11.2014 22:31:01): PROCEDURE: Click - START
DB (07.11.2014 22:31:01): Click:x:1182 y:133
DB (07.11.2014 22:31:02): PROCEDURE: Click - END
DB (07.11.2014 22:31:02): PROCEDURE: NpcMMMove - END
DB (07.11.2014 22:31:02): PROCEDURE: AdmiralMove - START
DB (07.11.2014 22:31:02): PROCEDURE: AdmiralMove - END
DB (07.11.2014 22:31:02): PROCEDURE: NpcMove - START
DB (07.11.2014 22:31:02): PROCEDURE: NpcMove - END
DB (07.11.2014 22:31:02): PROCEDURE: CheckMove - START
DB (07.11.2014 22:31:04): Not Moving
DB (07.11.2014 22:31:04): PROCEDURE: CheckMove - END
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:04): PROCEDURE: PlayerPos - START
DB (07.11.2014 22:31:04): Player Found Top Left
DB (07.11.2014 22:31:04): PROCEDURE: PlayerPos - END
DB (07.11.2014 22:31:04): PROCEDURE: MMMove - START
DB (07.11.2014 22:31:04): Quarter: 1
DB (07.11.2014 22:31:04): Random Minimap Click
DB (07.11.2014 22:31:04): PROCEDURE: Click - START
DB (07.11.2014 22:31:04): Click:x:1212 y:147
DB (07.11.2014 22:31:05): PROCEDURE: Click - END
DB (07.11.2014 22:31:05): PROCEDURE: MMMove - END
DB (07.11.2014 22:31:05): PROCEDURE: Move - START
DB (07.11.2014 22:31:05): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:05): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:05): PROCEDURE: Drive - START
DB (07.11.2014 22:31:05): PROCEDURE: Click - START
DB (07.11.2014 22:31:05): Click:x:493 y:177
DB (07.11.2014 22:31:06): PROCEDURE: Click - END
DB (07.11.2014 22:31:06): PROCEDURE: Drive - END
DB (07.11.2014 22:31:07): PROCEDURE: Center - START
DB (07.11.2014 22:31:07): PROCEDURE: Center - END
DB (07.11.2014 22:31:07): PROCEDURE: Move - END
DB (07.11.2014 22:31:07): PROCEDURE: NpcLoop - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: RepLoop - START
DB (07.11.2014 22:31:07): PROCEDURE: HpCheck - START
DB (07.11.2014 22:31:07): Hp Is Full No Repair Needed
DB (07.11.2014 22:31:07): PROCEDURE: HpCheck - END
DB (07.11.2014 22:31:07): PROCEDURE: RepLoop - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: AntiBans2 - START
DB (07.11.2014 22:31:07): PROCEDURE: AntiBans2 - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: BooleanReset - START
DB (07.11.2014 22:31:07): PROCEDURE: BooleanReset - END
DB (07.11.2014 22:31:07): PROCEDURE: TimeCheck - START
DB (07.11.2014 22:31:07): PROCEDURE: TimeCheck - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: FlashCrashCheck - START
DB (07.11.2014 22:31:07): FlashCounter: 2
DB (07.11.2014 22:31:07): PROCEDURE: FlashCrash - END
DB (07.11.2014 22:31:07): PROCEDURE: NpcLoop - START
DB (07.11.2014 22:31:07): PROCEDURE: NpcMMMove - START
DB (07.11.2014 22:31:07): Player Found In Minimap
DB (07.11.2014 22:31:07): Npc Found In Minimap
DB (07.11.2014 22:31:07): PROCEDURE: Click - START
DB (07.11.2014 22:31:07): Click:x:1182 y:133
DB (07.11.2014 22:31:08): PROCEDURE: Click - END
DB (07.11.2014 22:31:08): PROCEDURE: NpcMMMove - END
DB (07.11.2014 22:31:08): PROCEDURE: AdmiralMove - START
DB (07.11.2014 22:31:08): PROCEDURE: AdmiralMove - END
DB (07.11.2014 22:31:08): PROCEDURE: NpcMove - START
DB (07.11.2014 22:31:08): PROCEDURE: NpcMove - END
DB (07.11.2014 22:31:08): PROCEDURE: CheckMove - START
DB (07.11.2014 22:31:10): Moving
DB (07.11.2014 22:31:01): Npc Found In Minimap
DB (07.11.2014 22:31:01): PROCEDURE: Click - START
DB (07.11.2014 22:31:01): Click:x:1182 y:133
DB (07.11.2014 22:31:02): PROCEDURE: Click - END
DB (07.11.2014 22:31:02): PROCEDURE: NpcMMMove - END
DB (07.11.2014 22:31:02): PROCEDURE: AdmiralMove - START
DB (07.11.2014 22:31:02): PROCEDURE: AdmiralMove - END
DB (07.11.2014 22:31:02): PROCEDURE: NpcMove - START
DB (07.11.2014 22:31:02): PROCEDURE: NpcMove - END
DB (07.11.2014 22:31:02): PROCEDURE: CheckMove - START
DB (07.11.2014 22:31:04): Not Moving
DB (07.11.2014 22:31:04): PROCEDURE: CheckMove - END
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:04): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:04): PROCEDURE: PlayerPos - START
DB (07.11.2014 22:31:04): Player Found Top Left
DB (07.11.2014 22:31:04): PROCEDURE: PlayerPos - END
DB (07.11.2014 22:31:04): PROCEDURE: MMMove - START
DB (07.11.2014 22:31:04): Quarter: 1
DB (07.11.2014 22:31:04): Random Minimap Click
DB (07.11.2014 22:31:04): PROCEDURE: Click - START
DB (07.11.2014 22:31:04): Click:x:1212 y:147
DB (07.11.2014 22:31:05): PROCEDURE: Click - END
DB (07.11.2014 22:31:05): PROCEDURE: MMMove - END
DB (07.11.2014 22:31:05): PROCEDURE: Move - START
DB (07.11.2014 22:31:05): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:05): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:05): PROCEDURE: Drive - START
DB (07.11.2014 22:31:05): PROCEDURE: Click - START
DB (07.11.2014 22:31:05): Click:x:493 y:177
DB (07.11.2014 22:31:06): PROCEDURE: Click - END
DB (07.11.2014 22:31:06): PROCEDURE: Drive - END
DB (07.11.2014 22:31:07): PROCEDURE: Center - START
DB (07.11.2014 22:31:07): PROCEDURE: Center - END
DB (07.11.2014 22:31:07): PROCEDURE: Move - END
DB (07.11.2014 22:31:07): PROCEDURE: NpcLoop - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: RepLoop - START
DB (07.11.2014 22:31:07): PROCEDURE: HpCheck - START
DB (07.11.2014 22:31:07): Hp Is Full No Repair Needed
DB (07.11.2014 22:31:07): PROCEDURE: HpCheck - END
DB (07.11.2014 22:31:07): PROCEDURE: RepLoop - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: AntiBans2 - START
DB (07.11.2014 22:31:07): PROCEDURE: AntiBans2 - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: BooleanReset - START
DB (07.11.2014 22:31:07): PROCEDURE: BooleanReset - END
DB (07.11.2014 22:31:07): PROCEDURE: TimeCheck - START
DB (07.11.2014 22:31:07): PROCEDURE: TimeCheck - END
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - START
DB (07.11.2014 22:31:07): PROCEDURE: CloseMessages - END
DB (07.11.2014 22:31:07): PROCEDURE: FlashCrashCheck - START
DB (07.11.2014 22:31:07): FlashCounter: 2
DB (07.11.2014 22:31:07): PROCEDURE: FlashCrash - END
DB (07.11.2014 22:31:07): PROCEDURE: NpcLoop - START
DB (07.11.2014 22:31:07): PROCEDURE: NpcMMMove - START
DB (07.11.2014 22:31:07): Player Found In Minimap
DB (07.11.2014 22:31:07): Npc Found In Minimap
DB (07.11.2014 22:31:07): PROCEDURE: Click - START
DB (07.11.2014 22:31:07): Click:x:1182 y:133
DB (07.11.2014 22:31:08): PROCEDURE: Click - END
DB (07.11.2014 22:31:08): PROCEDURE: NpcMMMove - END
DB (07.11.2014 22:31:08): PROCEDURE: AdmiralMove - START
DB (07.11.2014 22:31:08): PROCEDURE: AdmiralMove - END
DB (07.11.2014 22:31:08): PROCEDURE: NpcMove - START
DB (07.11.2014 22:31:08): PROCEDURE: NpcMove - END
DB (07.11.2014 22:31:08): PROCEDURE: CheckMove - START
DB (07.11.2014 22:31:10): Moving
1)Your zoom is not 100%
2)You havent set to true the npcs that you want to search.
Quote:
Originally Posted by Talha[69]
what does that mean
[Runtime Error] : Exception: Can't allocate the DIB handle in line 4139 in script C:\Users\Talha\Desktop\NpcBot3.0.scar
V2.9 works very well for me
Ah, shit. Man, i had never looked on this, im 99% it is my script's bug. It frees up a bitmap and then tries to find it, causing it to crash. One question. Did you have MapCol := 1; ??
@To all
When sending me your debug messages, please send the first part too(the part which shows your settings and the variables).
1)Your zoom is not 100%
2)You havent set to true the npcs that you want to search.
Ah, shit. Man, i had never looked on this, im 99% it is my script's bug. It frees up a bitmap and then tries to find it, causing it to crash. One question. Did you have MapCol := 1; ??
@To all
When sending me your debug messages, please send the first part too(the part which shows your settings and the variables).
DB (08.11.2014 22:56:26): Settings:
DB (08.11.2014 22:56:26): AutoDefineSeamap: False
DB (08.11.2014 22:56:26): AutoDefineMiniMap: True
DB (08.11.2014 22:56:26): AutoDefineRepButton: True
DB (08.11.2014 22:56:26): AutoDefineURLbarAndLogOutButton: True
DB (08.11.2014 22:56:26): ShootAdmirals: True
DB (08.11.2014 22:56:26): AutoChangeAmmo: True
DB (08.11.2014 22:56:26): ShootAdmiralWithElite: True
DB (08.11.2014 22:56:26): AutoPowdersAndShields: True
DB (08.11.2014 22:56:26): ShootSwashBuckler: False
DB (08.11.2014 22:56:26): ShootDrakeMarauder: False
DB (08.11.2014 22:56:26): ShootNotos: False
DB (08.11.2014 22:56:26): ShootBoreas: False
DB (08.11.2014 22:56:26): ShootMagmor: False
DB (08.11.2014 22:56:26): ShootSyanite: False
DB (08.11.2014 22:56:26): ShootVuur: False
DB (08.11.2014 22:56:26): ShootQuintor: False
DB (08.11.2014 22:56:26): ShootAlmiranto: False
DB (08.11.2014 22:56:26): ShootNerus: False
DB (08.11.2014 22:56:26): ShootMarant: False
DB (08.11.2014 22:56:26): ShootAlmirante: False
DB (08.11.2014 22:56:26): ShootEsmeralda: True
DB (08.11.2014 22:56:26): ShootSantaLucia: True
DB (08.11.2014 22:56:26): ShootTrinidad: True
DB (08.11.2014 22:56:26): ShootKiribati: False
DB (08.11.2014 22:56:26): ShootKokelau: False
DB (08.11.2014 22:56:26): ShootKilimatu: False
DB (08.11.2014 22:56:26): ShootKiliwallis: False
DB (08.11.2014 22:56:26): ShootTentakel: False
DB (08.11.2014 22:56:26): ShootMorgan: False
DB (08.11.2014 22:56:26): ShootTortuga: False
DB (08.11.2014 22:56:26): ShootAmistadores: False
DB (08.11.2014 22:56:26): ShootCalico: False
DB (08.11.2014 22:56:26): ShootRatPack: False
DB (08.11.2014 22:56:26): ShootDutchman: False
DB (08.11.2014 22:56:26): ShootSinclair: False
DB (08.11.2014 22:56:26): ShootRenegados: False
DB (08.11.2014 22:56:26): ShootRedCorsar: False
DB (08.11.2014 22:56:26): ShootWild13: False
DB (08.11.2014 22:56:26): SafeModeStyle: 0
DB (08.11.2014 22:56:26): LogoutWait: 1
DB (08.11.2014 22:56:26): StuckWait: 1
DB (08.11.2014 22:56:26): ShootDullahan: False
DB (08.11.2014 22:56:26): ShootGarguille: False
DB (08.11.2014 22:56:26): ShootInferno: False
DB (08.11.2014 22:56:26): ShootRevento: False
DB (08.11.2014 22:56:26): ShootPumpkin: False
DB (08.11.2014 22:56:26): Level5Carpenter: True
DB (08.11.2014 22:56:26): NpcStealer: True
DB (08.11.2014 22:56:26): RepOnCorner: True
DB (08.11.2014 22:56:26): CollectChests: 0
DB (08.11.2014 22:56:26): BuyHollowsSystem: 0
DB (08.11.2014 22:56:26): NpcBeforeHollows: 6
DB (08.11.2014 22:56:26): TimesToBuy: 2
DB (08.11.2014 22:56:26): RangeNpc: True
DB (08.11.2014 22:56:26): AvoidIsland: True
DB (08.11.2014 22:56:26): MapCol: 2
DB (08.11.2014 22:56:26): HoursToRun: 100
DB (08.11.2014 22:56:26): FireKey: f
DB (08.11.2014 22:56:26): DriveKey: c
DB (08.11.2014 22:56:26): RepKey: x
DB (08.11.2014 22:56:26): ToShipKey:
DB (08.11.2014 22:56:26): AbortAttack: e
DB (08.11.2014 22:56:26): BallMenuButton: b
DB (08.11.2014 22:56:26): HollowsSlotNumber: 3
DB (08.11.2014 22:56:26): ElitesSlotNumber: 4
DB (08.11.2014 22:56:26): PowdersSlotNumber: 2
DB (08.11.2014 22:56:26): ShieldsSlotNumber: 1
DB (08.11.2014 22:56:26): UpKey: 87
DB (08.11.2014 22:56:26): HpPerc: 2
DB (08.11.2014 22:56:26): LoadVariables:
DB (08.11.2014 22:56:26): ClientDimensions: 1920x1080
DB (08.11.2014 22:56:26): HpFull: 29440
DB (08.11.2014 22:56:26): MMship: 65280
DB (08.11.2014 22:56:26): MMNpc: 39423
DB (08.11.2014 22:56:26): MMChest: 65535
DB (08.11.2014 22:56:26): CheckMoveWait: 1600
DB (08.11.2014 22:56:26): RandomWait: 100
DB (08.11.2014 22:56:26): StartWait: 6500
DB (08.11.2014 22:56:26): HoursToRun (ms): 360000000
DB (08.11.2014 22:56:26): NpcCounter: 0
DB (08.11.2014 22:56:26): AmmoType: Hollows
DB (08.11.2014 22:56:26): CoolDownWait: 1150
DB (08.11.2014 22:56:26): MouseAccuracy: 1
DB (08.11.2014 22:56:26): LogoutWait (ms): 60000
DB (08.11.2014 22:56:26): StuckWait (ms): 60000
DB (08.11.2014 22:56:33): PROCEDURE: Positions - START
Minimap Found at 1803, 915, 1893, 1004.
RepButton Found at 1578, 985, 1616, 1023.
Hp Found at 841, 1018.
Island Found at 1852, 950, 1878, 971.
Logout button found at 1875, 62.
Url bar found at 1805, 37.
DB (08.11.2014 22:56:33): PROCEDURE: Positions - END
DB (08.11.2014 22:56:33): PROCEDURE: FreeBmps - START
DB (08.11.2014 22:56:33): PROCEDURE: FreeBmps - END
DB (08.11.2014 22:56:33): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:33): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:33): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:33): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:33): PROCEDURE: FlashCrashCheck - START
DB (08.11.2014 22:56:33): FlashCounter: 1
DB (08.11.2014 22:56:33): PROCEDURE: FlashCrash - END
DB (08.11.2014 22:56:33): PROCEDURE: IslandCheck - START
DB (08.11.2014 22:56:33): PROCEDURE: IslandCheck - END
DB (08.11.2014 22:56:33): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:34): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:34): PROCEDURE: NpcLoop - START
DB (08.11.2014 22:56:34): PROCEDURE: NpcMMMove - START
DB (08.11.2014 22:56:34): Player Found In Minimap
DB (08.11.2014 22:56:34): Npc Found In Minimap
DB (08.11.2014 22:56:34): PROCEDURE: Click - START
DB (08.11.2014 22:56:34): Click:x:1830 y:940
DB (08.11.2014 22:56:34): PROCEDURE: Click - END
DB (08.11.2014 22:56:34): PROCEDURE: NpcMMMove - END
DB (08.11.2014 22:56:34): PROCEDURE: AdmiralMove - START
DB (08.11.2014 22:56:34): Searching For Admiral
DB (08.11.2014 22:56:34): No Admirals found
DB (08.11.2014 22:56:34): PROCEDURE: AdmiralMove - END
DB (08.11.2014 22:56:34): PROCEDURE: NpcMove - START
DB (08.11.2014 22:56:34): PROCEDURE: NpcMove - END
DB (08.11.2014 22:56:34): PROCEDURE: CheckMove - START
DB (08.11.2014 22:56:36): Not Moving
DB (08.11.2014 22:56:36): PROCEDURE: CheckMove - END
DB (08.11.2014 22:56:36): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:36): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:36): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:36): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:36): PROCEDURE: PlayerPos - START
DB (08.11.2014 22:56:36): Player Found Top Left
DB (08.11.2014 22:56:36): PROCEDURE: PlayerPos - END
DB (08.11.2014 22:56:36): PROCEDURE: MMMove - START
DB (08.11.2014 22:56:36): Quarter: 1
DB (08.11.2014 22:56:36): Random Minimap Click
DB (08.11.2014 22:56:36): PROCEDURE: Click - START
DB (08.11.2014 22:56:36): Click:x:1882 y:921
DB (08.11.2014 22:56:37): PROCEDURE: Click - END
DB (08.11.2014 22:56:37): PROCEDURE: MMMove - END
DB (08.11.2014 22:56:37): PROCEDURE: Move - START
DB (08.11.2014 22:56:37): PROCEDURE: CloseMessages - START
DB (08.11.2014 22:56:37): PROCEDURE: CloseMessages - END
DB (08.11.2014 22:56:37): PROCEDURE: Drive - START
[Runtime Error] : Exception: Can't allocate the DIB handle in line 4139 in script C:\Users\Talha\Desktop\NpcBot3.0.scar
can you make it for seamap 640 x 480? got a little screen ^^
You can manually define seamap.
However, im afraid that ranging npcs will not work good(so better set rangeNpc to false)
You can try it but im not sure if it is going to work good. Your field of view will be less so, it might not find npcs sometimes
[Release] Seafight Custom Client! NEW! 02/13/2015 - Seafight - 968 Replies I fixed the problem with custom client :)
Updated 07/08/2014
New ships added
New island added
Background color changed
New ships added
Updated, 13/05/2014
Turtles color fixed
Turtle Hunter added
[Release] ShipwreckBot(No Custom Client) 01/13/2015 - Seafight - 68 Replies Hey all!!!
Since the event has started, i saw people asking for a shipwreckbot. I was working on npcbot but the "base script" was already ready. So i made some changes in range and bitmaps in order to shoot wrecks.
For one more time, i have to mention that more than half of the procedures belong to xRiDDi, so part of the credits go to him.
The bot is almost ready. Everything is working good, however if you find any bug report it here in order to be fixed as fast as possible.
What does it...
Release seafight custom client scar 03/30/2013 - Seafight - 2 Replies http://www.elitepvpers.com/forum/seafight/2450719- release-seafight-custom-client-scar-bot-edition.ht ml
What is the script that i need for glitzi with this custom client from _Creator_ ?? :)
[RELEASE]Custom Client Background PSD 02/19/2010 - EO Weapon, Armor, Effects & Interface edits - 4 Replies I better not find this released ANYWHERE unless I've posted it.
:rtfm::rtfm::rtfm:
Here is the PSD to my custom client background.
Preview:
http://i46.tinypic.com/iwuk3q.png