Code:
CGameManager->CActor->CCollisionObject->Position.X = 0.00;
Code:
struct Position
{
float x;
float y;
float z;
};
Code:
S4Client.exe+0x16B2D44 // CGameManager
+0x118 // CActor [ Local Actor ]
+0x118 // CCollisionObject
+0x684 // Position Obj
Plantax
Ant.'s Open Source CGameManager
Me