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[QUESTION]Zu Gr2 Files

Discussion on [QUESTION]Zu Gr2 Files within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
.тяµε.'s Avatar
 
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[QUESTION]Zu Gr2 Files

Hi Com also ich möchte haben das ich aus einem Wildhund einen NPC mache aber den Mob auch ...

Der Npc Wildhund soll aber jz Bspweise : Grün sein und der Mob Wildhund Standart ...

Ich habe nun den Ordner vom Wildhund kopiert und in die npc.eix/epk gemacht (Pfade etc alles angepasst)

Ich habe auch die dds grün gemacht ....


Nun mein Problem ....

Die Gr2 Datei benutzt nicht den Textur Pfad von dem Npc Wildhund sondern den vom Mob


Frage :

Wie kann ich in dem Gr2 File den Textur Pfad ändern aber das Modell beibehalten ?
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Old 10/04/2010, 22:11   #2
 
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geht nicht soweit ich Wais
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Old 10/04/2010, 22:13   #3
 
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Serverside eingetragen?
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Old 10/05/2010, 07:03   #4
 
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na klar es geht nur um die textur ...
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Old 10/05/2010, 09:25   #5
 
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alles ist möglich nur wie

würd mich aber auch mal intressieren <3

mfg Cul
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Old 10/05/2010, 09:34   #6
 
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bau ihn 2 mal ein hol dir ein mal diedatein aus der monster.epk und pack sie noch in der NPC oder NPC2.epk und nenn sie dort z.b new_wilddog und trag ihn dna in npclist + db ein in der db z.b so wie gemi lg casi
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Old 10/05/2010, 14:05   #7
 
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Quote:
Originally Posted by Casi² View Post
bau ihn 2 mal ein hol dir ein mal diedatein aus der monster.epk und pack sie noch in der NPC oder NPC2.epk und nenn sie dort z.b new_wilddog und trag ihn dna in npclist + db ein in der db z.b so wie gemi lg casi
ja tu das mal ....
Wenn du dann den new_wilddog ordner hast und den grün gemoddet hast hat die gr2 immer noch keine texturen weil sie die texturen im monster ordner sucht ...
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