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[CEAA-Script] Room_Mode_Change_Item_Ack

Discussion on [CEAA-Script] Room_Mode_Change_Item_Ack within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.

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Old   #1
 
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[CEAA-Script] Room_Mode_Change_Item_Ack

This packet is used by S4 to set the snowball bomber and the default skill for this gamemode called snowball fight.
S4 sends an empty version of it where it disable the mode if you join any room.
So just edit it and you can play with weapons and skill which are not in your inventory.

this screen is to show you how it looks ingame.
Perfect for private servers (at least snowball patch) to create rooms with rules


GameServer::Stub : Proud::IRmiStub
Code:
virtual bool Room_Mode_Change_Item_Ack(int8_t a2, int32_t* a3, int32_t* a4);
Code:
   => [211]	S4Client.exe+0x00BAF0C0	1205	3	Room_Mode_Change_Item_Ack
Code:
[ENABLE]
Alloc(ExecutePage,2048)

GlobalAlloc(Buffer,8)
GlobalAlloc(PStruct,128)
GlobalAlloc(List,512)
GlobalAlloc(Enchant,256 )

Enchant:
dd #1201300005

Enchant+18:
dd #1201301005

Enchant+30:
dd #1299600007

Enchant+48:
dd #1299602002

Enchant+60:
dd #1999300010

Enchant+78:
dd #1999301011

Buffer:
dd 00

/*
aWaffen = true;
aSkill = true;
map_id = 52;
aWeaponID = 09;
*/

PStruct:
db 01 01 01 00

/*
ItemID = 2000009;
Unknow00 = 0;
Unknow01 = 0;
Unknow02 = 0;
Color_ID = 0;
Unknow03 = 0;
Unknow04 = 0;
Unknow05 = 0;
Unknow06 = 0;
*/
List:
dd #2000001
List+4:
dd 0
List+8:
dd 0
List+C:
dd 0
List+10:
dd 7
List+14:
dd 0
List+18: //Enchant Vector 0x18 - 0x24
dd 0

List+24:
dd #2000009

List+48:
dd #2000011

CreateThread(ExecutePage)


ExecutePage:

//Vector begin
lea ecx,[List]
mov [PStruct+4], ecx

//Vector end
lea ecx,[List+6C]
mov [PStruct+8], ecx
mov [PStruct+C], ecx

lea ecx, [Enchant]
mov[List+18],ecx
mov[List+3C],ecx
mov[List+60],ecx

lea ecx,[Enchant+60]
mov[List+1C],ecx
mov[List+20],ecx

mov[List+40],ecx
mov[List+44],ecx

mov[List+64],ecx
mov[List+68],ecx

mov [PStruct+10],#3000003

lea ecx, [Enchant+60]
mov [PStruct+28],ecx

lea ecx, [Enchant+90]
mov [PStruct+2C],ecx
mov [PStruct+30],ecx

push PStruct
push Buffer
push 01
mov ecx,["S4Client.exe"+174EA30+158]
mov eax,[ecx+D3*4]//34C
call eax
ret

[DISABLE]
Dealloc(Enchant)
Dealloc(List)
Dealloc(PStruct)
Dealloc(Buffer)
Dealloc(ExecutePage)
Code:
struct Room_Mode_Change_Item:
uint8_t aWaffen = 1;
uint8_t aSkill = 1;
uint8_t map_id = 00;
uint8_t aWeaponID = 00;
std::vector<sItem> Weapons;
sItem Skill;
Code:
struct sItem:
uint32_t ItemID = 2000009;
uint32_t Unknow00 = 0;
uint32_t Unknow01 = 0;
uint32_t Unknow02 = 0;
uint32_t Color_ID = 0;
uint32_t Unknow03 = 0;
std::vector<sEffect> Effect;
sEffect you can get
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Old 03/25/2018, 21:44   #2
 
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Much Nice, Much Wow.
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Old 03/26/2018, 03:25   #3
 
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how ?
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Old 03/26/2018, 12:37   #4
 
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Nice work
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Old 03/27/2018, 17:03   #5
 
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still code on s4league? HAHHAHAHHA
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Old 05/05/2018, 16:45   #6
 
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how do i add fp stats like atk+11 , hp+5 .. etc ?
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Old 05/05/2018, 17:46   #7
 
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With the id i think or?
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Old 05/05/2018, 18:24   #8
 
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yes i know with the id , which part should i add the id ?
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Old 05/06/2018, 14:42   #9

 
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Hang my only mozza. Gj.
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Old 07/29/2018, 07:04   #10
 
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Get ****** by equipcheck, a7a
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Old 08/03/2018, 18:39   #11
 
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How I can use that code?
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Old 08/06/2018, 11:58   #12
 
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works ?
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Old 08/08/2018, 21:19   #13
 
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Ich behaupte mal, dass man sich damit relativ gut auskennen sollte, um damit was anfangen zu können richtig?
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Old 08/11/2018, 16:09   #14
 
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Du solltest zumindest wissen was du zu tuen hast
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Old 08/11/2018, 16:23   #15
 
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pls make video How to use

How to use?
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