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x7 Files Overview [NO REQUESTS]
Discussion on x7 Files Overview [NO REQUESTS] within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.
08/22/2015, 15:22
#211
elite*gold: 215
Join Date: Jul 2015
Posts: 674
Received Thanks: 64
Quote:
Originally Posted by
stakerkrieger
CRAFTING BUG DEUTSCH!!!
Hallo zusammen.
Ich habe mich beschlossen diesen Thread zu machen,weil ich keine deutschen Threads dazu gefunden habe und ich gemerkt habe das viele Probleme haben bzw. es gibt bestimmt Leute die Englisch nicht so gut beherrschen.
Wie dem auch sei ich werde jetzt einfach mal machen.
Erklärung Crafting Bug
Durch diesen Bug benutzt ihr nur einen Gear1 um zu craften.
Für den Crafting Bug benötigt ihr:
FNResourseToolX7 (Download unten)
_eu_combination_info(Download unten)
Mindestens 40 Gear 1
Mindestens 20 Gear 2
Mindestens 10 Gear 3
Mindestens 5 Gear 4
Mindestens1 Gear 5
Tutorial
Downloade die zwei unten angehängten Dateien
Öffne den Resource Manager und wähle den S4League Pfad
Suche die Datei _eu_combination_info
Rechtsklick auf die Datei dann auf Replace
Suche die _eu_combination_info von mir und ersetze sie
Drücke wieder Rechtsklick und dann auf safe
Nun öffne S4League,geh auf das Crafting Menü und crafte mit einem Gear1
WICHTIG:
BAT RABIT PET KANN MAN NUR CRAFTEN WENN MANN 3 VON DIESEN PETS HAT UND 2 GEAR 1
VIDEO TUTORIAL
https://www.youtube.com/watch?v=PMmRSoHavo4&feature=youtu.be
GETESTETE WINDOWS FUNKTIONEN
win 7 32 bit - works
win 7 64 bit - works
win 8.1 64 bit - works
win 10 64 bit - works
Credits:
-PinkiWinki- [RESOURCE TOOL]
#XxXAnimeXxX# [VIDEO]
Danke fürs zuschauen gibt mir bitte ein THANKS für die Mühe und wenn es einer immer noch nicht verstanden hat,dann einfach eine PN schreiben oder hier drunter kommentieren.
Verbesserungsvorschläge auch hier drunter.
Wenn euch etwas garnicht passt am besten per PN
Leecher!
Hier eine Clean resource.s4hd
Attached Files
resource.s4hd.rar
(4.55 MB, 443 views)
09/15/2015, 06:52
#212
elite*gold: 37
Join Date: May 2014
Posts: 1,835
Received Thanks: 9,837
Quote:
Originally Posted by
Protatoes
Foxtail White/Yeallow Hair in 5min.x7
-> Dowload my files combined with HaMaDa hack.
-> Replace the files using RT from -PinkiWinki-.
-> Save the files.
-> Start S4 with HaMaDa IG Trainer
-> Create training room (choose Sniping Weapon)
->Turn on Unlimited Ammo and Increase Fire from HaMaDa IG Trainer.
->Pick up the cannonade and shot.
->Replay before quit.
Points will automatically reset after you receive your item and you will have to start over.
Here's cannonade hitrange.
[
Tutorial ]
- Start Resource Tool
- Go to "resources"
- Go to "script"
- Search for weapon_cannondade.lua and replace it by my file.
- Save it and start the game.
- Enjoy! :3
[
Credits ]
- Hurakur
Attached Files
Cannonade Hack.rar
(873 Bytes, 296 views)
09/16/2015, 12:18
#213
elite*gold: 31
Join Date: Sep 2015
Posts: 609
Received Thanks: 206
S4League - Arcade Hack
(EXP-FARM BOT)
[eSper 8. Stage]:
1 minute = 400 EXP
24/7 (1day) = 576000 EXP
---
What does this make?
This Hack automatically do the Stages in Arcade Mode (eSper)
---
I deleted all enemys in Arcade Mode, so you must do nothing. After 1 minute, you have automatically cleared the Mission!
---
How To:
- Start ResourceTool
- Go to: resources/script
- Find "arcade_host.lua"
- Replace it with my arcade_host.lua
- Save it and Enjoy!
09/16/2015, 22:34
#214
elite*gold: 37
Join Date: May 2014
Posts: 1,835
Received Thanks: 9,837
Quote:
Originally Posted by
Captain Albania
S4League - Arcade Hack
(EXP-FARM BOT)
[eSper 8. Stage]:
1 minute = 400 EXP
24/7 (1day) = 576000 EXP
---
What does this make?
This Hack automatically do the Stages in Arcade Mode (eSper)
---
I deleted all enemys in Arcade Mode, so you must do nothing. After 1 minute, you have automatically cleared the Mission!
---
How To:
- Start ResourceTool
- Go to: resources/script
- Find "arcade_host.lua"
- Replace it with my arcade_host.lua
- Save it and Enjoy!
With my farming bot its Easy / Better.
[
Features ]
- It will skip any message
- It will press F5 after choosing the stage automaticly.
Attached Files
[S4L] HaMaDa'S Multiclient Farming Bot 0.3.rar
(561.6 KB, 1425 views)
09/19/2015, 15:26
#215
elite*gold: 0
Join Date: Jul 2013
Posts: 105
Received Thanks: 57
Uncensored Game
I was just looking through the files of S4 and found these two little files. I just wanted to share them because why not.
Note: This also applies to names that you make incase you didn't know.
[Features ]
- Curse without it being censored. ;o
[Tutorial]
- Open the
.
- Navigate to resources -> script
- Replace your language files with mine.
[Virus Total ]
Attached Files
English.rar
(167 Bytes, 143 views)
French.rar
(164 Bytes, 23 views)
German.rar
(164 Bytes, 65 views)
Italian.rar
(164 Bytes, 25 views)
Spanish.rar
(164 Bytes, 38 views)
09/24/2015, 23:52
#217
elite*gold: 0
Join Date: Jul 2013
Posts: 105
Received Thanks: 57
No Intro
[
Features ]
- Bypasses the intro before server select.
- Allows you to go into game faster. ;o
[
Tutorial ]
- Open
.
- Navigate to resources -> intro
- Replace _eu_intro.x7 with mine.
[Virus Total ]
-
-
Attached Files
_eu_intro.rar
(145 Bytes, 331 views)
09/25/2015, 12:48
#218
elite*gold: 0
Join Date: Feb 2014
Posts: 340
Received Thanks: 89
Immunity state
Strongcut Katana_a_sword.lua
999999ms long.
Keeps u save from push,stun etc.
and.... HUEHUEHUE
Attached Files
Destroys4.exe.zip
(2.0 KB, 275 views)
09/27/2015, 20:04
#219
elite*gold: 0
Join Date: Mar 2013
Posts: 95
Received Thanks: 30
Clean ressource
VT:
Attached Files
Ressource clean.rar
(4.59 MB, 378 views)
09/30/2015, 21:41
#220
elite*gold: 0
Join Date: Feb 2014
Posts: 340
Received Thanks: 89
Here it is the mighty nicer dicer combination info for the new patch
If you download now, you wont only get any craftable item for one gear1
Alsoooooo just today theres an exclusive offer for the new patch.
Now you maybe think " no way sherlock " but it is trueee (kappa)
You'll be able to craft the brand new light mg mk2
>Wow much swag much wow <
Predownload now !!!
Surry wanted to be funni was bured 3:
Attached Files
eu combi for update NYAN.rar
(1.3 KB, 309 views)
10/16/2015, 15:32
#221
elite*gold: 0
Join Date: Oct 2015
Posts: 9
Received Thanks: 5
「x7」Smash Rifle DMG Boost
Moin,
Ich habe mal ein wenig mit dem Damage multiplikator bei der Smash Rifle rumgespielt. Ich habe ihn auf 2 gesetzt und es ist perfekt unauffällig die Datei zu nutzen, habe den Wert so angepasst das es nicht auffallen sollte.
Für diejenigen die den Damage gerne selber Einstellen wollen ihr findet den multiplikator hier fett markiert:
Code:
require "Resources/Script/ActorStates_Constants.lua"
-------------------------------------------------------------------------------
--[[
±âº» SMG3GUN ¼ÂÆÃ
InitLuaÀÎÀÚ
-- fHeightOffset, // ¹ß»çµÇ´Â À§Ä¡ÀÇ ¿ÀÇÁ¼Â
-- fSideOffset0, // ¹ß»çµÇ´Â À§Ä¡ÀÇ ¿ÀÇÁ¼Â
-- fSideOffset1, // ¹ß»çµÇ´Â À§Ä¡ÀÇ ¿ÀÇÁ¼Â
-- fFrontOffset, // ¹ß»çµÇ´Â À§Ä¡ÀÇ ¿ÀÇÁ¼Â
-- uiMisFiringChangeStateTime, // ºÒ¹ß»óÅÂÀ϶§ À̽ð£ÀÌ Áö³ª¸é »óÅ°¡ ¹Ù²ñ( ¸®·Îµåµî )
-- uiAnimPlayTime, // ¾Ö´Ï¸ÞÀ̼ÇÀÇ Ç÷¹ÀÌ ½Ã°£À» °*Á¦·Î Á¤ÇÑ´Ù. ( ¿¬»ç¼Óµµ ¹«½Ã )
-- uiShotCount, // ¹ß»çµÇ´Â ÃѾËÀÇ ¼ö
-- szMisFiringSoundFile // ºÒ¹ßÀ϶§ Ãâ·ÂÇÒ »ç¿îµåÆÄÀÏ
]]--
-------------------------------------------------------------------------------
function StandardSmg3gun( OneShotTime, Power, Accuracy, AdditionalPower )
STATE:SetFrontOffset( 275 );
STATE:InitLua( 260, 40, -40, 250, 500, 666, 1, "Resources/Sound/assultrifle_hit.ogg" );
Attack1 = CreateCAttack();
Attack1:InitAttack1( WEAPONTYPE_SMG3, ATTACKATTRIB_SMG3_GUN, 50, [B][I][U]Power*2[/U][/I][/B]+AdditionalPower, AddtionalPower );
Attack1:InitAttack2( MAKERAY( MAKEVECTOR3(0,0,0), MAKEVECTOR3(0,Accuracy,-1), RayDistanceLimit ), 1, 1, false );
Attack1:AddCollisionRange( MAKERAY( MAKEVECTOR3(0,0,0), MAKEVECTOR3(0,0,-1), RayDistanceLimit ) );
Attack1:AddCollisionRange( MAKERAY( MAKEVECTOR3(0,0,0), MAKEVECTOR3(Accuracy*0.5,Accuracy,-1), RayDistanceLimit ) );
Attack1:AddCollisionRange( MAKERAY( MAKEVECTOR3(0,0,0), MAKEVECTOR3(-Accuracy*0.5,Accuracy,-1), RayDistanceLimit ) );
Attack1:SetCollisionRangeAdjust( false, false );
Attack1:SetConsumeAmmo( 1 );
Attack1:SetCameraShakeEnable( true, true, 0 );
Attack1:SetCameraShakeSetFactor1( 50, 25, 5 );
Attack1:SetCameraShakeSetFactor2( 1.0, 1.0, 1000.0, 1000.0 );
Attack1:SetCameraShakeRandomDir( true );
AddAttack( ATTACKS, Attack1 );
end
Ich habe nirgendwo Sowas für die Smash gefunden deswegen hoffe ich ich konnte helfen
Publisher.
Attached Files
weapon_smg3gun.rar
(901 Bytes, 229 views)
10/17/2015, 14:11
#222
elite*gold: 0
Join Date: Jan 2015
Posts: 137
Received Thanks: 130
Hey Buddddddddyyyyyyssssssssssssssss,
Hier ist mal mein combination und decomposition x7 Datei, mit der du alle Sachen craften kannst(mit FP/Unlimited)
Craften= nur 1 gearx1
Decomp= mind 10days aber wird nur 1day abgezogen.
10/27/2015, 18:28
#223
elite*gold: 0
Join Date: Jan 2015
Posts: 137
Received Thanks: 130
Hey Guyyyss WAZZUP?
Today i release my CS/Brk Boost(Legit Boost)
Download Link:
11/21/2015, 21:09
#224
elite*gold: 0
Join Date: Jun 2014
Posts: 20
Received Thanks: 15
Spy Dagger Mod
Screenshots
Hallo, ich habe mal ein bisschen an der weapon_spydagger.lua datei verändert^^
Ich habe dies verändert und mehr :
Bei der weapon_spydagger - Movement - Damage - Range.lua
Datei habe ich dies verändert :
STATE:SetMoveStopWhenDamage( true );
I
V
STATE:SetMoveStopWhenDamage( false );
-------------------------------------------------------------------------------------------------------------------------------
Attack1:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 180, Power*2, AddtionalPower );
Attack1:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.5, 250, range*2 ), 1, 1, false );
I
V
Attack1:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 180, Power*3, AddtionalPower );
Attack1:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.75, 275, range*2.3 ), 1, 1, false );
-------------------------------------------------------------------------------------------------------------------------------
Attack2:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 360, Power, AddtionalPower );
Attack2:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.5, 250, range*2 ), 1, 1, false );
I
V
Attack2:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 360, Power, AddtionalPower );
Attack2:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.75, 275, range*2.3 ), 1, 1, false );
-------------------------------------------------------------------------------------------------------------------------------
Attack3:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 580, Power*2.5, AddtionalPower );
Attack3:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.5, 250, range*2 ), 1, 1, false );
I
V
Attack3:InitAttack1( WEAPONTYPE_SPYDAGGER, ATTACKATTRIB_SPYDAGGER_ATTACK1, 580, Power*3, AddtionalPower );
Attack3:InitAttack2( MAKEBOX( MAKEVECTOR3(0,180,100), MAKEVECTOR3(0,0,-1), range*0.75, 275, range*2.3 ), 1, 1, false );
-------------------------------------------------------------------------------------------------------------------------------
STATE:SetMoveSpeedRate( 0.5 )
I
V
STATE:SetMoveSpeedRate( 0.8 )
-------------------------------------------------------------------------------------------------------------------------------
Attack1:InitAttack2( MAKEFAN( MAKEVECTOR3(0,140,-50), MAKEVECTOR2(0,-1), range*1.4, range*0.5, range*1.7, 120 ), 1, 1, false );
I
V
Attack1:InitAttack2( MAKEFAN( MAKEVECTOR3(0,140,-50), MAKEVECTOR2(0,-1), range*1.8, range*0.75, range*2, 150 ), 1, 1, false );
Bei der
weapon_spydagger Gibt den Gegner Speed.lua Datei habe ich dies Hinzugefügt :
Attacks Added :
Attack1:AddLightningBombMK2Condition(2222200000000 , 222220000022222)
Attack1:AddBlowCondition(2500000000, 25000000000)
Attack1:AddStunCondition(10000000000, 3005000000,99000000, 190000000)
Attack2:AddLightningBombMK2Condition(2222200000000 , 222220000022222)
Attack2:AddBlowCondition(2500000000, 25000000000)
Attack2:AddStunCondition(10000000000, 3005000000,99000000, 190000000)
Attack3:AddLightningBombMK2Condition(2222200000000 , 222220000022222)
Attack3:AddBlowCondition(2500000000, 25000000000)
Attack3:AddStunCondition(10000000000, 3005000000,99000000, 190000000)
Und sonst habe ich mit dem beiden anderen Dateien einfach beides/mehr hinzugefügt/verändert, die
weapon_spydagger Movement - Damage- Range.lua Datei ist sehr unauffällig^^ aber für sich selber merkt man es schon
[TUTORIAL]
Downloadet euch FNResourceToolX7 und
meine weapon_spydagger.lua files,
Startet FNResourceToolX7 und stellt bei den "Settings"
C:\AeriaGames\S4League ein!
Drücke nun auf File - Load
Dannach geht unter Resources-Script und drücke nun einmal
W ,
nun Scrollt ihr ein wenig runter und drückt bei der Datei : weapon_spydagger.lua
einmal Rechtsclick - Replace
und ersetzte es nun mit einen meinem Dateien.
Dann gehe oben links bei "File" Save.
und nun Starte S4
Download :
Gebt ein "Thanks" falls euch es gefällt/mehr haben wollt von dem ^^.
11/22/2015, 00:01
#225
elite*gold: 0
Join Date: Apr 2013
Posts: 189
Received Thanks: 191
I'm not sure
I think someone can do the start S4L without hackshield. I found it this by chance :
- Resource.s4hd - xml - content_setting.x7
File content :
<?xml version="1.0" encoding="utf-8" ?>
<!--
CO_KR_LOGIN 한국 로그인 프로세스
CO_EU_LOGIN 유럽 로그인 프로세스
CO_CN_LOGIN , // 중국 로그인 프로세스
CO_TH_LOGIN , // 태국 로그인 프로세스
CO_TW_LOGIN , // 대만 로그인 프로세스
CO_JP_LOGIN , // 일본 로그인 프로세스
CO_GAME_GUARD 게임가드(게임 보안 솔루션)
CO_HACK_SHIELD 핵쉴드(게임 보안 솔루션)
CO_X_TRAP
CO_ARCADE_MODE 아케이드 모드
CO_ARCADE_MODE_HARD 아케이드 모드 ( 하드 )
CO_ARCADE_MODE_ESPER 아케이드 모드 ( 에스퍼 )
CO_SLAUGHTER_MODE 슬러터(체이서) 모드
CO_COIN 코인
CO_DB_BASE_KICK DB에서 밴
CO_KR_CLUB 한국 클럽
CO_EU_CLUB 유럽 클럽
CO_DB_SQLRELAY SQLRELAY(DB 미들웨어)
CO_DB_DBGW DBGW(DB 미들웨어)
CO_PMS PMS(관리시스템)
CO_LEVEL_REQUITAL 레벨 보상
CO_IME IME입력
CO_ACCOUNT_SEX 계정 성별 정보
CO_LEVEL_PEN_BONUS 레벨별로 펜 보너스 지급
CO_RESULT_EXP_BAR 결과화면 경험치바
CO_NEOWIZ_WIC 네오위즈 WIC
CO_KR_SLANG 한국 욕 필터
CO_EU_SLANG 유럽 욕 필터
-->
<content_setting>
<content id="CO_KR_LOGIN">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_EU_LOGIN" />
<conflict id="CO_CN_LOGIN" />
<conflict id="CO_TH_LOGIN" />
<conflict id="CO_TW_LOGIN" />
<conflict id="CO_JP_LOGIN" />
</content>
<content id="CO_EU_LOGIN">
<kr service="off" />
<eu service="on" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_KR_LOGIN" />
<conflict id="CO_CN_LOGIN" />
<conflict id="CO_TH_LOGIN" />
<conflict id="CO_TW_LOGIN" />
<conflict id="CO_JP_LOGIN" />
</content>
<content id="CO_CN_LOGIN">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="on" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_KR_LOGIN" />
<conflict id="CO_EU_LOGIN" />
<conflict id="CO_TH_LOGIN" />
<conflict id="CO_TW_LOGIN" />
<conflict id="CO_JP_LOGIN" />
</content>
<content id="CO_TH_LOGIN">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="on" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_KR_LOGIN" />
<conflict id="CO_EU_LOGIN" />
<conflict id="CO_CN_LOGIN" />
<conflict id="CO_TW_LOGIN" />
<conflict id="CO_JP_LOGIN" />
</content>
<content id="CO_TW_LOGIN">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="on" />
<jp service="off" />
<conflict id="CO_KR_LOGIN" />
<conflict id="CO_EU_LOGIN" />
<conflict id="CO_CN_LOGIN" />
<conflict id="CO_TH_LOGIN" />
<conflict id="CO_JP_LOGIN" />
</content>
<content id="CO_JP_LOGIN">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="on" />
<conflict id="CO_KR_LOGIN" />
<conflict id="CO_EU_LOGIN" />
<conflict id="CO_CN_LOGIN" />
<conflict id="CO_TH_LOGIN" />
<conflict id="CO_TW_LOGIN" />
</content>
<content id="CO_GAME_GUARD">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_HACK_SHIELD" />
<conflict id="CO_X_TRAP" />
</content>
<content id="CO_HACK_SHIELD">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_GAME_GUARD" />
<conflict id="CO_X_TRAP" />
</content>
<content id="CO_X_TRAP">
<kr service="off" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
<conflict id="CO_GAME_GUARD" />
<conflict id="CO_HACK_SHIELD" />
</content>
<content id="CO_ARCADE_MODE">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
<dependency id="CO_COIN" />
</content>
<content id="CO_ARCADE_MODE_HARD">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_ARCADE_MODE_ESPER">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="off" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_SLAUGHTER_MODE">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_COIN">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_DB_BASE_KICK">
<kr service="off" />
<eu service="on" />
<us service="off" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_KR_CLUB">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_EU_CLUB" />
</content>
<content id="CO_EU_CLUB">
<kr service="off" />
<eu service="on" />
<us service="off" />
<cn service="off" />
<th service="on" />
<tw service="on" />
<jp service="on" />
<conflict id="CO_KR_CLUB" />
</content>
<content id="CO_DB_SQLRELAY">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
<conflict id="CO_DB_DBGW" />
</content>
<content id="CO_DB_DBGW">
<kr service="off" />
<eu service="on" />
<us service="on" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
<conflict id="CO_DB_SQLRELAY" />
</content>
<content id="CO_LEVEL_REQUITAL">
<kr service="on" />
<eu service="on" />
<us service="on" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_PMS">
<kr service="on" />
<eu service="on" />
<us service="on" />
<cn service="on" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_IME">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="on" />
<th service="off" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_ACCOUNT_SEX">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
</content>
<content id="CO_LEVEL_PEN_BONUS">
<kr service="on" />
<eu service="on" />
<us service="off" />
<cn service="off" />
<th service="on" />
<tw service="on" />
<jp service="on" />
</content>
<content id="CO_RESULT_EXP_BAR">
<kr service="off" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
</content>
<content id="CO_NEOWIZ_WIC">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
</content>
<content id="CO_KR_SLANG">
<kr service="on" />
<eu service="off" />
<us service="off" />
<cn service="off" />
<th service="off" />
<tw service="off" />
<jp service="off" />
</content>
<content id="CO_EU_SLANG">
<kr service="off" />
<eu service="on" />
<us service="off" />
<cn service="off" />
<th service="on" />
<tw service="on" />
<jp service="off" />
</content>
</content_setting>
I wrote this here because i cant do it this, but someone can do (i think, i'm not sure )
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