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[Release] Version conversion tool between client and server
Discussion on [Release] Version conversion tool between client and server within the Rappelz Private Server forum part of the Rappelz category.
03/03/2017, 19:09
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#16
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how to fix it ?!
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03/03/2017, 21:30
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#17
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Quote:
Originally Posted by [GA]Sharingan
i dont know why but with the v2 version i cant come over id and pw without any error i made same changes like v1 anyone have an idea whats the problem?
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What's you client and server versions ?
What's your client.epic and server.epic config ?
Do you have any error logs in the filter ?
Quote:
Originally Posted by MohcenMaher
after 5 minutes from playing , the game guard kick me , why?
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Does your client have gameguard ?
Are you connecting to an official server ?
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03/03/2017, 21:32
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#18
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no , i connect to my local server , i put in launcher (use_nprotect:0) , but the gameguard work forced , and after 5 minutes from playing , kick me
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03/03/2017, 23:21
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#19
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Quote:
Originally Posted by glandu2
What's you client and server versions ?
What's your client.epic and server.epic config ?
Do you have any error logs in the filter ?
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server is 9.1 client 9.4. configs are orginal with 127... on local is just local testserver.
i added the port to the launcher game starts correctly but i dont come to server but i dont know why. i think its a little thing that i not see .. 
Auth:
#for $client.port
%include:rzfilter_game_version.opt
admin.console.port:4804
client.authmode:true
client.gamefilter.ip:127.0.0.1
client.gamefilter.port:$client.listen.port
client.listen.ip:0.0.0.0
client.listen.port:14500
server.ip:127.0.0.1
server.port:4500
trafficdump.enable:false
trafficdump.level:debug
trafficdump.consolelevel:fatal
trafficdump.dir:traffic_log
trafficdump.file:rzfilter_auth.log
core.log.file:rzfilter_auth.log
core.log.level:info
filter.modulename:rzfilter_auth_version_converter
Game:
client.authmode:false
client.listen.ip:0.0.0.0
client.listen.port:14514
server.ip:127.0.0.1
server.port:4514
trafficdump.enable:false
trafficdump.level:debug
trafficdump.consolelevel:fatal
trafficdump.dir:traffic_log
trafficdump.file:rzfilter_game.log
core.log.file:rzfilter_game.log
client.epic:0x090400
server.epic:0x090100
filter.modulename:rzfilter_game_version_converter
Launcher:
RappelzCmdLauncher.exe sframe.exe /auth_ip:127.0.0.1 /auth_port:14500 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1252 /country  E /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631
i think is an port that i need to change.. but the 14500 is only an simulation port or?
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03/04/2017, 00:55
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#20
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Join Date: Sep 2015
Posts: 603
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Quote:
Originally Posted by [GA]Sharingan
server is 9.1 client 9.4. configs are orginal with 127... on local is just local testserver.
i added the port to the launcher game starts correctly but i dont come to server but i dont know why. i think its a little thing that i not see .. 
Auth:
#for $client.port
%include:rzfilter_game_version.opt
admin.console.port:4804
client.authmode:true
client.gamefilter.ip:127.0.0.1
client.gamefilter.port:$client.listen.port
client.listen.ip:0.0.0.0
client.listen.port:14500
server.ip:127.0.0.1
server.port:4500
trafficdump.enable:false
trafficdump.level:debug
trafficdump.consolelevel:fatal
trafficdump.dir:traffic_log
trafficdump.file:rzfilter_auth.log
core.log.file:rzfilter_auth.log
core.log.level:info
filter.modulename:rzfilter_auth_version_converter
Game:
client.authmode:false
client.listen.ip:0.0.0.0
client.listen.port:14514
server.ip:127.0.0.1
server.port:4514
trafficdump.enable:false
trafficdump.level:debug
trafficdump.consolelevel:fatal
trafficdump.dir:traffic_log
trafficdump.file:rzfilter_game.log
core.log.file:rzfilter_game.log
client.epic:0x090400
server.epic:0x090100
filter.modulename:rzfilter_game_version_converter
Launcher:
RappelzCmdLauncher.exe sframe.exe /auth_ip:127.0.0.1 /auth_port:14500 /use_nprotect:0 /help_url_w:611 /help_url_h:625 /locale:windows-1252 /country  E /cash /commercial_shop /layout_dir:6 /layout_auto:0 /cash_url_w:800 /cash_url_h:631
i think is an port that i need to change.. but the 14500 is only an simulation port or?
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@  : that problem is solved. works now for him ^^
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03/04/2017, 01:03
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#21
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Join Date: Apr 2012
Posts: 463
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Quote:
Originally Posted by MohcenMaher
no , i connect to my local server , i put in launcher (use_nprotect:0) , but the gameguard work forced , and after 5 minutes from playing , kick me
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Post your filters logs.
But this seems unrelated to the filter, when I try myself with an official 9.4 client with gameguard on the 9.1 local server, I'm not kicked.
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03/04/2017, 14:37
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#22
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Moderator
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Posts: 4,913
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Version 1607, Build 14965.1001 of Windows 10 is an Insider Preview build and you will get messages that you have been disconnected from game guard servers about 5 minutes in to playing.
There is really nothing you can do except change to a version of Windows 10 that is compatible with game guard. Stop joining the Windows Insider group I think you can opt out in your system settings.
EDIT: It is on a tab on the Windows Update system settings all the way down at the bottom "Windows Insider Program"
I am on 1607 build number 14393.693 and it works fine with game guard.
Maybe someday the insider builds will be compatible with game guard but waiting is all you can do there.
EDIT2: It can always be other program conflicts also. A clean start will rule anything else out.
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03/04/2017, 16:58
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#23
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this is my version :
-
also , i didnt join Windows Insider Program .. maybe we need to remove GG from sframe
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03/04/2017, 17:27
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#24
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Maybe you have some other program conflict.
I ran retail on version 1511 up until very recently with no game guard disconnections.
But again I agree with you, if there is any way you can run the servers and game without game guard I would rather run without it.
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03/04/2017, 18:12
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#25
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but who can remove GG from sframe ?
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03/04/2017, 22:53
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#26
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Using AR client, I have a gameguard error after ~1min and the client disconnect from the server. (I have windows 8).
I think gameguard detect that the filter somehow (although european official client works fine with the filter and gameguard, maybe the AR client is newer)
When running the AR client directly with the official server it works fine.
If you want to try anyway to use the AR client follow these steps:
- Connect to the character selection screen
- Once on the character selection screen, logout to the login screen (without closing the client)
- Wait for a gameguard error
- Click ok and then connect again. You won't have the error anymore.
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03/05/2017, 11:31
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#27
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Join Date: Dec 2015
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ok thanks , what about removing the game guard , can anyone his function call ans checking from sframe ?
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03/06/2017, 23:28
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#28
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Quote:
Originally Posted by MohcenMaher
ok thanks , what about removing the game guard , can anyone his function call ans checking from sframe ?
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Removing it for Retail Servers will do no good as the Server has an active GG check and if client doesn't respond properly it will D/C the client.
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03/07/2017, 07:27
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#29
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Thank you
here is an idea and i hope you accept it
why you don't make a collection for all your releases.
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03/07/2017, 12:57
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#30
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Moderator
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Quote:
Originally Posted by Sherock
Thank you
here is an idea and i hope you accept it
why you don't make a collection for all your releases.
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You mean like the one in their signature?
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