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S4 League - Launcher

Discussion on S4 League - Launcher within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.

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Old 04/08/2015, 15:37   #241
 
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Echt nice gemacht :3 Beste Launcher EU/Asia/Africa/America x3
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Old 04/09/2015, 14:58   #242


 
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Quote:
Originally Posted by ZarneXxX View Post
Mich pisst etwas total an.
Des "Schließen" und "Minimieren" Zeugs. Des ist so klein, des kotzt bei 1920x1080 wenn du so nen riesen Teil hast, echt an.

Ist es möglich, dass du des verlegst? Irgendwie, oben rechts direkt und zwar etwas größer? Würde mich freuen.
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Old 04/10/2015, 14:28   #243
 
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Works Win7 64 bit, thanks. Nice launcher I like it. c:
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Old 04/10/2015, 14:47   #244
 
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Nice Launcher! All functions are WORKING Yeah Nice
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Old 04/12/2015, 20:39   #245
 
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Works ^^
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Old 04/14/2015, 14:19   #246
 
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No work, fix please
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Old 04/14/2015, 16:15   #247
 
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Quote:
Originally Posted by carbonox View Post
No work, fix please
To fix it , open patcher_s4.exe and click start , then open again the Launcher, it'll works
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Old 04/19/2015, 16:24   #248
 
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Nice Thanks
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Old 04/19/2015, 19:52   #249
 
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This is really useful. Sometimes S4 League requires me to type in the Recaptcha word challenge, but it wouldn't load for me.
With this launcher, the captcha loads.
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Old 04/24/2015, 17:04   #250
 
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Message: The invocation of the constructor on type 'S4LeagueLauncher.MainWindow' that matches the specified binding constraints threw an exception.
Target: System.Object Load(System.Xaml.XamlReader, System.Xaml.IXamlObjectWriterFactory, Boolean, System.Object, System.Xaml.XamlObjectWriterSettings, System.Uri)

at System.Windows.Markup.WpfXamlLoader.Load(XamlReade r xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlR eader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncI nfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.Invok eImpl()
at System.Windows.Threading.DispatcherOperation.Invok eInSecurityContext(Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invok e()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(In tPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation( Object o)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeIm pl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl( DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(Disp atcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at (Object )
at 닍瘥䵌±擾.郅윦懄吥盱⪊她溁(Object )
at S4LeagueLauncher.App.Main()
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Old 04/24/2015, 18:31   #251
 
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VERY NICE WORK <3 Love you
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Old 04/24/2015, 21:19   #252
 
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is it work with plays4l ?
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Old 04/25/2015, 17:44   #253
 
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does it work to open the game 2 times on same pc?
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Old 04/26/2015, 08:26   #254
 
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Small guide: settings files are in LocalLow/Nieme. If you're getting crashes when trying to save account settings, make a backup of the Nieme/ folder, delete the old Nieme/ folder, then run the launcher again and set the correct name. Now, the lootbox probably won't work, so take your backup, make another copy of it, and then copy the account information from the newly generated Nieme/*.g file over to the *.g file in the first backup. Then, move the first backup back into place, and get rid of the newly generated Nieme/ folder.
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Old 04/27/2015, 15:42   #255
 
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thi eror help me
Message: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel.
Target: System.IO.Stream GetRequestStream(System.Net.TransportContext ByRef)

at System.Net.HttpWebRequest.GetRequestStream(Transpo rtContext& context)
at System.Net.HttpWebRequest.GetRequestStream()
at (Object )
at �흜䪣⎑嗁槢.�幍㼂蔐鏴�(Object )
at S4LeagueLauncher.WebLX.send(String URL, String post)
at S4LeagueLauncher.Launcher.Login.LauncherLogin(Stri ng username, String password, String captcha, Boolean launch)
at S4LeagueLauncher.MainWindow.LoginThread()
at System.Threading.ThreadHelper.ThreadStart_Context( Object state)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
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Da Xara ja tot ist und sie somit keine Verwendung mehr dafür haben, release ich mal den Source vom Launcher, den Xara verwendet hat. Ob ich das recht dazu habe? Sharing is caring... Bis auf die InjectionLibrary*, welche für das Anti-Cheat genutzt wurde, wurde nichts weiter daran verändert. Selbst die Variablen sind gleich geblieben. Kurze Info was besonders dran ist:



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