<point_bonus>
<football ranking_factor="0.006" player_count_factor="0.007" point_per_min="1400.645" />
<death_match ranking_factor="0.006" player_count_factor="0.007" point_per_min="15.645" />
<survival ranking_factor="0.006" player_count_factor="0.007" point_per_min="19.02" />
<mission win_point_per_min="11" lose_point_per_min="9" />
<arcade point_per_min="20" basic_point_scale="0.7" time_scale="3" />
<slaughter ranking_factor="0.006" point_per_min="15.645" />
<level_bonus>
<level min="10" max="19" pen_bonus="20" />
<level min="20" max="29" pen_bonus="25" />
<level min="30" max="100" pen_bonus="30" />
</level_bonus>
</point_bonus>
As you can see i try to change values of the "football ranking" who does mind i think a touchdown match.
But In the end of the game nothink happened, it stay as same as old.
In the old Bonus the point_per_min was fixed as 15, and with the change with 1400 nothink happened why ?






