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Join Date: Mar 2024
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9.9 Twilight Dungeon
Hallo ich biete euch hier den 9.9 Twilight Dungeon an.
TerrainSeamlessWorld.cfg ist drin muss bei euch nur eingefügt werden in eure TerrainSeamlessWorld.cfg.
m004_001 sind alle Vorhanden sowie die Mini Map.
.txt mit den DB Insert einträgen auch vorhanden.
Sowie den Boss Chaos Phönix.
den Rest der Monster sind eig eher so Custom.
Können aber üben den Offi Dump raus gesucht werden.
Liebe Grüße
monster_respawn.lua die ID nicht ändern da ansonsten keine Monster Spawnen.
Quote:
--Twilight Dungeon
--Zone 1
elseif ID == 24064 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 1, 2, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 2
elseif ID == 24051 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 1, 2, 1, 1, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone8
elseif ID == 24052 then
monster_ID = {80000006,80000007,80000006,80000007}
density = { 1, 1, 1, 1, 1, 2 }
interval = { 500, 500, 500, 500 }
--Boss2
elseif ID == 24053 then
Raremob_ID = {22300182}
Raremob_count = { 1 }
Raremob_interval = { 120000 }
--Zone 4
elseif ID == 24054 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 1, 2, 1, 1, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 6
elseif ID == 24055 then
monster_ID = {80000006,80000006,80000007,80000006}
density = { 1, 1, 2, 1, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 5
elseif ID == 24056 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 1, 2, 1, 1, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 9
elseif ID == 24057 then
monster_ID = {80000006,80000006,80000007,80000006}
density = { 1, 1, 2, 1, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 10
elseif ID == 24058 then
monster_ID = {80000006,80000006,80000007,80000006}
density = { 1, 1, 2, 1, 2, 1 }
interval = { 500, 500, 500, 500 }
--Zone 12
elseif ID == 24059 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 1, 2, 1, 2, 1, 1 }
interval = { 500, 500, 500, 500 }
--Zone 11
elseif ID == 24060 then
monster_ID = {80000006,80000006,80000007,80000006}
density = { 1, 1, 2, 2, 1, 2 }
interval = { 500, 500, 500, 500 }
-- Boss Final
elseif ID == 24065 then
Raremob_ID = {80000008}
Raremob_count = { 1 }
Raremob_interval = { 180000 }
elseif ID == 24064 then
monster_ID = {80000006,80000007}
density = { 2, 2 }
interval = { 500, 500 }
--Zone 3
elseif ID == 24062 then
monster_ID = {80000006,80000007,80000006,80000006}
density = { 2, 1, 2, 1, 2, 1 }
interval = { 500, 500, 500, 500 }
--Boss1
elseif ID == 24063 then
Raremob_ID = {22300182}
Raremob_count = { 1 }
Raremob_interval = { 120000 }
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