Patch notes 0.3
Ancient gloves change
We removed attack speed - cast speed upgrade from gloves , and changed it to Acc - Macc , to create more balancing
Awakening stone update
As we said above , to create more balancing , we decided to remove Awakening scroll until we upgrade the epic , but you still can get the stones from social skills
T1 pets update
Pets level 45 passive , will start with 8% stats and increase by 1% for each pet enhance
Pets level 90 passive , will start with 4.5% stats , and increase by 0.5% for each pet enhance
Empty pets drop rate update
We increased T4 - T 5 - T 6 empty pets drop rate
Ancient weapon - armor pieces update
We increased ancient pieces drop rate
Patch notes 0.4
Small update for some pets & classes ( nerfs - buffs ) , new areas for farming empty cards , - and some changes on TOA - TOLS - TOE bosses
Farming areas update
1 - we changed ( wolf ) from kaia lake to ( Golem )
2- we changed ( Yeti ) from Kaia lake to ( cerberus )
3- we changed ( turtle ) from snowstorm valley to ( genie - irfit )
Pets debuff update
Since i am trying to make mobs in the future have high p.def,m.def,p.acc etc i increased all pets debuff rate to 80%
classes update
Gaia
- Mental Concentration : Now gives 2 crit power at level 1 and each upgrade increases 0.7
Berserker
- Earth Shaker : cd has been increased from 90 seconds to 105 seconds, Each skill upgrades reduces cd by 2 seconds
- Blasting rock out : cd has been increased from 40 seconds to 55 seconds , Each skill upgrade reduces cd by 1 second
- Storming serial cut : cd has been increased from 30 seconds to 40 seconds , Each skill upgrade reduces cd by 0.5 seconds
Cardinal
- Artic Blast : Reduced dmg by 10% but in return increased the dot dmg by 50% and nerfed the aoe radius from 12m to 6m
Consultant
- Radiant flare : Now it's an aoe skill
Templer
- Increased the ground skill duration from 15 seconds to 30 seconds.
Genie and ifrit belt stats changes
Since their old pet's stats are useless we decided to change it to the following
Genie first belt at level 45 gives 8.5 STR,VIT , Each skill increases 0.5
Genie second belt at level 90 gives 8.5 P.def, P.atk Each skill increases 0.5
Ifrit first belt at level 45 gives 8.5 INT,WIS , Each skill increases 0.5
Ifrit second belt at level 90 gives 8.5 M.atk , M.acc , Each skill increases 0.5
Pet skins
We released a dozen amount of pet skins in the donation shop
Pet farm area
We created a place where you can farm t3/t2/t1 mobs because it's difficult to farm these pets at R7. You can access this place by purchasing a ticket from the donation shop or ursa shop.
You can choose which mob to farm for an hour using this ticket. You can switch between mobs during this time.
Patch Notes 0.5
Ancient boots changes
Due to the very high MS/Evasion, we changed it to be a VIT/Luck stats instead.
MC Quests changes
We chose to set MC at 150 instead of 155 because it can be hard for the new players to reach. Quests will be automatically done once you receive them ( Point quests only )
NPC changes
Due to the adjustments we made in Vailed Island, the npc prices are somewhat high, thus we decided to lower some of the pricing.
Monster kill Rewards
Due to the energy drink and medals making classes unbalanced , we decided to remove them from the game's monster kill rewards. We also cut the number of bottles from 59 to 20.
Altar Changes
Because a potion that combines all the three stats that can be crafted via alchemy skill, we choose to remove the level 5 arena potions from the altar. , Stat wings from altars now have a significant boost and will be much more powerful then the Arena wing. + Instead of once a month, altars will now be resetted every two weeks.
DT/Gnoll changes
We made the decision to prevent these effects from disappearing upon death.
Pet's changes
Due to pets' very slow movement, we decided to give them an MS buff bonus.
A small change about druid class
Vacuum Shockwave : CD has been reduced to 5 seconds , We removed the splitting damage as well when you pull a large amount of mobs
Feathers changes
We made the decision to extend the cooldown from 0 to 5 seconds.
Making new player's life easier
Since if a new player joins the game late , We decided to add R2/R3/R4 Gear to the leveling rewards + Legendary stones + a strong buffs that could be useable from level 1-149 only.
Classes changes
Asura Race
Corruptor
1- Putrefy : skill has been added to the tree and the dmg has been slighty increased.
2- Soul plauge : CD has been reduced from 45 seconds to 15 seconds to make corruptor farm easier.
3- Fear : Each skill level upgrade increases the state effect from 0.9 seconds to 1 second.
4- Spams dmg : has been slightly increased.
Void Mage
1- When using buffs with +6 cards you can reuse these buffs and the effect won't be gone
2- Meteor shower : Increased the Radius of the skill
3- Spams dmg : has been slightly increased.
DeadEye
1- Poision Shot , Piercing arrow : Both of these skills dmg has been slightly reduced.
Slayer
1- Hillstorm : Dmg has been slightly increased + we removed the splliting damage from it.
2- Shadow step : Dmg has been slightly increased.
- Gaia Race -
Berserker
1- Since a lot of people complain that Zerk should'nt be using 2 weapons only , We decided revert it to be 3 weapons.
2- Armor of defense : now gives 10% max hp,Vit instead of 15%
Nature Guardian
1- Rain of the spirits : Dmg has been slightly increased , We also removed the splliting damage from it when you pull a big amount of mobs wave
2- Huge Vulcanin Eruption : CD has been reduced to 45 seconds , We also removed the splliting damage from it when you pull a big amount of mobs wave , We also increased it's damage.
3- Leviathan's Torrent : Each skill upgrade reduces 0.5 Second starting from 15 seconds, and the stun rate has been increased to 70%, We also increased the state effect from 1 second to 3 seconds.
4- Enhanced Slash : Dmg has been slightly increased.
Marksman
1- Double shot : dmg has been slightly been reduced.
2- steel cage : dmg has been sligthly removed , We also removed the splliting damage from it when you pull a big amount of mobs wave.
3- Fear of explotion : Damage heen been hugely increased. to make farming a lot easier.
Beast master
1- Beast shockwave : CD has been reduced to 20 seconds, and the duration the effect has been increased to 3 seconds instead of 1
- Deva Race -
Cardinal
1- Artic Blast : Dmg has been sligthlty increased , Keeping it aoe
2- Snow slide , Dmg has been hugely increased.
Consultant
1- Radiant flare : Now it's an aoe skill + we added a base damage to it
2- Mass repentance : Dmg has been slightly increased.
Mercanrey
1- Dual Strike : Now it's usable with 2h mace , since who uses 1h sowrds anyways xD
2- Laser Blade : Now it's usable with 2h mace , Same reason above o.O
Patch Notes 0.6
Quick hotfixes patch
Monster Kill Rewards
Since we stopped AP cards from dropping, we decided to add them to the monster kill rewards for the time being. There will eventually be other ways to gain more AP, but for the time being we'll stick with that method
When killing 500 mobs you will get 5 lucky arena point cards
When killing 1000 mobs you will get 10 lucky arena point cards
When killing 2000 mobs you will get 15 lucky arena point cards
When killing 3000 mobs you will get 20 lucky arena point cards
When killing 4000 mobs you will get 25 lucky arena point cards
When killing 5000 mobs you will get 30 lucky arena point cards
When killing 7500 mobs you will get 35 lucky arena point cards
You will receive between 8500 and 9000 Arena per day with a total of 140 cards.
NPC Changes
We changed some of the prices and we added quick sale scroll, Growth potion that is usable from level 1-300+ A pass to hidden village for one day.
Patch notes 0.7
This patch will mostly focus on koala, New boss
New boss
A big boss will appear every 1 hour at kaia lake ( big tree area ) , when killing it the whole server will get Cpow buff 10% for 1 hour
and it will drop , ( 10 tpro - 10 diamonds - 10 Cs points )
Koala update
We added a new area to farm empty koala card / and you will be able to tame it too --
For now we adjusted fortune clover to give you and the koala 50% drop rate , We also changed the skill to give the player and the pet the drop rate buff as well.
More reworks on the koala skills will be later .
Koala place will be nearby snowstorm valley .
Soul cage update
Killing 10000 monster : -
- 40 random AP card
- 5 T-pro
- 1 pet farm ticket
- 2 Advanced Soul catalyst
No game no life title changed to 15k mob milestone
Killing 15000 monster :-
- 3 Advanced Soul catalyst
- 1 pet farm ticket
Killing 20000 monster :-
- 50 random AP card
- 1 pet farm ticket
- 7 Tpros
Killing 30000 monster :-
- 60 Random AP card
- 3 pet farm ticket
- 10 Tpros
- Rappelz legend new title ( increase all stats +50 -- luck 20% )
Bear shop update
- 1 hand weapon deco 25k point
- 2 hand weapon deco 50k point
- Added a new item that gives u 10k point ( so you can trade bear points with players )
0.8 Patch notes
VI Island updates
Piranha place has been reworked to be ice maiden location to farm.
Classes changes
- gaia -
Guardian
Huge volcanin eruption : ,The number of attacks decreased from 5 to 4
Rain of spirits : The duration of the skill decreased from 20 sec to 10 seconds , and it hits each 2.5 sec instead of 2 secs
Thunder storm slayer : The number of attacks decreased from 6 to 5
Torrent : The cd has been increased from 15 seconds to 20 seconds.
- Deva Race -
Mercenarcy
wild stream : Skill range increased to 25 , Damage split removed , so it can be used for farming
duel strike : Can be used with " bow "
restrain : Skill damage increased
Cardinal
Artic blast : Skill damage increased
Rainbow field : Amount of hits increased from 2 to 3
- Asura Race -
Corruptor
corruption : Each upgrade on skill level decrease the skill Cooldown by 0.5 starting from 30 sec
DE/Slayer changes
We reduced their evasion a little bit
Altar changes
1st person will get a wing that increases 25%
2nd will get a wing that increases 23%
3rd will get a wing that increases 21%
4th to 10th will get a wing that increases 17%