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[Release] Some addresse's for weapon modeling and other stuff[x32] =)

Discussion on [Release] Some addresse's for weapon modeling and other stuff[x32] =) within the S4 League Hacks, Bots, Cheats & Exploits forum part of the S4 League category.

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Old   #1
 
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Arrow [Release] Some addresse's for weapon modeling and other stuff[x32] =)

I know not all have the bypass for do some funny thing's,and i first of all i not post here the bypass,i release and post some addresse's i have seacrhed for you, wich you can modify as you want (do it within the patch coming and all of these go patched)

Sword's :

PHP Code:
bat.scn ---> 02B504A7,0514A5FF,07A520D7
counter_sword_r
.scn --->0749550F,05173F8F,0514EF47
counter_sword_l
.scn --->0749557F,05173F1F,0514EE2F
emeraldsword
.scn --->07494357,051748F7,05150757
sword
.scn --->04F96665,04FA512D,0515075E
breaker
.scn --->051733BF,05150AA4,0514D0A7
vital_shock
.scn --->074958FF,0518962F,05179A8F
nippondow
.scn --->074957E7,051827B7,05176E5F
nippondo
.scn --->0749581F,0518269F,05176DEF
nippondozip
.scn --->05176ECF,051828CF,074958C7
flycard
.scn --->05150987,0517499F
counter_guillotine_r
.scn --->06EBF05F
counter_guillotine_l
.scn --->06EBF097 
New Gun's and Weapon's:

PHP Code:
turret.scn --->0786C297 
New map's Skyline&Ironheart

PHP Code:
bginfo-skyline.ini --->074966FA,04F3F492,04F49F42
bginfo
-ironheart.ini --->04F27CA2,04F3C6A2,074966C2 
Thank's to: Andrea123456789[2]
PHP Code:
weapon:
assault_rifle.scn
turret_gun_l
.scn
turret_gun_r
.scn
turret_gun
.scn 

map
's:
bginfo-protozone.ini
bginfo-arcade2.ini 
Video-Tutorial by StyloKing45


More stuff and addresse's coming soon:

- Map's
- Weapon's gun's and sword's
- Some movement's and stat's
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Old 08/02/2011, 17:46   #2
 
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Go pro! ^^
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Old 08/02/2011, 17:50   #3
 
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Thanks For Turret
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Old 08/02/2011, 18:11   #4
 
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Float or 4bytes?
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Old 08/02/2011, 18:15   #5
 
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Quote:
Originally Posted by aliketenci View Post
Float or 4bytes?
You think nippondow.scn can be in 4bytes?
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Old 08/02/2011, 18:21   #6
 
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Quote:
Originally Posted by aliketenci View Post
Float or 4bytes?
Text

it's a text , i can't see numbers (Numbers : Binary, Bytes , 2Bytes , 4Bytes,8Bytes,Float, Double , Array of Bytes and All (Byte to Double))


Text = Text
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Old 08/02/2011, 18:28   #7
 
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Quote:
Originally Posted by [P]]I[N[B[4]L]L View Post
Text = Text
Epic True is Epic.
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Old 08/02/2011, 18:30   #8
 
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They values are dynamic, not static
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Old 08/02/2011, 18:40   #9
 
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Quote:
Originally Posted by ™Mes13™ View Post
Thanks For Turret
U're welcome ^^,but for now is invisibile the turret,cauze not all part's have been released.

For some reason (infraction's i have receive)i can't edit my post's for add new value's in 1st post,i write them in new message's.

The new value's:






PHP Code:
counter_guillotine_r.scn --->06EBF05F
counter_guillotine_l
.scn --->06EBF097 
Thank's would be appreciated

(REPEAT: the new weapon are just invisible's,cazue these are not release complitely)
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Old 08/02/2011, 19:12   #10
 
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Quote:
Originally Posted by ±A.[T]aiga±÷ View Post
U're welcome ^^,but for now is invisibile the turret,cauze not all part's have been released.

For some reason (infraction's i have receive)i can't edit my post's for add new value's in 1st post,i write them in new message's.

The new value's:






PHP Code:
counter_guillotine_r.scn --->06EBF05F
counter_guillotine_l
.scn --->06EBF097 
Thank's would be appreciated

(REPEAT: the new weapon are just invisible's,cazue these are not release complitely)
Used that on ks4 D
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Old 08/02/2011, 19:14   #11
 
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Quote:
Originally Posted by ™Mes13™ View Post
Used that on ks4 D
Idk if it work :|
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Old 08/03/2011, 04:17   #12
 
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What do i hav 2 do again 2 get this stuff, im still new
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Old 08/03/2011, 09:56   #13
 
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Edite : Added Assault Rifle.

Here screen
Attached Images
File Type: jpg S4_20110731_215536.jpg (210.6 KB, 95 views)
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Old 08/03/2011, 13:29   #14
 
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Quote:
Originally Posted by [gαяιιρ][●] View Post
Edite : Added Assault Rifle.

Here screen
I try to search it D:

yesterday i have see a name like this,but it was different XD
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Old 08/03/2011, 17:43   #15
 
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How did we change it i don't understand can you talk about it how?
I know use CE
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