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[Release] Seafight custom client - Pixelbot edition
Discussion on [Release] Seafight custom client - Pixelbot edition within the Seafight forum part of the Browsergames category.
09/20/2013, 15:59
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#646
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elite*gold: 287
Join Date: Oct 2012
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There are now more than 100(!) posts that complain about the same problem, which has always the same reason - the paths in Fiddler were not set correctly.
I describe this problem in the FAQ and also ways how to solve it - is the description bad, or do people not understand it?
Please, I'm really open for suggestions on how to improve the FAQ, the client and the thread. And I'm also open for suggestions on how to get people to read the FAQ before asking. And if you can think of a way to make things easier or more understandable, let me know.
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09/20/2013, 17:26
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#647
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elite*gold: 0
Join Date: Oct 2012
Posts: 32
Received Thanks: 10
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Yes, you are right. But about the fiddler problem I noticed that not only the first lines of the rules changed but even the second one from rule 1 like "data\$6\modified\$7.$8" Maybe this is the problem. Not everybody saw this and they are still using the old ones...
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09/21/2013, 13:28
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#648
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elite*gold: 0
Join Date: Jun 2012
Posts: 140
Received Thanks: 10
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regex  ?ix)  # Replace parts of the api
Not PACH!
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09/21/2013, 13:32
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#649
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by _Creator_
There are now more than 100(!) posts that complain about the same problem, which has always the same reason - the paths in Fiddler were not set correctly.
I describe this problem in the FAQ and also ways how to solve it - is the description bad, or do people not understand it?
Please, I'm really open for suggestions on how to improve the FAQ, the client and the thread. And I'm also open for suggestions on how to get people to read the FAQ before asking. And if you can think of a way to make things easier or more understandable, let me know.
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There is nothing you can do, the problem is not how you display your information, or how many times you have said it.
The problem is that most people are lazy, instead of trying to fix it themselves, or reading the FAQ, or past posts for that matter, they simply post the issue and hope for you to solve it. They do not want to use their own time doing such a thing, that's preposterous, they would like you to use yours.
..Just sayin'
xRiddi
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09/21/2013, 14:11
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#650
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elite*gold: 224
Join Date: Dec 2010
Posts: 2,766
Received Thanks: 931
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Quote:
Originally Posted by xRiDDi
There is nothing you can do, the problem is not how you display your information, or how many times you have said it.
The problem is that most people are lazy, instead of trying to fix it themselves, or reading the FAQ, or past posts for that matter, they simply post the issue and hope for you to solve it. They do not want to use their own time doing such a thing, that's preposterous, they would like you to use yours.
..Just sayin'
xRiddi
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Exactly!
This is really ******* me off lately... Almost noone even tries to do these things on their own..Their just saying "can you help me" or "i have a problem with X" but when i try to help them i notice that they didn't even read the topics - they dont know anything and this reduces my motivation to continue to help people or making new things
(and from what i heared im not the only one here...)
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09/21/2013, 14:58
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#651
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elite*gold: 105
Join Date: Jun 2012
Posts: 507
Received Thanks: 1,133
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Quote:
Originally Posted by Alex_II
Exactly!
This is really ******* me off lately... Almost noone even tries to do these things on their own..Their just saying "can you help me" or "i have a problem with X" but when i try to help them i notice that they didn't even read the topics - they dont know anything and this reduces my motivation to continue to help people or making new things
(and from what i heared im not the only one here...)
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This is how i feel. However, as you can see from the section, i have released another script.
This time, i am doing things differently, anyone who posts a problem which has already been answered i will ask them "What have you done to try solve the problem?"
If they give me a valid response that they have tried and attempted, then i will help them, else they will have to try fix it themselves until they can say they have tried all they could.
I know not everyone can understand it (even Scar), so I am not expecting that, just to show that they have tried to look through the thread, and changed a few things.
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09/21/2013, 23:23
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#652
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elite*gold: 0
Join Date: Sep 2012
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Received Thanks: 12
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Everything ok just need to re-structure in the links
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09/22/2013, 03:39
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#653
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elite*gold: 287
Join Date: Oct 2012
Posts: 254
Received Thanks: 1,289
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#Updated to 1.10
Changelog (as always, see the first post for a german version of the changelog):
Quote:
- Recompiled to include Bokor design of October
- Changed edition name to "Pixel bot edition", since not only SCAR bots are using this client
- Changed CDN host also in the program
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09/22/2013, 17:41
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#654
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elite*gold: 0
Join Date: Jun 2013
Posts: 14
Received Thanks: 2
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ERROR LOADING common ->  -> RELOADING in 5 sec...
why? what i need to do??
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09/22/2013, 17:56
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#655
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
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wrong rules
possibly the second part of each
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09/22/2013, 18:07
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#656
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Join Date: Jun 2013
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Yes, sorry for stupid question from me... it was a twice-written location in 1 rule as look as: \Seafight custom client - SCAR Edition\Seafight custom client - SCAR Edition
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09/22/2013, 18:29
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#657
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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glad to helped!
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09/22/2013, 20:54
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#658
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elite*gold: 0
Join Date: Jul 2013
Posts: 5
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!!!
mam problem przy logowaniu sie na mape
mapa ładuje sie do 7% i pisze init link tools
Pomocy !!
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09/22/2013, 21:33
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#659
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elite*gold: 132
Join Date: May 2013
Posts: 1,639
Received Thanks: 863
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fiddler rules- apply gzip encoding and remove all encodings
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09/22/2013, 22:02
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#660
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elite*gold: 0
Join Date: Jul 2013
Posts: 5
Received Thanks: 0
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;////
zaznaczyłem ale talej to samo ;...///
POMOCY!  
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