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SeaFight Offline ? - NO PROBLEM ! :)
Discussion on SeaFight Offline ? - NO PROBLEM ! :) within the Seafight forum part of the Browsergames category.
01/15/2013, 18:09
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#301
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elite*gold: 181
Join Date: Jan 2009
Posts: 1,868
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Why is that in Polish oO English is the main language of human Can you please rewrite? With Polish I can not do anything ^ ^
Edit:

Lol at the original it comes with such a small window not ran: D If you were to modify the English and adapt it to the original would, it would be received very well
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01/15/2013, 18:54
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#302
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Join Date: Feb 2011
Posts: 552
Received Thanks: 801
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Quote:
Originally Posted by NextLive
Why is that in Polish oO English is the main language of human Can you please rewrite? With Polish I can not do anything ^ ^
Lol at the original it comes with such a small window not ran: D If you were to modify the English and adapt it to the original would, it would be received very well
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Maybe english is your main language but polish is mine main lang 
We've writed that next versions of this app will be in eng.
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01/16/2013, 12:38
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#303
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Join Date: Jan 2011
Posts: 382
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No no no no non non no and no again!!
Just stop complain!! We realeased a new version of sf retro and we work every day i work and we work on it yesterday i work arround 10 hours of my time to this game!!
Awesome...
So please be patient and don't worry we release a beta version of sf retro i think tomorow and it will be in english!
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01/16/2013, 14:24
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#304
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elite*gold: 0
Join Date: Apr 2012
Posts: 739
Received Thanks: 255
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When you are making the new update try to make the Buy of bullets bigger, because one player buying 50 and 50 take a 1h to put 1.000.000 so put to buy 50000 in 50000 if possibel.
Thanks for attencion(This is a request update) if cant be done no problem
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01/16/2013, 19:51
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#305
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elite*gold: 0
Join Date: Jan 2011
Posts: 382
Received Thanks: 860
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yes it can be possible SeaMan, but we re writte ALL i say ALL the code from scratch and the game look 1000000000000000.....00000x better now! the ship is alligned to the isometric grid (like the normal seafight), we add 10 elites design, and change sprites based on the direction ( north-east, south-east, north-west, south-west, north, south,east, west) for each elite design! arround 120 images has been modified and adapted! (thx to genial for import the image and make some modification!)
i think i will realeased a alpha version of that tomorow!
Best regards to all players who love our works!
PS : if you want you can follow our To-do list .txt  !
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01/19/2013, 13:50
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#306
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elite*gold: 0
Join Date: Apr 2012
Posts: 739
Received Thanks: 255
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very good I in excited
When possibel try change the buy of bullets and try diminue the grafics because for who dont have very good pc it runs badlly.
And where a the Fly,Sun burst and all of that?
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01/19/2013, 16:51
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#307
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Join Date: Feb 2012
Posts: 413
Received Thanks: 31
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when come the new update? (:
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01/19/2013, 21:08
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#308
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Join Date: Jan 2011
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Iv count personally me iv done arround 30 hours of work in 2 week, so you know it is very very hard to develop a game and particulary this game , because in programmation, you must think to all things!! And often the things you dont see in the first look ! But this version look like the retro seafight !
Iv having trouble with npc to make identifier to each npc, so i think in arround 2 day, and dont dorget that its not because you dont see a thing in the screen that this things is not implemented ! So the priority for the moment is the function, and i think its very good advanced , (the ship now snap to an isometric grid , use a advanced pathfinding algorith, to find the best way to go point a to point b , and the ship can contourne the map island , and now we add 10 elite design from 1 to 10 , with damaged sprite included, (thx to genial for his awesome work!)
So please continue to follow us and continue to love our work that motivate us!!
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01/19/2013, 21:29
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#309
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Join Date: Nov 2010
Posts: 75
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Thanks bro..
Nice software
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01/20/2013, 03:44
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#310
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Join Date: Dec 2012
Posts: 409
Received Thanks: 200
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i'm sure it's made in gamemaker , can you post the .gmk file ?
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01/20/2013, 09:29
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#311
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elite*gold: 200
Join Date: Jan 2013
Posts: 1,520
Received Thanks: 248
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thanks for this program, maybe it will be real seafight one day^^
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01/20/2013, 09:32
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#312
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elite*gold: 27
Join Date: Jul 2012
Posts: 670
Received Thanks: 185
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Quote:
Originally Posted by TheRealFighter
thanks for this program, maybe it will be real seafight one day^^
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There is a Thanks button to say thanks...
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01/20/2013, 12:06
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#313
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Join Date: Jan 2011
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Quote:
Originally Posted by BiggestBAnge
i'm sure it's made in gamemaker , can you post the .gmk file ?
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Already say ... And no sorry this project is closed for only 4 trusted person , sorry bro
I thinks once npc finish i push the release tomorow
Dont Forget to stay to have news
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01/23/2013, 18:46
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#314
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Join Date: Jan 2013
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i dont understand what to do? i downloaded the file it asks what program i want to use to open file e.g word notepad etc what do i need to open it and play?
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01/23/2013, 21:46
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#315
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elite*gold: 0
Join Date: Jan 2011
Posts: 382
Received Thanks: 860
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Hello frank the thing you must do is wait for the new version!
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