someone could tell me which program or how to decrypt files .lua?
when i open for example weapon_railgun.lua
i only see this :
LuaQ @Weapon_railgun.lua A@ @ $ $@ $ $ @ require + Resources/Script/ActorStates_Constants.lua StandardRailgun StandardRailgun2 StandardZoomIn StandardZoomIn2 *
A@ A @ A E B \ C A AC L B A D A ܁ A EB B A E A F A AF A F A AG A A E A A A AC Ł L B AA D A ܁ A EB B A A E A A F AA H A A AF AA F AA AG A A E A A $ STATE SetFrontOffset 0q@ InitLua @@ p@ MAKEVECTOR3 I@ q@ @o@ Attack1 CreateCAttack InitAttack1 WEAPONTYPE_RIFLE ATTACKATTRIB_AIMED_SHOT Y@ AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange SetCameraShakeEnable SetCameraShakeSetFactor1 9@ >@ SetCameraShakeSetFactor2 @@
AddAttack ATTACKS Attack2 ATTACKATTRIB_AIMED_SHOT_2 AddBlowCondition ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! " " " " " # # # # $ $ $ $ $ % % % % % % & & & & & & ' ' ' ' ' ' ' ( ( ( ( * OneShotTime Power Accuracy AdditionalPower - I
i A@ A @ A E B \ B A CA A C A AB A DA A A A AE N LB A F A ܁ A EB B A G A H A AH A AI A I A J AB
A
E
A , STATE SetFrontOffset 0q@ InitLua @@ b@ MAKEVECTOR3 I@ q@ @o@ ACTORSTATE SetGunSpreadType @ SetInnerAccuracyVary >@ SetOuterAccuracyVary A@ @ Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN ! ATTACKATTRIB_STANDARD_AIMED_SHOT ? AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddPushCondition i@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 9@ SetCameraShakeSetFactor2 p@
AddAttack ATTACKS i 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 4 4 4 4 8 8 8 8 8 8 8 ; ; ; ; ; ; ; = = = > > > > > > > > > @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ A A A A A B B B B C C C C C C D D D D D D E E E E E E F F F F F F F G G G G I OneShotTime h Power h Accuracy h AdditionalPower h K f e A@ AB B A B A A B A AC A DA A EA Ł L A FA A ܁ A E B A AG A G A G A A H A IA A B A IA B A A
EA
A * STATE InitLua @ MAKEVECTOR3 I@ q@ p@ SetDistZoom i SetSnipeAimControl r@ @@
SetCamHeight [ ACTORSTATE SetMouseSensitivityRotate ? Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN # ATTACKATTRIB_STANDARD_AIMED_SHOT_2 AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddPushCondition i@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 Y@ SetCameraShakeSetFactor2 p@
AddAttack ATTACKS e M M M M M M M M M M M M P P P P P S S S S S S V V V V V W W W W Y Y Y Z Z Z Z Z Z Z Z [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ \ \ \ \ \ ] ] ] ] _ _ _ _ _ _ ` ` ` ` ` ` a a a a a a b b b b b b b d d d d f OneShotTime d Power d Accuracy d AdditionalPower d h d A@ AB B A AB A B B A C A AD A AE L A AF A ܁ A E A B B A G A G A HA A H A IA A B A IA AB A E
A ) STATE InitLua @@ y@ MAKEVECTOR3 I@ q@ p@ SetDistZoom i SetSnipeAimControl r@ @
SetCamHeight [ ACTORSTATE SetMouseSensitivityRotate ? Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN # ATTACKATTRIB_STANDARD_AIMED_SHOT_2 AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddBlowCondition p@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 Y@ SetCameraShakeSetFactor2
AddAttack ATTACKS d j j j j j j j j j j j j l l l l l o o o o o o r r r r r s s s s u u u v v v v v v v v w w w w w w w w w w w w w w w w w w w x x x x x y y y y z z z z z { { { { { { | | | | | | } } } } } } } OneShotTime c Power c Accuracy c AdditionalPower c * I - f K h
A@ A @ A E B \ C A AC L B A D A ܁ A EB B A E A F A AF A F A AG A A E A A A AC Ł L B AA D A ܁ A EB B A A E A A F AA H A A AF AA F AA AG A A E A A $ STATE SetFrontOffset 0q@ InitLua @@ p@ MAKEVECTOR3 I@ q@ @o@ Attack1 CreateCAttack InitAttack1 WEAPONTYPE_RIFLE ATTACKATTRIB_AIMED_SHOT Y@ AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange SetCameraShakeEnable SetCameraShakeSetFactor1 9@ >@ SetCameraShakeSetFactor2 @@
AddAttack ATTACKS Attack2 ATTACKATTRIB_AIMED_SHOT_2 AddBlowCondition ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! " " " " " # # # # $ $ $ $ $ % % % % % % & & & & & & ' ' ' ' ' ' ' ( ( ( ( * OneShotTime Power Accuracy AdditionalPower - I
i A@ A @ A E B \ B A CA A C A AB A DA A A A AE N LB A F A ܁ A EB B A G A H A AH A AI A I A J AB
A
E
A , STATE SetFrontOffset 0q@ InitLua @@ b@ MAKEVECTOR3 I@ q@ @o@ ACTORSTATE SetGunSpreadType @ SetInnerAccuracyVary >@ SetOuterAccuracyVary A@ @ Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN ! ATTACKATTRIB_STANDARD_AIMED_SHOT ? AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddPushCondition i@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 9@ SetCameraShakeSetFactor2 p@
AddAttack ATTACKS i 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 4 4 4 4 8 8 8 8 8 8 8 ; ; ; ; ; ; ; = = = > > > > > > > > > @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ @ A A A A A B B B B C C C C C C D D D D D D E E E E E E F F F F F F F G G G G I OneShotTime h Power h Accuracy h AdditionalPower h K f e A@ AB B A B A A B A AC A DA A EA Ł L A FA A ܁ A E B A AG A G A G A A H A IA A B A IA B A A
EA
A * STATE InitLua @ MAKEVECTOR3 I@ q@ p@ SetDistZoom i SetSnipeAimControl r@ @@
SetCamHeight [ ACTORSTATE SetMouseSensitivityRotate ? Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN # ATTACKATTRIB_STANDARD_AIMED_SHOT_2 AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddPushCondition i@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 Y@ SetCameraShakeSetFactor2 p@
AddAttack ATTACKS e M M M M M M M M M M M M P P P P P S S S S S S V V V V V W W W W Y Y Y Z Z Z Z Z Z Z Z [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ [ \ \ \ \ \ ] ] ] ] _ _ _ _ _ _ ` ` ` ` ` ` a a a a a a b b b b b b b d d d d f OneShotTime d Power d Accuracy d AdditionalPower d h d A@ AB B A AB A B B A C A AD A AE L A AF A ܁ A E A B B A G A G A HA A H A IA A B A IA AB A E
A ) STATE InitLua @@ y@ MAKEVECTOR3 I@ q@ p@ SetDistZoom i SetSnipeAimControl r@ @
SetCamHeight [ ACTORSTATE SetMouseSensitivityRotate ? Attack1 CreateCAttack InitAttack1 WEAPONTYPE_STANDARD_RAILGUN # ATTACKATTRIB_STANDARD_AIMED_SHOT_2 AddtionalPower InitAttack2 MAKERAY RayDistanceLimit ? SetCollisionRangeAdjust SetGhostCalcCollisionRange AddBlowCondition p@ @@ SetCameraShakeEnable SetCameraShakeSetFactor1 Y@ SetCameraShakeSetFactor2
AddAttack ATTACKS d j j j j j j j j j j j j l l l l l o o o o o o r r r r r s s s s u u u v v v v v v v v w w w w w w w w w w w w w w w w w w w x x x x x y y y y z z z z z { { { { { { | | | | | | } } } } } } } OneShotTime c Power c Accuracy c AdditionalPower c * I - f K h
and do not understand anything.
please someone could teach me how to translate? what program can i use?
thank you very much for your time
regards






