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48 hour Rust bans

Discussion on 48 hour Rust bans within the Rust forum part of the Popular Games category.

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Old   #1
 
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48 hour Rust bans

Hello people,

First to give some context, i've been cheating on Rust for almost 2+ years now, have used almost all available private externals/internals but ended up maining one but recently Switched to "Disconnect Internal" which in my opinion is hands down the best public internal, Easily bears Fluent or Matrix. Wipes have never been easier, now as for spoofers, I stick strictly with Reported for almost 1.5 years now, used to use Exception spoofer and then Sync, both were trash did not even come close to Reported by developer Sauce Machine.

Now regarding the 48 hour ban, I was looking to get an update, I know for a fact that Sauce Machine developed of rReported is working on it as he stated clearly in a post, however nobody else is being transparent about it. I spoke to dev of Reported and he requested to wait for 48 hours after each permanent ban, and this fixed the challenge entirely for me, although i'm not hwid banned as I have a new pc now, I would like to be able to rage again and hop on another account right after, I have dynamic ip, so vpn isn't a challenge, only this 48 hour ban challenge.

So, now many main question, which developers are actively working on this apart from Sauce Machine, and how close are you guys to a breakthrough? it's been a while now.

Thanks in advance, and props + to Sauce Machine for keeping it transparent and helping me out on his website via ticket.

P.S: if anyone of you hasn't tried it yet, give Disconnect Internal a go, hands down the best easily most undetected cheat all the way, i go usually 2-3 weeks now.
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Old   #2

 
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Quote:
Originally Posted by Ddggddg7383 View Post
Hello people,

First to give some context, i've been cheating on Rust for almost 2+ years now, have used almost all available private externals/internals but ended up maining one but recently Switched to "Disconnect Internal" which in my opinion is hands down the best public internal, Easily bears Fluent or Matrix. Wipes have never been easier, now as for spoofers, I stick strictly with Reported for almost 1.5 years now, used to use Exception spoofer and then Sync, both were trash did not even come close to Reported by developer Sauce Machine.

Now regarding the 48 hour ban, I was looking to get an update, I know for a fact that Sauce Machine developed of rReported is working on it as he stated clearly in a post, however nobody else is being transparent about it. I spoke to dev of Reported and he requested to wait for 48 hours after each permanent ban, and this fixed the challenge entirely for me, although i'm not hwid banned as I have a new pc now, I would like to be able to rage again and hop on another account right after, I have dynamic ip, so vpn isn't a challenge, only this 48 hour ban challenge.

So, now many main question, which developers are actively working on this apart from Sauce Machine, and how close are you guys to a breakthrough? it's been a while now.

Thanks in advance, and props + to Sauce Machine for keeping it transparent and helping me out on his website via ticket.

P.S: if anyone of you hasn't tried it yet, give Disconnect Internal a go, hands down the best easily most undetected cheat all the way, i go usually 2-3 weeks now.
We've already found it, it has been tested and verified as fixed. We're just working on implementing it as its a bit tricky to do properly.
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Originally Posted by SauceMachine View Post
We've already found it, it has been tested and verified as fixed. We're just working on implementing it as its a bit tricky to do properly.

when is it ready?
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Originally Posted by Thorbecke View Post
when is it ready?
The EAC update that caused disruptions in Rust, Apex, and Fortnite appears to have been changed, deactivated, or removed.

We identified the new identifier, implemented support for it, and verified the fix in internal testing.
To our knowledge, no other provider has solved this yet.

This will be included in the next update regardless, so if it returns or changes behavior again, it will already be supported.
Public release should be ready within the next few days.

Tested delay, report bans and cerb after perm.
For now everything seems to work fine.
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Quote:
Originally Posted by SauceMachine View Post
The EAC update that caused disruptions in Rust, Apex, and Fortnite appears to have been changed, deactivated, or removed.

We identified the new identifier, implemented support for it, and verified the fix in internal testing.
To our knowledge, no other provider has solved this yet.

This will be included in the next update regardless, so if it returns or changes behavior again, it will already be supported.
Public release should be ready within the next few days.

Tested delay, report bans and cerb after perm.
For now everything seems to work fine.
We already fixed this a while ago, but good to see others catching up as well. Have a nice day brother love the reported.lol
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