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[Release] Glitter bot No Costum Client
Discussion on [Release] Glitter bot No Costum Client within the Seafight forum part of the Browsergames category.
10/02/2014, 21:09
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#166
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
Received Thanks: 1,724
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Quote:
Originally Posted by trolleras9
expect it tomorrow noon-afternoon.
It will be extremely easy if you have glitterMM function(i think you have  )
we'll be in touch
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Okay tomorrow is perfect after that im on vacation so I cant do anything ^^ But I will my Notebook and the Script with and try to add soem stuff etc :P
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10/02/2014, 21:10
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#167
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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forgot to say, you must make it work in green and dark maps too. I dont know how you are using waterclicking but we can use my mapcols from npcbot which are also working in 100% zoom, like your script
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10/02/2014, 21:13
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#168
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
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Quote:
Originally Posted by trolleras9
forgot to say, you must make it work in green and dark maps too. I dont know how you are using waterclicking but we can use my mapcols from npcbot which are also working in 100% zoom, like your script
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kk.
pls send me the Stuff ^^ Or write me where I can find it in ur Script im a little bit busy atm. :P
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10/08/2014, 14:08
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#169
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
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sorry dude, i was very busy the past days.
I was inspecting xRiDDi's scripts when i found this command
FindColorSpiral.
Check my NpcMMMove on Npcbot and you will understand how it works.
You must first search for the player position and then for npcs/glitters. By doing this, closest glitter to player will be found first.
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10/15/2014, 11:18
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#170
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
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Latest Version 8.2.
Added somethign like "Click nearest Glitter" and fixed soem other stuff
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10/15/2014, 16:54
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#171
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elite*gold: 0
Join Date: Oct 2013
Posts: 91
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resolution and zoom ideal pls
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10/15/2014, 17:04
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#172
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
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Quote:
Originally Posted by MASSIVE12345
resolution and zoom ideal pls
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Only works with 800x600(Ato defien (Manual u can use Maximum too) and 100% Zoom.
I dotn increase it cause it would slow down the Bot and I would need hunderts of BitMaps.
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10/15/2014, 18:01
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#173
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elite*gold: 0
Join Date: Oct 2013
Posts: 91
Received Thanks: 5
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bot only capture 1 glitter and stop
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10/15/2014, 18:29
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#174
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
Received Thanks: 1,724
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Quote:
Originally Posted by MASSIVE12345
bot only capture 1 glitter and stop
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Pls redownload if u keep getting the Errors write it to me Im sorry.
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10/15/2014, 18:43
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#175
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elite*gold: 0
Join Date: Jun 2012
Posts: 55
Received Thanks: 4
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I cant seem to see the 3 images that u want me to define....
Settings:
Map RESULTION: 800x600 or 600x400!
Zoom: 100%
define:
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10/15/2014, 18:50
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#176
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
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Quote:
Originally Posted by 333bob333
I cant seem to see the 3 images that u want me to define....
Settings:
Map RESULTION: 800x600 or 600x400!
Zoom: 100%
define:
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U dotn have to defien anythign anymore anything can be auto defined.
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10/18/2014, 05:46
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#177
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elite*gold: 0
Join Date: Oct 2013
Posts: 13
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1st problem i saw it was first version itself it does nt come back to sea after sunk ..?!!
On the latest version got this idk why Map could NOT be defined!
Pls use manual define!
what is this ??
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10/18/2014, 13:36
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#178
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elite*gold: 0
Join Date: Oct 2013
Posts: 91
Received Thanks: 5
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[Runtime Error] : Exception: Can't allocate the DIB handle in line 587 in script C:\Users\Cliente\Desktop\Glitter Bot by delemojo V8.2.scar
don't work
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10/18/2014, 13:39
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#179
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elite*gold: 442
Join Date: May 2012
Posts: 1,192
Received Thanks: 1,724
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Quote:
Originally Posted by MASSIVE12345
[Runtime Error] : Exception: Can't allocate the DIB handle in line 587 in script C:\Users\Cliente\Desktop\Glitter Bot by delemojo V8.2.scar
don't work 
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sky1 + 40
u got somethign like this in line 587 ? Yes then replace it with this :
sky1
so delete the +40
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10/18/2014, 13:43
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#180
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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Quote:
Originally Posted by delemojo
sky1 + 40
u got somethign like this in line 587 ? Yes then replace it with this :
sky1, 40
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I had DIB error when areas (x1, y1, x2, y2) were not right.
For example x1 was bigger than x2. You must have x1 < x2, y1 < y2
First have a look at that
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