Hello everyone, Wow such a long time has passed the last time i went here...
It's really nice to see the project is finally continued and that some people are intrested yet...
So you guess why i'm come back from ash now ? It's simply because It was my final exam this year and I decided to stop this project until I will have free time. I really want to continue again this project, but I remembered that the Langage and the engine we code with, appear to tend to it's limits... That why, I started like 3-4 month ago to recode the entire game in C# with the monoGame framework (which is BTW a Fairly good FM ! ) and this time it isn't a joking !( I will send you pictures of some basic stuff i've done)
For the moment I implemented successfully A Camera2D which is pratically the same as SF, some Controller for game object like the player Controller, The Ocean Background which repeat itself definitively based of the size of the world, A Content Manager to manage every sprites, ressources in game which I can get everywhere from my code. A basic but yet efficient ship movement, where at this point, your ship simply goes to your mouse's World Position with a Constant velocity.
That being said, I search again and again, but that's not a oblgation, it will be bonus only, some C# dev which really want to get involved in the port of the game to C# and maybe a main developper, who know?
AnyWay, I wish a good day for all, and in the waiting of some feedback soon,