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Hidden village pass 9.4

Discussion on Hidden village pass 9.4 within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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Hidden village pass 9.4

Hi guys..
Please tell me how can i get hidden village pass permissions (real pass) please
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Old 07/30/2018, 13:49   #2
 
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hey
you will need T game.cash_usable_server:1 in your gameserver.opt

The warp HV ticket e.g. (ID: 910023) will vanish after relog/warp only if the server does not have cash shop / item box enabled. If those are enabled the premium pass should stay in your inventory.

910000 DOES NOT WARP ON CLICK
910023 WARPS ON CLICK
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Old 07/30/2018, 18:35   #3
 
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Quote:
Originally Posted by Wael™ View Post
hey
you will need T game.cash_usable_server:1 in your gameserver.opt

The warp HV ticket e.g. (ID: 910023) will vanish after relog/warp only if the server does not have cash shop / item box enabled. If those are enabled the premium pass should stay in your inventory.

910000 DOES NOT WARP ON CLICK
910023 WARPS ON CLICK
Thats didn't work for me 😭 still cant talk with anyone in HV i just want talk with buffer npc...
How to enable cash shop / item box??
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Old 07/31/2018, 13:22   #4
 
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If you just want to have free HV for everyone, just change the is_premium()-function to always return true - otherwise you'll have quite a lot other steps, to make it work like on retail.

Other options are checking for HV-Pass-Buff (9004) + Pass-Item, or just setting up your own system - maybe a levelcheck or entry fee?
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Old 01/21/2019, 01:13   #5
 
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Quote:
Originally Posted by Rappler007 View Post
If you just want to have free HV for everyone, just change the is_premium()-function to always return true - otherwise you'll have quite a lot other steps, to make it work like on retail.

Other options are checking for HV-Pass-Buff (9004) + Pass-Item, or just setting up your own system - maybe a levelcheck or entry fee?
Hey , where can i find this (is_premium()-) function ?
I want to be able to go to Hidden village too on my own Private Server .
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Old 01/21/2019, 09:00   #6
 
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Should be ETC_Script_Function.lua
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Old 01/22/2019, 00:34   #7
 
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Quote:
Originally Posted by c1ph3r View Post
Should be ETC_Script_Function.lua
Thanks a lot , worked like a charm.
Interesting part.. do i have to be certain level to get buffs ? Certain npc's are missing such as the buffer and the druid. (They do show up on minimap though.
Edit: Fixed Thanks .
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Old 01/22/2019, 03:53   #8
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Make sure their local_flag value is 1 in the NPC resource and they will show up
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Old 01/22/2019, 11:29   #9
 
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Originally Posted by ThunderNikk View Post
Make sure their local_flag value is 1 in the NPC resource and they will show up
One of them showed up , but i cant find the second one's ID.
Any way to find out what the id is ?
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Old 01/23/2019, 19:00   #10
 
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This code isn't exactly searching for a specific NPC, just all in a certain area - you'll have to replace coordinates for HV with the actual values

Code:
use Arcadia
update NPCResource
set local_flag = 1
where 
x >= hv_min_x and
x <= hv_max_x and
y >= hv_min_y and
y <= hv_max_y 

/* small addition */
and local_flag <= 0
Edit: as @ pointed out this might cause more harm than good
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Old 01/24/2019, 07:44   #11
 
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Quote:
Originally Posted by Rappler007 View Post
This code isn't exactly searching for a specific NPC, just all in a certain area - you'll have to replace coordinates for HV with the actual values

Code:
use Arcadia
update NPCResource
set local_flag = 1
where 
x >= hv_min_x and
x <= hv_max_x and
y >= hv_min_y and
y <= hv_max_y
Thanks , i got it fixed allredy ... by trial/error changing each id one by one.
Setting the NPC_Secroute_mage_contact1 Local Flag to 1 did the job.
ID - 7025
Thank you everyone.
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Old 01/24/2019, 15:17   #12
 
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Quote:
Originally Posted by Rappler007 View Post
This code isn't exactly searching for a specific NPC, just all in a certain area - you'll have to replace coordinates for HV with the actual values

Code:
use Arcadia
update NPCResource
set local_flag = 1
where 
x >= hv_min_x and
x <= hv_max_x and
y >= hv_min_y and
y <= hv_max_y
This isn't a good idea because there are a couple of each npc (for the different versions us, eu etc.)
The command will cause a lot of dublicated npcs.
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Old 01/24/2019, 16:13   #13
 
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it's all about :
ArcadiaInfo
N:game.use_account_authority_db:1
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Old 01/24/2019, 17:27   #14
 
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Quote:
Originally Posted by c1ph3r View Post
This isn't a good idea because there are a couple of each npc (for the different versions us, eu etc.)
The command will cause a lot of dublicated npcs.
Oh ****, that's a good point - maybe add
Code:
and local_flag <= 0
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