I play on server, where Protection from WPE/rPE and OpenKore in X-Kore mode
(Sorry for my English, I Russian)
Progran anti-bot and anti-cheat game Ragnarok protection.
The program consists from two parts: the Server and the Client. The server part is including in eAthena ciphers and the traffic passing to server.
The client part gives to all players of your server. After they can install Asert Client playing on your server.
The full principle of work of program can be looked here.
Current version have realized:
+ Supports Windows / Linux / FreeBSD base hosters
+ Full encryption of the traffic from the client to the server with a dynamic key
+ Protection against hacking / cheating tools in the game client (ie protection from WPE and OpenKore in X-Kore mode)
+ Can be absolute work with any client Ragnarok
Client part should be installed in the folder with game. Client consists loader for Ragnarok Client, which starts it together with the defence code. The code of protection included in Ragnarok Client at once blocks any attempts of change of game process. Also after that all traffic transferred by the client starts to be ciphered. As a result all traffic transferred between the client and server is crypted.
The program does not spend system resources since is started only RO and finishes at start work as soon as RO is fully started.
The server part is included in the server Athena / Freya. The principle work of a server, consists in that crypt / decrypt data, going from client to server and back.
Who knows help please