We've been discusing a lot recently and we decided that we're going to continue our project but we'll keep it as offline version (one day maybe we'll create multiplayer game based on seafight but we have to find talented graphicman).
Greetings.
Translation team:
Quote:
Polish -
English - BlueMagic
Francais -
German -
Dutch -
Hungarian -
Turkish -
Spanish -
Italian -
Portuguese -
Czech -
Slovak -
- Added cannonballs, harpoons, addons menus.
- Added repairing button on action bar.
- Added black gunpowder, agwe's plates, tortuga light as action items.
- Added Npc's classified as "monsters" and special event categories (for example Jormungander will receive twice as much damage from snowballs (150 instead of 75 per cannonball)).
- All of npcs now have pirate level variable.
- From now crystals can be received from "ship" class npcs only if npc has them on board and the difference of levels between your's and target's isn't higher than 5.
- Cannonball and harpoon shortcuts (+ and 0 on keypad) were removed - from now you can use cannonball and harpoon menu to change your ammunition.
- Added status icons (half-working).
- Added tortuga light timer.
- Added quantity of black gunpowder and agwe's plates under status icon.
- Now cannonball and harpoon have curved flight path (FINALLY !)
- Damage text now supports black gunpowder and agwe's plates.
- Now menus events have special sounds (as opening, closing, choosing item)
- From now on you can find 6 types of treasure chests on sea chart.
- More types of presents.
- You can see your range when you have tagged any npc.
- From now on range is elliptic instead of being circular.
- New maptiles.
- Added special graphic which allows to distinguish ordinary npcs from event ones.
- Game resolution now is 1280x720.
- You can turn on "full screen" with F11 key.
- Main memory leak has been detected and deleted, now your game won't crash becouse of "out of memory" bug.
- Optimized a lot Pathfinding of Npc.
- Now the game will support arround 150 X more Instance at the same time !
- You can't shoot when your harpoons or cannonballs quantity is zero.
- Your harpoons and cannonballs quantity can't be negative.
- Explosive cannonballs bug fixed.
- HP bars are now peroperly working.
- Crash when Tortuga Time is gone
- Shop functions are working and are available for players but for now you can't buy anything there.
- From now on you can fight with game developers ! Find mighty admirals: BlueMagic, Thor and War-Sloop and try to sunk them.
- New npc can be found: Hugin, Snowman, Sleipnir, Winter Grudge.
- Jormungander statistics changed.
- New shiney objects: candybar and gingerbreadman.
- From now on Jormunggander drops 5x Candybar, Sleipnir 3x Gingerbreadman, Hugin 1x Present
- Now you have 10% of chance to deal a critical hit.
- Added Pirate pact.
- Ship design can be received as from sunking admirals or can be found in presents / gingerbreadmans / candybars.
- Decks added.
- Exp requirements for each level has been modified.
- Now you can receive elitepoints when shoting with elite ammunition.
- Normal / Birthday / Snake / Pumpkin treasure chests spawning disabled.
- New sound for Witer Grudge spawn effect.
- New sound for Dev's admirals spawn effect.
- Explosion effect after destroying npc.
- Elite points are shown under mojo icon.
- Black gunpowder and Agwe's plates can't be negative.
- Black gunpowder now subtracts 10% more cannonballs.
- Tortuga light can't be used when quantity is 0 or lower.
- Npcs now have elliptic range.
- Npc now are finishing their path before taking new one.
- Npc now takes new path when interrupted while swimming.
- Now enemy cannonball can have various sprites instead of normal cannonball.
- Now you can receive elite points as reward from treasure chests.
- Islands fixed. Now npcs and shineys can't spawn in islands.
- Handling multiple rooms.
- Jack design added.
- Added new npcs: Jack O'Lantern, Ghost & Jack.
- Added new shineys: Pumpkin, Special Pumpkin.
- Blastfire added.
- Shop function disabled.
- All maps and npcs added.
- Added new sounds: halloweenscream, ghost_spawn, ghost_sunk.
- Explosion sound effect added.
- If Jack O'Lanter is near night falls upon sea chart.
- If Winter Grudge is near snow starts to fall.
- Minimap is clickable with lmb.
- Minimap view is properly set to center of click point.
- Coordinates position changed.
- Game uses even less memory.
- Fixed privateer ammo bug.
- Privateer now can shoot harpoons too.
- Event npcs icons are now properly assigned.
- Added minimap buttons: worldmap, ships, shineys.
- Added worldmap.
- Now ships aren't shown with shineys - player have to change category manually.
- Speed of player optimised.
- Fire animation fixed and optimised.
- Ambient sound muted.
- Snowman animation fixed.
- Npc can be tagged with lmb.
- Tagging system modified, now you'll still attack earlier attacked target even when other npc is tagged.
- Jack design can be received from pumpkin shineys or as reward (10% chance) after sunking Jack npc.
- Attack and Stop Attack icons shows properly image.
- Stop Attack button added (you CAN'T stop attack now by clicking F or Attack button again).
- Mouse cursor is changing to skeleton hand when mouse is above npc.
- Saving and Loading game disabled due critical bug.
- Blue maptiles are used for map 11/x, 12/x and 13/x (it looks really awfull ...)
- Tiamat('s Replacement) have badly assigned level.
- Attacker info red blink pass through worldmap.
- Whenever you're changing map with tagged npc your game will crash.
- Minimap image for map 10/3 is badly assigned.
- You can change maps even if your level is too low.
- Rackham & Calico's Jack are missing.
- Bar showing available maps on the world map is missing.
- You can't change map from 13/1 to 12/1.
- Treasure chests bug: Agwe's Armor Plates.
- Treasure chests bug: Black Gunpowder.
- Treasure chests bug: Tortuga Light.
- Cannonballs buying function added.
- Harpoons buying function added.
- Saving game added (game saves only your ship's variables (like exp, cannonballs, hp) - maps aren't saved so be carefull !)
- Racham & Calico's Jack added.
- Now you can see on worldmap on what maps you can sail.
- Skyfire is now shown above player.
- Blue maptiles deleted from maps 11+/x
- Tiamat name and level changed.
- Attacker info red blink isn't passing throught worldmap.
- Game won't crash when changing map with npc tagged.
- Minimap for map 10/3 edited.
- You can't change maps if your level is too low (appropriate message added).
- Three treasure chest bugs fixed.
- Player level is now properly calculated.
- Menu is working well on all maps.
- Unique game crash eliminated.
- Npcs from maps 2/x - 6/x speed optimised.
- Save file converter. Use it to convert save file from older versions to newest one but use it CAREFULLY. You must convert it only ONCE cause second conversion destroys file code.
- Now events depends on time that is get from web, if you don't have web connection while playing you won't be able to participate in events.
- Confetti ammo added.
- Firework launcher added (use keypad 4 key to place one and enjoy fireworks).
- New npc behaviour type for some of event ships.
- Cannonballs damage optimised - variance of damage is lower.
- Multiple cannonballs at once (number of cannonballs depends on decks number).
- Attackers and target info edited to look like old one.
- Ingame news.
- Flares images changed to older ones.
- Privateer now targets currently attacked target instead of tagged npc.
- Speed of NPC and player is claculated and changed properly.
- Multiple language support. If you want to change language please edit "Settinigs.ini" file - change language from english to one of supported languages (polish, german, dutch, portuguese, italian, english).
- Hp bar is scaling even if player have more than full hp (so hp bar is longer).
- Player speed can be higher than max speed if hp is higher than hp max.
- Now you can find BOT players that will imitate players activity on sea.
- NPCs now gives you gold based on damage you done (including NPCs like Flying Dutchman or Esmeralda).
- New event added (Lunar New Year).
- NPCs now shoot player too insead of hitting only BOT players.
- BOT players now properly moves when there's no NPC in range.
- Offensive type of NPCs now have properly caltulated range.
- BOT players now won't shoot privateer.
- NPCs now should properly move after sunking BOT (if there's noone in range or noone attacks them).
- Damage done by NPCs is shown properly.
- Player can repair while being attacked.
- Attack icon shows bad image when player don't have target.
- Due lack of translators only english file is fully usable (using other lang files you can see somewhere "Text error" instead).
Version 1.5.0.0 (21.02.15)
IMPORTANT: USE SAVE CONVERTER BEFORE LAUNCHING GAME !!
- BOT players now focuses properly on one event NPC.
- BOT players won't change their target during shooting NPC (exception: only npc in relation like Elcano --> Magellan will be more important to BOT players)
- When player changed map from 2/4 player's ship would travel to unfinished map or to 1/1 map.
- User could finish 2 bonusmaps when only one was complete.
- Buying function fixed - now players can buy again cannonballs and harpoons. New method of buying isn't confusing anymore.
- Bonusmaps NPCs now won't spawn outside map.
- Cauldron of Aruba bug fixed (error after clicking "Throw Mojo" button).
- Player can repair while being attacked.
- Attack icon shows bad image when player don't have target.
- Due lack of translators only english, french ,slovak, chech and hungarian file is fully usable (using other lang files you can see somewhere "Text error" instead).
- Flashfire (unusable item) and Pumpkin power quantity isn't saved.
- Privateer is invisible when isn't moving.
- Added 8 directional ships graphics
- Added changing transparency of action informations.
- Sound system changed to 3d (if something shooting far away sounds played by this object would be much quieter).
- Invisible npc's cannonballs.
- Green bonusmap was active even when player didn't had complete bonusmap.
- Error after destroying monster class object.
- Player can repair while being attacked.
- Attack icon shows bad image when player don't have target.
- Due lack of translators only english, french ,slovak, chech and hungarian file is fully usable (using other lang files you can see somewhere "Text error" instead).
- Flashfire (unusable item) and Pumpkin power quantity isn't saved.
- Privateer is invisible when isn't moving.
LMB - Tag npc / move ship / use minimap, menu.
W - Move view up.
S - Move view down.
A - Move view left.
D - Move view right.
Q - Repair.
F - Attack.
C - Cauldron of Aruba
Space - To ship (center view).
Esc - Quit game.
- Fullscreen mode.
- Higher resolution.
- Saving and loading game.
- Buying cannonballs / harpoons function.
- Shop with payment items.
- Cauldron of Aruba.
- Zooming in and out.
- Clouds.
- More maps.
- Have a normal click icon and transforming into skeleton one when i move it over targets.
- Coordinate system like seafight.
Seafight Offline: RELOADED 09/20/2014 - Seafight - 985 Replies Hello all elitepvpers community, today i open a new topic about the legacy of the seafight offline by poczatki, before we work together to make Sf off, but saddly he abandoned the project so i decided, instead of post posts in his topic, to create a new topic! Don't worry pockzatki give me the permission to continue sf off, (if you read this topic blue - magic, you are totaly welcome and free to join our project!!)
What's has been changed from original ?
First, i'v recreated the game from...