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To Share or Not to Share
Discussion on To Share or Not to Share within the RF Online forum part of the MMORPGs category.
04/16/2008, 16:54
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#376
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Quote:
Originally Posted by nopp
Look at the RFO server sources and you will see that all success rate calculation are on the server.
I will try to show you shortly:
Increasing success rate by the stones (default is 0,125)
Code:
for(int i = 0; i < upgrade_jewel_num; i++)
{
if(!pJewelFld[i])
fRate += 0.125;
else
fRate += pJewelFld[i];
}
Calculating rate depending on item's level
Code:
BYTE GetItemUpgedLv(DWORD dwLvBit)
{
BYTE byLv = 0;
for(int g = 0; g < MAX_ITEM_LV; g++)
{
BYTE byTemp = (BYTE)((dwLvBit>>(g*4))&0x0000000F);
if(byTemp == __NO_TALIK)
break;
byLv++;
}
return byLv;
}
Calculating general rate:
Code:
dwTotalRate = s_dwItemUpgSucRate[byLv]*fRate/upgrade_jewel_num)*1000;
Calculating random variables:
Code:
DWORD dwR1 = rand();
DWORD dwRand = (dwR1<<16)+rand();
And the final success/failur checking depending on random variables and calculated rate:
Code:
if(dwTotalRate <= dwRand%100000) {
....
And what the f*ck you can change in it by packets???? NOTHING! You can just tell to the server *by packets) which talic you want to use and what item upgrade, nothing more. All other calculation is done by the server and it gives you a result: success/failur. You can just a bit increase possibility by level, timing and other stuff, nothing more.
So stop talking bull about 100% upgrading and listening to bull like zhoea. Dont believe me? Ok, try to find this magic packet or dont waste your time and just look into the sources.
Full source is attached.
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this is what my first conclusion.. that u just send the items to the server and the server will do the computation... but im jsut trying my luck to find a loop hole in the upgrading system thats y im kinda into this topic..^_^
@nopp
I know how u got thatitem from ur image.. you just apply the previous patch of rf and some of ur items is converted to that item..^_^
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04/16/2008, 17:07
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#377
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Join Date: Mar 2008
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NOPP what server is this? it is your? all we now that in rf are many items that is not enabled... and one more> 14 slots to upgrade, i have read somewhere that you can do this, its true?
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04/16/2008, 17:59
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#378
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Thanks nopp,
I also studdied the package structure, and there is NO bits with any possible successrate in it.
Everything is just Item slots, and small helpcodes for RF to identify the items you want to upgrade.
This thread is a FAKE, <3 Photoshop, ill make me a +20 lv50 hora staff now.
Quote:
Originally Posted by HAPPYMEAL08
im jsut trying my luck to find a loop hole in the upgrading system thats y im kinda into this topic..^_^
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whats an loophole?
Edit; zhoea, you did nice work with playing a trick on uss
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04/16/2008, 18:16
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#379
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Quote:
Originally Posted by zereke
Thanks nopp,
I also studdied the package structure, and there is NO bits with any possible successrate in it.
Everything is just Item slots, and small helpcodes for RF to identify the items you want to upgrade.
This thread is a FAKE, <3 Photoshop, ill make me a +20 lv50 hora staff now.
whats an loophole?
Edit; zhoea, you did nice work with playing a trick on uss
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no the item in the image of nopp is not edited by photoshop.. that happens when u apply the previous patch to episode 2..s ome of ur item will turn into that but its not really like that u cant wear it or anything..^_^
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04/16/2008, 18:18
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#380
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Join Date: Feb 2008
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zereke you are wrong... go to stud package structure again =|....
i tryed sometimes and saved the package
one time in +0 Int Hora Gloves.. i tested with t1 and failed i tested with t3 and success to +1 i tryed to put +2 and failed... and i DONT KNOW why and how, i send the package of t3 and i get the gloves +2 o0 i dont remember if i was out of gems... so i think i only put the Talic and Item without GEM and i send the code and its was success =\.....
i send again and i got dc and the item disapear.... =\
i know it can be done how do you think the +4 ore works???
so you dont know everything of package =o
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04/16/2008, 18:23
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#381
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Bank, I dont think you need to put anything inside the Upgrader when sending the code.
as long as the items (gems, weapon, and talic) are in right spot of inventory, it will work just with opening the upgrader tool.
Its just the same as you upgrade it as normal.
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04/16/2008, 18:32
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#382
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Join Date: Feb 2008
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yep i agree with you
Here is My Question to People that got it and zhoea =)...
look everybody know that the 21 00.... etc... is code to +1 ~+3 or +4(i dont know exactly)
Success of 55 bots +2
21 00 07 11 00 16 00 07 00 6A 00 00 00 26 00 00
04 00 8E 00 09 00 69 00 78 00 68 00 20 00 72 00
10
INt Hora staff +1 with Fire Element
21 00 07 11 00 04 00 07 00 98 00 00 00 25 00 00
04 00 3C 00 09 00 39 00 38 00 3D 00 20 00 38 00
F0
Fail 55 Gloves
21 00 07 11 00 A1 00 11 00 6D 00 00 00 21 00 00
04 00 5A 00 09 00 80 00 40 00 7F 00 78 00 83 00
40
do matter if its fails or success the code is the same! Looking same posts i think the most important area to edit is in the second line
Here COME THE PROBLEM
04 00 [red]5A[/red] 00 09 00 80 00 40 00 7F 00 78 00 83 00
can be the red =\ i THINK!!!
FOR WHAT I HAVE TO EDIT --' i tryed to put like
04 00 99 00 09 00 99 00 99 00 9 00 99 00 99 00
dont worked ¬¬
with 01 dont work too
with 20 dont work too et.c...
im wrong in something i dont know WHERE!!!
someone can say not where but for what we have to change =\:?
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04/16/2008, 18:47
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#383
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What the different bits means:, this is what i found out.
21 00 07 11 00 5E 00 11 00 42 00 00 00 3C 00 00 04 00 47 00 09 00 4A 00 40 00 55 00 08 00 53 00 90
21 00 07 11 00 packet length in hex (33bytes), and packet ID in hex
5E 00 (ITEM SLOT) Item to be upgraded
42 00The talic you are using +slot
04 00 Number of Tier gems
47 00 (ITEM SLOT) Tier nr1
4A 00 (ITEM SLOT) Tier nr2
55 00 (ITEM SLOT) Tier nr3
53 00 (ITEM SLOT) Tier nr4
21 00 07 11 00 5E 00 11 00 42 00 00 00 3C 00 00 04 00 47 00 09 00 4A 00 40 00 55 00 08 00 53 00 90
+0 , T1 Gem (success)
21 00 07 11 00 5E 00 11 00 42 00 00 00 3C 00 00 04 00 47 00 09 00 4A 00 40 00 55 00 08 00 53 00 90
+1 , T1 Gem (success)
21 00 07 11 00 5E 00 11 00 42 00 00 00 3C 00 00 04 00 47 00 09 00 4A 00 40 00 55 00 08 00 53 00 90
+2 , T1 Gem
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 4D 00 09 00 4B 00 30 00 56 00 D8 00 50 00 00
+2 , T2 Gem
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 24 00 09 00 27 00 30 00 2E 00 D8 00 2D 00 00
+2 , T1 Gem
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 49 00 09 00 53 00 30 00 55 00 D8 00 54 00 00
+2 , T3 Gem (success)
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 49 00 09 00 53 00 30 00 55 00 D8 00 54 00 00
+3 , T3 Gem
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 24 00 09 00 27 00 30 00 2E 00 D8 00 2D 00 00
+3 , T1 Gem
21 00 07 11 00 31 00 10 00 32 00 00 00 2F 00 00 04 00 26 00 09 00 1A 00 30 00 2A 00 D8 00 29 00 00
+3 , T4 Gem (success)
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 8E 00 09 00 8D 00 60 00 8B 00 78 00 8C 00 00
tie4 darkness sucess +0
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 90 00 09 00 8F 00 08 00 91 00 78 00 92 00 00
tie3 grace fail +1
21 00 07 11 00 A6 00 10 00 A7 00 00 00 83 00 00 04 00 8E 00 09 00 8D 00 08 00 8B 00 78 00 8C 00 00
tie4 gace successfull +1
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 90 00 09 00 8F 00 08 00 91 00 78 00 92 00 00
tie3 darkness fail +2
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 90 00 09 00 8F 00 08 00 91 00 78 00 92 00 00
tie3 darkness success +2
21 00 07 11 00 A6 00 10 00 A7 00 00 00 83 00 00 04 00 8E 00 09 00 8D 00 08 00 8B 00 78 00 8C 00 00
tie4 darkness fail +3
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 8E 00 09 00 8D 00 08 00 8B 00 78 00 8C 00 00
tie4 darkness success +3
21 00 07 11 00 A6 00 10 00 93 00 00 00 83 00 00 04 00 8E 00 09 00 8D 00 08 00 8B 00 78 00 8C 00 00
tie4 darkness success +4
EDIT: sorry for using bad colors, and +1 credit to thoes who found the data i looked trough =)
Cant see any possible bits that could be the successrate.
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04/16/2008, 19:08
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#384
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I have a question, we can modify zero numbers with ID-s of the gems? so the final packet will be like we send 8 gems not 4?
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04/16/2008, 19:53
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#385
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thats impossible man,,except you change the ID of tier.... "maybe" thats possible.. I havent tried it yet.. but I think it would be crash the game..
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04/16/2008, 20:16
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#386
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RFindo cant do anything with WPE....
4 RF INDO -case cLosed-
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04/16/2008, 20:53
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#387
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i think somebody got the codes already.. XD seen one just a while ago on our ps..
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04/16/2008, 21:06
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#388
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=P
dont over analyze things.. 
btw who has his/her own private server here?
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04/16/2008, 21:29
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#389
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consecutive +6,+7.. ahaha.. made some players crash though...
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04/16/2008, 22:43
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#390
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Join Date: Sep 2007
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You can not even try to catch teams GM package ... and then translate into street WPE
excuse me for the English
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