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The Loneliness of private Servers

Discussion on The Loneliness of private Servers within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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The Loneliness of private Servers

Since i have your Attention now, lets dig into it.
Rappelz moved from a hard grinder to a quite casual game.
Is it a 'bad' thing that happend to the game?
No, i dont think so... because it had to change since the genre changed.

I played on most of the private Servers that were or are still alive.
Since i am a soloplayer (No Guild) i noticed something very early.
That is a emptiness and loneliness on any server i played on.
Dont get me wrong, the serverpopulation fluctuated between 20 to 220.
However, the main Problem i saw was that there was no realy 'Endgame' to their Project.
Sure, get yourself decent equipment and the only thing to do was to go on pvp.
However, PVP from what we know changed from the real thing to just ambushing
people / parties. That doesnt require any kind of skill or special Talent.
Yeah sure i am not very fond of PVP however i could deal with them so i am
not mad or something, just saying. So there was one server i was on,
where you actually had to group up to a full party to actually get imperfect
or perfect gear. The dungeon was custom, the Mobs and Bosses in there too.
However they were not what i was used to see, they actually skills what made
it very hard for a party to take em down. Bosses werent just massive, lots of HP paired with high basedamage.
They actually had skills that would either buff them over a short period of
time, i.e. Giants Growth / Provoke / Limitless, or they would use some from the playerbase.
It got naughty when he patched in Heals .. but it was fun thoe, tbh.

So actually you had people work together to get their gear/pets/skillcards etc..
PVP was really balanced because you actually had to use, what you would call pvp stats,
to actually clear the Dungeon. Since the Bosses required you
to have certain stats to survive. You needed around 2-3 Sets to clear the
dungeon efficient, since all 6 Bosses couldnt be slain with ease without a certain
type of stat boosted. Stupid thing? Hell no it kept people from acting like a prick.
If you hadnt a certain minimum on a stat the Boss would One-Shot you.

To put it simple for you guys .. it had alot of depth and was balanced for pve and pvp.
You couldnt just raid people and play the 'who got more gmfb' game.

1. All have to accept that a Project like this is about profit for the dev. (It is the way it is)
2. A responsible Dev will Balance his Game and Provide a suitable Solution for Endgame Content (PVE/PVP).
3. Everyone knows that Communites DDoS each other to get more PPL on their own Project.
4. 99% dedicated Server use very 'similar' files *wink wink* .. there are lot of errors.

So what does the community want?
1. Endgame with alot of Group PVE with Bosses who posses a Skillset.
2. Soloing should be still possible but not as rewarding (Endgamedrops) as in a Group.
3. Server Rates in a manner that won't discourage Players to lvl.
4. No Cashshop but display the servercost, people will donate if you put dedication into the Project.
5. PVP .. it will be always a part so no need for a specific change, just some rules.

PS:
TBH, 99% of the Servers just smash some files together and change some values so people donate to actually get to decent gear. Since Microtransactions are thing now people will do that, mostly the Young Guns.

This post, as seen by me, is kind of useless because all P-Servers out there evolve around 'Moneygrabbing'. However, i just leave this here. Maybe there are some people who actually have some functioning braincells to graps the meaning of the text above, or not.
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Old 03/07/2018, 09:46   #2
 
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You should try out The "Rappelz Hardcore 7.2 Server" Its mostly like playing in the Old days The Classes got a bit Buffed tho, but it still takes Time to actually level up and you still need to arrange your and your pets equip if you want to succeed. And in The Higher Levels "El Kassia etc." You better search for a Dp or it will take Very long to lvl up.
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Old 03/07/2018, 10:33   #3
 
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Quote:
Originally Posted by lulumacher5566 View Post
You should try out The "Rappelz Hardcore 7.2 Server" Its mostly like playing in the Old days The Classes got a bit Buffed tho, but it still takes Time to actually level up and you still need to arrange your and your pets equip if you want to succeed. And in The Higher Levels "El Kassia etc." You better search for a Dp or it will take Very long to lvl up.
I dont recommand this server at all, admin literally does what he wants.
even due players put their time and effort in order to make the server better for all of us he ignores it.
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Old 03/07/2018, 11:40   #4
 
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Hmm, in what points did he not listen to you guys?

Yesterday i made a Plea in the Name of the Lower level Players if he could Add Hidden Dungeons to the Teleporter, because SS are rare on the server and its a shame to waste time chasing the Koala in a Dungeon like PP.

Not even 30 min later he Implemented the Teleporter, he is a great Admin in my eyes, but thats just my opinion^^
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Old 03/07/2018, 12:04   #5
 
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@
@

As I stated above, i played on most of the available Server listed in this Forum. This thread is not about discussing the behaviour and/or Pro's/Con's of the of a Dev from a distinct Project. Please respect that and restrict the Content of your replies on the general topic that concern the overall gamepattern on all Private Communities. You are free to discuss anything else in the fitting Thread or seek privat communication.
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Old 03/07/2018, 13:02   #6
 
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Complaining is easy. Do it yourself and show your perfect server.
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Old 03/07/2018, 13:13   #7
 
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my piece of research here i drop.
rappelz itself became easy, no matter what you do even using x1 rate it will last for a good month before everyone hitting r7 .

we need to move on xd emu is our last hope.
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Old 03/07/2018, 15:04   #8
 
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Quote:
Originally Posted by thefear511 View Post
... emu is our last hope.
If it is regarding the Project of Xijezu i am Kind of interested in it and wish him the best of luck. The main Problem in Rappelz is the Engine or the way Rappelz works. Since the utilization of it requires a certain amout of knowledge to be able to create an enviroment where, i.e. Droplag etc. , is minimized or none existing.

Most Devs wish a clean enginge pack, vanilla would be the best term to describe it. Untouched by any meddling from third parties where they could build upon. In that way they would be able to mod the Server the way they like it since they dont have to care about stability issues or DB Errors. They can Focus on adding 'Content'.

What is actually fun for me is that like the main 4 Servers on Epic 9.1+, as far as i recall, dont have the new Belt System implemented where you can hold up to 8 cards. A possible solution would be a custom 3 in 1 Bosscard. But mostly what i got as an anwser was like '.. but where do i get new files'? TBH i do not complain nor do i badmouth them, just a fact.

Back to the first part. Yeah, lets see what Xijezu will make out of it. I just hope i will get the same Feeling i had when i could venture in one of his undertakings.
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