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[REQ] Server Files

Discussion on [REQ] Server Files within the Rappelz forum part of the MMORPGs category.

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Old 08/27/2010, 12:43   #16
 
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wow you dont know when to stop, go crawl under you rock, if you got a problem report it but i dont think they will close the thread.
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Old 08/27/2010, 22:14   #17
 
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Bitchfight .inc
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Old 08/29/2010, 02:25   #18
 
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what ever

i keep seeing post saying the files are currppted but has anyone seen the files no ur just taking one persons word for it that a/ may have got lucky and found some db that someone was working on and dont know nothing about codeing it to fix it or b/ they just happened to get the files form and old db that the new client dont run well with /// but untill said person post the files for others to see noone will know for sure // i for one would love to see these said files i thx i can fix them
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Old 08/29/2010, 05:23   #19
 
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the files are not corrupted oO the settings are just wrong
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Old 08/29/2010, 09:14   #20
 
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Those server have some problems, it's clear for every one who played it.
But as anyone of us have seen files nor server itself, we are not able to say from where the problem come.
It should be settings, it should be files, it should be hardware, it should be ISP, it should be OS, it should be almost everything link with computing -_-
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Old 08/29/2010, 16:35   #21
 
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maybe someone could make a TUT or post a link of a TUT, how to create an own RAPPELZ P-SERVER. pls
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Old 08/29/2010, 17:46   #22
 
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Lightbulb has anyone

ok look its a e2 e3 setup everyone is useing a e7 client hmmm did u ever stop to think that the client is the problem
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Old 08/29/2010, 19:42   #23
 
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Question the true problem

any true coder worth his salt knows to test his codeing on a closed server ie localhost so isp does not play apart into the problem said coder would also know what hardware would be needed so it would not play apart in the initial coding and if it was a coding issue that why try and catch blocks are used in the debugging process and if the coder worth his salt would know if its hardware software or isp and with the locking/freezing up most comminly its a codeing issue

sence the said coder is not worth his salt and putting out falty code and if he is useing gnu agrement he is obligated to share such code by law
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Old 08/30/2010, 01:43   #24
 
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if it helps i was playing fine for an hour min lag then ppl started chating in genral and making partys and then it was unplayable, and a few hour later when server was quite again it played fine. also i have not had one single game crash while playing (using client from webpage)
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Old 08/30/2010, 09:21   #25
 
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Quote:
Originally Posted by tommy616 View Post
any true coder worth his salt knows to test his codeing on a closed server ie localhost so isp does not play apart into the problem said coder would also know what hardware would be needed so it would not play apart in the initial coding and if it was a coding issue that why try and catch blocks are used in the debugging process and if the coder worth his salt would know if its hardware software or isp and with the locking/freezing up most comminly its a codeing issue

sence the said coder is not worth his salt and putting out falty code and if he is using gnu agreement he is obligated to share such code by law
Who said to you that the owner of our actual pserv is a coder?
Who said to you that the owner of our actual pserv use GNU license?
Who said to you that the owner of our actual pserv have the best ISP needed?

According to me, it's totally impossible to make a full working pserv from begin to end, for a single people even in many year and even with all the knowledge for coding it.
So I think he found some files on web, try to modify them a little to make them work with updated client, and released them...
Therefore, I should have wrong... Sorry if I under-estimate capacity of this person...

ISP may be the reason of lag... It's not so easy and rather expensive to have very-higth-speed connection at home nor behind dedicated serv, and if the ISP behind the pserv is not enough fast nor efficient with many many connection at same time, we'll got lag...

About GNU licence... As some files may come from official serv, so they're hacked files, hard to put them behind GNU license...
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Old 09/01/2010, 02:38   #26
 
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and it will never happen as he refuses to share just like everyother decent project and when it gets up and going and when and if for any reason it gets shut down we wont hear a nother word about it he doesnt speak english or know korean so good luck with all that if he did speak english id offer to buy those files and make it a partial community effort
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Old 09/01/2010, 16:45   #27
 
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Update:

I am now going through the Umbrella-Corp files and translating them to English.
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