
All weapons get a small power boost from 8-15%%

All melee weapons get a range boost from 10-25%

All weapons got their needed SP for attacks being reduced.
Example: Demonic fists right click only needs 30 SP now

All weapons got a small friendly fire damage decrease from
30-50% (if available)

Ammo has not been touched because of
Attack:SetConsumeAmmo(1) should be placed with 0.8 or
anything like that which would lead to an unclear counter which
doesn´t show you the ammo correctly anymore. For example
if you shoot once only 0.8 ammo would have been consumed.
Neitherless it will either show you 1 ammo taken away or still
full ammo in your clip.

Explosion Ranges have been increased from 10-30%

Accuracy from most weapons have been reduced by half

Move Speed Rate from all weapons has been slightly increased

Turret installation defence increased (0.2-->0-4; 0.4-->0.6; 0. 6-->0.8)
same goes for knockback etc. blabla