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Error PrincessAuroraServer 9.1 Revolution

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Old   #1
 
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Error PrincessAuroraServer 9.1 Revolution

Hello everyone,
Here I have a little problem with the launch of my local server.
I use version 9.1 of revolution team .

When I run the file CaptainHerlockServer.exe no error he finally just crash at some point I think it 's just PrincessAuroraServer.exe that does not connect to the database .

Here is the config game.bin

French

Bonjour tout le monde,
Voilà j'ai un petit problème avec le lancement de mon serveur locale.
J'utilise la version 9.1 de revolution team.

Quand je lance le fichier CaptainHerlockServer.exe il n'y a pas d'erreur enfin seulement il crash a un certain moment je pense que cela viens du PrincessAuroraServer.exe qui ne se connecte pas a la base de donnée.

Voici la config du game.bin
GameServer.OPT

Code:
S:app.name:GameServ
T:auth.server_idx:1
S:auth.server_name:IDMSSQL
S:db.c.server:127.0.0.1
S:db.c.name:arcadia
S:db.c.account:sa
S:db.c._password:MDPNOCRYPTEDMD5
S:db.user.server:127.0.0.1
S:db.user.name:telecaster
S:db.user.account:sa
S:db.user._password:455600000300731287fb5b7732ba6963498d94154eb96d6d6d65041f0c6d
N:io.port:15574
S:io.auth.ip:127.0.0.1
S:io.ip_address:127.0.0.1
S:log.chat.ip:127.0.0.1
S:log.ip:127.0.0.1
T:log.chat.working:0
T:log.working:0
T:log.disable:1
S:game.mem_usage_info_save_interval:9999999
F:game.base_ethereal_durability_consumption_on_damage:.30
F:game.base_ethereal_durability_consumption_on_skill_attack:.40
F:game.base_ethereal_durability_consumption_on_normal_attack:.10
F:game.pvp_damage_rate_for_summon:.12
F:game.pvp_damage_rate_for_player:.08
S game.exp_rate:5
S game.item_drop_rate:1
S game.gold_drop_rate:2
S game.chaos_drop_rate:2
T game.apply_stamina_bonus_in_premium_pcb:0
F game.premium_pcbang_bonus_rate:.30
F game.premium_pcbang_chaos_bonus_rate:.30
F game.premium_pcbang_gold_bonus_drop_rate:.30
F game.premium_pcbang_item_bonus_drop_rate:.30
F game.premium_pcbang_chaos_bonus_drop_rate:.30
F game.ally_pcbang_bonus_rate:.30
S game.ally_pcbang_chaos_bonus_rate:.30
T:game.update.version:24
T:game.max_level:180
T:game.PKServer:0
T:game.AdultServer:0
T:game.cash_usable_server:1
S:game.local_flag:4
T:game.min_global_chat_usable_level:10
T:game.use_auto_trap:0
T:game.use_auto_jail:0
T:game.ServiceServer:0
N:console.port:44554
S:console.allow_ip:127.0.0.1
S:console._password:455600000300731287fb5b7732ba6963498d94154eb96d6d6d65041f0c6d
S:io.upload.ip:127.0.0.1
S:io.upload.port:4616
S:game.guild_icon_base_url:http://127.0.0.1/guild/
S:game.url_list:guild.url|http://127.0.0.1/login.aspx|guild_test_download.url|guild/|web_download|5.196.124.242|web_download_port|0|shop.url|http://shop.rappelz.co|ghelp_url|http://help.gamepower7.com/help/help-page/help-page.html|guild_icon_upload.ip|5.196.124.242|guild_icon_upload.port|4617

S:game.server_screenshot_url:http://rappelz.co/launcher/server.html
S:game.helpdesk_url:http://help.gamepower7.com/help/help-page/help-page.html
S:game.newbiehelp_asura_url:http://help.gamepower7.com/help/info_asura.html
S:game.newbiehelp_deva_url:http://help.gamepower7.com/help/info_deva.html
S:game.newbiehelp_gaia_url:http://help.gamepower7.com/help/info_gaia.html
S:game.local_setting_list:log.ip|log.chat.ip|io.auth.ip|io.ip_address|db.c.server|db.user.server|N game.periodical_npc_adjustment
T:game.disable_trade:0
T:game.disable_booth:0
S:game.enhance_fail_type:2
T:game.monster_pathfinding:1
T:game.monster_wandering:1
T:game.no_collision_check:0
T:game.no_skill_cooltime:0
N:game.item_hold_time:2500
T:db.user.thread:4
Voici la config du Auth.bin

AuthServer.OPT

Code:
S:app.name:AuthServer
S:auth.allowed_special_char:@.
N:auth.check_adult_server:0
N:auth.max_client_per_ip:9999
N:auth.max_daily_client_per_ip:9999999
N:auth.user_rate_mod:20
N:auth.version:200701120
S:db.auth.account:sa
S:db.auth.md5_key:455600000300731287fb5b7732ba6963498d94154eb96d6d6d65041f0c6d
S:db.auth.name:IDMSSQL
S:db.auth.server:127.0.0.1
N:io.auth.port:1996
S:db.billing.account:sa
S:db.billing.name:BILLING
S:db.billing.server:127.0.0.1
N:db.auth.use_md5:1
N:db.auth.use_md5_for_security_no:1
N:game.user_limit_server_001:500
S:log.ip:127.0.0.1
N:billing.allow_login_without_billing:1
N:billing.check_server_keep_alive_timeout:0
N:billing.server_keep_alive_interval:6000
N:billing.server_keep_alive_timeout:3000
N:billing.use:1
N:billing.user_keep_alive_interval:60000
N:billing.user_keep_alive_timeout:3000
N:console.port:1995
S:console.allow_ip:127.0.0.1
S:console.ip:127.0.0.1
S:console._password:455600000300731287fb5b7732ba6963498d94154eb96d6d6d65041f0c6d
Auth.OPT

Code:
#Database configuration
auth.db.server:127.0.0.1
auth.db.port:1433
auth.db.name:auth
auth.db.account:sa
#auth.db.password test
auth.clients.maxpublicserveridx:10

#Server Index Offset Column Name
sql.db_account.column.serveridxoffset:server_list_mask

#include config in common.opt
%include:common

Common.OPT
Code:
#Enable traffic dump, will be in traffic_log folder (default off)
#trafficdump.enable:true

#The password is in plain text if you have one
auth.db.password:455600000300731287fb5b7732ba6963498d94154eb96d6d6d65041f0c6d
auth.db.salt:MDPNOHASHMD5
#You can make auth.dbo.Accounts.[password] by visiting: 
# http://www.miraclesalad.com/webtools/md5.php (KEY+PASSWORD = hashed password)[No spaces between KEY and PASSWORD]
# Copy the resulting md5 into the password field of your account entry


#Where clients will connect (this is default values)
auth.clients.ip:0.0.0.0
auth.clients.port:58422
auth.clients.des_key:MERONG

#Where the gameserver will connect (this is default values)
auth.gameserver.ip:127.0.0.1
auth.gameserver.port:4502

#Upload configuration, use "upload" directory for guild icons
upload.dir=upload
upload.clients.ip=0.0.0.0
upload.clients.port=32214
#Use port 5000 for the guild icon mini webserver (the listen ip is also upload.clients.ip)
upload.clients.webport:5000

#Where the gameserver will connect (this is default values)
upload.gameserver.ip:127.0.0.1
upload.gameserver.port:4616

#Only for SQL Server: speed up selects with NOLOCK
sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = ? AND password = ?;



FlyffResu is offline  
Old   #2
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What the heck is this???

S:db.auth.md5_key:455600000300731287fb5b7732ba6963 498d94154eb96d6d6d65041f0c6d

Do you realize what kind of an account password that would make. Lets see if I want my account password for logging into my game characters to be password then I have to hash...

455600000300731287fb5b7732ba6963498d94154eb96d6d6d 65041f0c6dpassword

I don't get the reasoning behind such a long and random MD5 key maybe you can enlighten me, or maybe you just might want to go back and look at the guide again. By default this key is 2011 you could change it but dang make it something simpler.

S:db.auth.name:IDMSSQL

The Auth db name is usually Auth...Why would you rename it to this?

N:io.auth.port:1996

Where did you get 1996 for an auth port?

#The password is in plain text if you have one
auth.db.password:455600000300731287fb5b7732ba69634 98d94154eb96d6d6d65041f0c6d

I don't think you understand what plain text means or you need to use the encrypted password entry field.

Next time please use the help thread...



However this time I think you really need to look at the guide again.


ThunderNikk is offline  
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just to note, "auth.clients.ip:0.0.0.0" and "upload.clients.ip=0.0.0.0" is valid because it's a listen address (0.0.0.0 = listen on all network interfaces)

but everything else is true
glandu2 is offline  
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Hello , is it possible for you to come see my configuration via Teamviewer ?
I just read the guide 3x and still the same problem.

Sorry for my english :s
My skype : icoderz.net


FlyffResu is offline  
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I don't use Teamviewer sorry.

Maybe someone else can.
ThunderNikk is offline  
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I come back with more news!
It still does not ..

So I said that it's my Auth is not working .
Here is a small picture of the problem :
I give you the new OPT files:

Auth.opt


Authserver.opt



Common.opt




I read again and again the tutorial, but nothing changes ...
---------------------------------------------------------------------------
Je reviens avec d'autres nouvelle !
Cela ne fonctionne toujours pas..

Donc je précise que c'est mon Auth qui ne fonctionne pas.
Voici une petite image du problème :
je vous donne les nouveaux fichiers OPT :

J'ai lu encore et encore le tutoriel , mais rien ne change ...
FlyffResu is offline  
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Quote:
Originally Posted by FlyffResu View Post
I come back with more news!
It still does not ..

So I said that it's my Auth is not working .
Here is a small picture of the problem :
I give you the new OPT files:

Auth.opt


Authserver.opt



Common.opt




I read again and again the tutorial, but nothing changes ...
---------------------------------------------------------------------------
Je reviens avec d'autres nouvelle !
Cela ne fonctionne toujours pas..

Donc je précise que c'est mon Auth qui ne fonctionne pas.
Voici une petite image du problème :
je vous donne les nouveaux fichiers OPT :

J'ai lu encore et encore le tutoriel , mais rien ne change ...
First of all i noticed you are using PrincessAuroraseServer to start auth server. But by the guide you have to use Rappelz Auth Emulator . That's why you have a problem with try to log in for sa.
beecloven is offline  
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auth.db.name:Auth

S:db.auth.name:ONETSOL-114HKHC

Why is it Auth in the first one and named your SQL server in the second?

As far as your error your database is not accepting your SA log in. Perhaps you have not set your password up correctly in SQL

Also you are using the new instruction or the old. Because you have a common.opt but niether one of the first two authserver.opt are set up to include it?

Quote:
I read again and again the tutorial, but nothing changes ...
Just reading the tutorial is not going to change anything. You have to understand what the tutorial is telling you and change things properly yourself.
ThunderNikk is offline  
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I took the original pack files and used the emulator RZAuth.exe
I do not understand why this does not work : s

Log Info

Quote:
2015-06-02 12:23:48 Info Log0: Log thread started using filename auth.log
2015-06-02 12:23:48 Debug Log1: Using file log level Debug
2015-06-02 12:23:48 Debug Log1: Using console log level FATAL
2015-06-02 12:23:48 Info ConfigInfo0: Config dump:
2015-06-02 12:23:48 Info ConfigInfo0: N*admin.dump_mode:0
2015-06-02 12:23:48 Info ConfigInfo0: B*admin.telnet.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*admin.telnet.idletimeout:0
2015-06-02 12:23:48 Info ConfigInfo0: S*admin.telnet.ip:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: N*admin.telnet.port:4501
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.billing.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*auth.billing.idletimeout:0
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.billing.ip:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: N*auth.billing.port:4503
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.clients.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: S auth.clients.des_key:MERONG
2015-06-02 12:23:48 Info ConfigInfo0: N*auth.clients.idletimeout:301
2015-06-02 12:23:48 Info ConfigInfo0: S auth.clients.ip:0.0.0.0
2015-06-02 12:23:48 Info ConfigInfo0: N auth.clients.maxpublicserveridx:10
2015-06-02 12:23:48 Info ConfigInfo0: N auth.clients.port:58422
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.clients.restrictchars:true
2015-06-02 12:23:48 Info ConfigInfo0: S auth.db.account:<hidden>
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.db.connectionstring:<hidden>
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.db.cryptedconnectionstring:<hidden>
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.db.cryptedpassword:<hidden>
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.db.driver:SQL Server
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.db.ignoreinitcheck:true
2015-06-02 12:23:48 Info ConfigInfo0: S auth.db.name:auth
2015-06-02 12:23:48 Info ConfigInfo0: S auth.db.password:<hidden>
2015-06-02 12:23:48 Info ConfigInfo0: N auth.db.port:1433
2015-06-02 12:23:48 Info ConfigInfo0: S auth.db.salt:univers
2015-06-02 12:23:48 Info ConfigInfo0: S auth.db.server:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.gameserver.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*auth.gameserver.idletimeout:0
2015-06-02 12:23:48 Info ConfigInfo0: S auth.gameserver.ip:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: N*auth.gameserver.maxplayers:400
2015-06-02 12:23:48 Info ConfigInfo0: N auth.gameserver.port:4502
2015-06-02 12:23:48 Info ConfigInfo0: B*auth.gameserver.strictkick:true
2015-06-02 12:23:48 Info ConfigInfo0: S*auth.securityno.salt:univers
2015-06-02 12:23:48 Info ConfigInfo0: S*ban.ipfile:C:\Users\Administrateur\Desktop\Files Official-Revolution\GameEngine\Auth_bin/bannedip.txt
2015-06-02 12:23:48 Info ConfigInfo0: S*configfile:C:\Users\Administrateur\Desktop\Files Official-Revolution\GameEngine\Auth_bin/auth.opt
2015-06-02 12:23:48 Info ConfigInfo0: S*core.appname:rzauth
2015-06-02 12:23:48 Info ConfigInfo0: S core.log.consolelevel:info
2015-06-02 12:23:48 Info ConfigInfo0: S*core.log.dir:C:\Users\Administrateur\Desktop\Fil esOfficial-Revolution\GameEngine\Auth_bin/log
2015-06-02 12:23:48 Info ConfigInfo0: B*core.log.enable:true
2015-06-02 12:23:48 Info ConfigInfo0: S*core.log.file:auth.log
2015-06-02 12:23:48 Info ConfigInfo0: S core.log.level:trace
2015-06-02 12:23:48 Info ConfigInfo0: N*core.log.maxqueuesize:10000
2015-06-02 12:23:48 Info ConfigInfo0: B*core.usetcpnodelay:false
2015-06-02 12:23:48 Info ConfigInfo0: S*core.version:Git rev 8788904d3ba06a8844e0fb05c80edb71b9ef3e9c build on 2015-05-03T18:53:03Z
2015-06-02 12:23:48 Info ConfigInfo0: S*global.version:Git rev 4b8c1c3880bb7ea88b7be419b47c9ed1236cda44 build on 2015-05-03T18:53:21Z
2015-06-02 12:23:48 Info ConfigInfo0: B*logclient.enable:true
2015-06-02 12:23:48 Info ConfigInfo0: S*logclient.ip:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: N*logclient.port:4516
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.accountid:account_id
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.age:age
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.authok:auth_ok
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.block:block
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.eventcode:event_code
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.lastserveridx:last_login_s erver_idx
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.passwordassword
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_account.column.pcbangcbang
2015-06-02 12:23:48 Info ConfigInfo0: S sql.db_account.column.serveridxoffset:server_list_ mask
2015-06-02 12:23:48 Info ConfigInfo0: B*sql.db_account.enable:true
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_account.param.account:1
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_account.param.ip:-1
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_account.param.password:2
2015-06-02 12:23:48 Info ConfigInfo0: S sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = ? AND password = ?;
2015-06-02 12:23:48 Info ConfigInfo0: B*sql.db_securitynocheck.enable:true
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_securitynocheck.param.account:1
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_securitynocheck.param.securityno:2
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_securitynocheck.query:SELECT account FROM account WHERE account = ? AND password = ?
2015-06-02 12:23:48 Info ConfigInfo0: B*sql.db_updatelastserveridx.enable:true
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_updatelastserveridx.param.accountid:2
2015-06-02 12:23:48 Info ConfigInfo0: N*sql.db_updatelastserveridx.param.serveridx:1
2015-06-02 12:23:48 Info ConfigInfo0: S*sql.db_updatelastserveridx.query:UPDATE account SET last_login_server_idx = ? WHERE account_id = ?;
2015-06-02 12:23:48 Info ConfigInfo0: N stats.connections:0
2015-06-02 12:23:48 Info ConfigInfo0: N stats.disconnections:0
2015-06-02 12:23:48 Info ConfigInfo0: S*trafficdump.consolelevel:fatal
2015-06-02 12:23:48 Info ConfigInfo0: S*trafficdump.dir:C:\Users\Administrateur\Desktop\ FilesOfficial-Revolution\GameEngine\Auth_bin/traffic_log
2015-06-02 12:23:48 Info ConfigInfo0: B*trafficdump.enable:false
2015-06-02 12:23:48 Info ConfigInfo0: S*trafficdump.file:auth.log
2015-06-02 12:23:48 Info ConfigInfo0: S*trafficdump.level:debug
2015-06-02 12:23:48 Info ConfigInfo0: B*upload.clients.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*upload.clients.idletimeout:61
2015-06-02 12:23:48 Info ConfigInfo0: S upload.clients.ip:0.0.0.0
2015-06-02 12:23:48 Info ConfigInfo0: N upload.clients.port:32214
2015-06-02 12:23:48 Info ConfigInfo0: S upload.dir:C:\Users\Administrateur\Desktop\FilesOf ficial-Revolution\GameEngine\Auth_bin/upload
2015-06-02 12:23:48 Info ConfigInfo0: B*upload.gameserver.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*upload.gameserver.idletimeout:0
2015-06-02 12:23:48 Info ConfigInfo0: S upload.gameserver.ip:127.0.0.1
2015-06-02 12:23:48 Info ConfigInfo0: N upload.gameserver.port:4616
2015-06-02 12:23:48 Info ConfigInfo0: B*upload.iconserver.autostart:true
2015-06-02 12:23:48 Info ConfigInfo0: N*upload.iconserver.idletimeout:31
2015-06-02 12:23:48 Info ConfigInfo0: S*upload.iconserver.ip:0.0.0.0
2015-06-02 12:23:48 Info ConfigInfo0: N*upload.iconserver.port:80
2015-06-02 12:23:48 Info DbConnectionPool0: Checking connection to database
2015-06-02 12:23:48 Debug DbConnectionPool0: Connecting to database
2015-06-02 12:23:48 Info ODBC: SQLDriverConnect: additional info:
2015-06-02 12:23:48 Info ODBC: 01000:1:5701:[Microsoft][ODBC SQL Server Driver][SQL Server]Le contexte de la base de données a changé*; il est maintenant 'auth'.
2015-06-02 12:23:48 Info ODBC: 01000:2:5703:[Microsoft][ODBC SQL Server Driver][SQL Server]Le paramètre de langue est passé à Français.
2015-06-02 12:23:48 Info DbConnectionPool0: Connection ok
2015-06-02 12:23:48 Trace Socket[:0 <> 127.0.0.1:4516]: Stream state changed from Unconnected to Connecting
2015-06-02 12:23:48 Info SessionServer<AuthServer::ClientSession>: Starting server auth.clients on 0.0.0.0:58422
2015-06-02 12:23:48 Debug BanManager0: No ban ip file: "C:\Users\Administrateur\Desktop\FilesOfficial-Revolution\GameEngine\Auth_bin/bannedip.txt"
2015-06-02 12:23:48 Trace Socket[0.0.0.0:58422 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[0.0.0.0:58422 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Info SessionServer<AuthServer::BillingInterface>: Starting server auth.billing on 127.0.0.1:4503
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4503 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4503 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Info SessionServer<AuthServer::GameServerSession>: Starting server auth.gameserver on 127.0.0.1:4502
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4502 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4502 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Info SessionServer<UploadServer::GameServerSession>: Starting server upload.gameserver on 127.0.0.1:4616
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4616 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4616 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Info SessionServer<UploadServer::ClientSession>: Starting server upload.clients on 0.0.0.0:32214
2015-06-02 12:23:48 Debug BanManager0: No ban ip file: "C:\Users\Administrateur\Desktop\FilesOfficial-Revolution\GameEngine\Auth_bin/bannedip.txt"
2015-06-02 12:23:48 Trace Socket[0.0.0.0:32214 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[0.0.0.0:32214 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Info SessionServer<UploadServer::IconServerSession>: Starting server upload.iconserver on 0.0.0.0:80
2015-06-02 12:23:48 Debug BanManager0: No ban ip file: "C:\Users\Administrateur\Desktop\FilesOfficial-Revolution\GameEngine\Auth_bin/bannedip.txt"
2015-06-02 12:23:48 Trace Socket[0.0.0.0:80 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Warn Socket[0.0.0.0:80 <> :0]: Cant listen: address already in use
2015-06-02 12:23:48 Trace Socket[0.0.0.0:80 <> :0]: Stream state changed from Binding to Closing
2015-06-02 12:23:48 Info SessionServer<AdminServer::AdminInterface>: Starting server admin.telnet on 127.0.0.1:4501
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4501 <> :0]: Stream state changed from Unconnected to Binding
2015-06-02 12:23:48 Trace Socket[127.0.0.1:4501 <> :0]: Stream state changed from Binding to Listening
2015-06-02 12:23:48 Trace Socket[0.0.0.0:80 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:23:49 ERROR Socket[:0 <> 127.0.0.1:4516]: onConnected: connection refused
2015-06-02 12:23:49 Trace Socket[:0 <> 127.0.0.1:4516]: Stream state changed from Connecting to Closing
2015-06-02 12:23:49 Trace Socket[:0 <> 127.0.0.1:4516]: Stream state changed from Closing to Unconnected
2015-06-02 12:23:49 Info SocketSession0: Disconnected from Log server 127.0.0.1:4516
2015-06-02 12:24:19 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 2374 ns
2015-06-02 12:24:49 Trace SessionServer<UploadServer::ClientSession>: Idle socket check: kicked 0 sockets in 2654 ns
2015-06-02 12:24:50 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 1676 ns
2015-06-02 12:25:21 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 2654 ns
2015-06-02 12:25:50 Trace SessionServer<UploadServer::ClientSession>: Idle socket check: kicked 0 sockets in 2724 ns
2015-06-02 12:25:52 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 1466 ns
2015-06-02 12:26:23 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 2165 ns
2015-06-02 12:26:51 Trace SessionServer<UploadServer::ClientSession>: Idle socket check: kicked 0 sockets in 2445 ns
2015-06-02 12:26:54 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 1955 ns
2015-06-02 12:27:25 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 6286 ns
2015-06-02 12:27:52 Trace SessionServer<UploadServer::ClientSession>: Idle socket check: kicked 0 sockets in 2863 ns
2015-06-02 12:27:56 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 1466 ns
2015-06-02 12:28:27 Trace SessionServer<UploadServer::IconServerSession>: Idle socket check: kicked 0 sockets in 2025 ns
2015-06-02 12:28:49 Trace SessionServer<AuthServer::ClientSession>: Idle socket check: kicked 0 sockets in 2095 ns
2015-06-02 12:28:53 Trace SessionServer<UploadServer::ClientSession>: Idle socket check: kicked 0 sockets in 1956 ns
2015-06-02 12:28:56 Info SessionServer<AuthServer::ClientSession>: Stopping server auth.clients
2015-06-02 12:28:56 Trace Socket[0.0.0.0:58422 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Info SessionServer<AuthServer::BillingInterface>: Stopping server auth.billing
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4503 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Info SessionServer<AuthServer::GameServerSession>: Stopping server auth.gameserver
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4502 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Info SessionServer<UploadServer::GameServerSession>: Stopping server upload.gameserver
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4616 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Info SessionServer<UploadServer::ClientSession>: Stopping server upload.clients
2015-06-02 12:28:56 Trace Socket[0.0.0.0:32214 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Debug SessionServer<UploadServer::IconServerSession>: Server upload.iconserver already stopped
2015-06-02 12:28:56 Info SessionServer<UploadServer::IconServerSession>: Stopping server upload.iconserver
2015-06-02 12:28:56 Info SessionServer<AdminServer::AdminInterface>: Stopping server admin.telnet
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4501 <> :0]: Stream state changed from Listening to Closing
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4616 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4502 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4503 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Trace Socket[0.0.0.0:58422 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Trace Socket[127.0.0.1:4501 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Trace Socket[0.0.0.0:32214 <> :0]: Stream state changed from Closing to Unconnected
2015-06-02 12:28:56 Info Log0: Log thread stopped
FlyffResu is offline  
Old   #10
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Follow the guide.

As I stated it is not allowing sa to log in and it is probably because you have not set up user sa properly.

You have 3 auth.opt files

You have two authserver.opt files and you have one common.opt

You should have only one authserver.opt file and in the one authserver.opt file you should have the line...

#include config in common.opt
%include:common.opt

And you don't so it is not even reading your common.opt file.

Please look at the examples in the guide and only make minimal edits where you need to edit passwords and possibly ports and addresses. You are making far too many edits of your own when you don't know what you are doing.
ThunderNikk is offline  
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my folder


my 3 files opt in auth folder :

Auth :

Common


Authserver


Where is my problème :'( , My user "SA" is correct , my captaine is connected :s
FlyffResu is offline  
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Quote:
Originally Posted by FlyffResu View Post
my folder


my 3 files opt in auth folder :

Auth :

Common


Authserver


Where is my problème :'( , My user "SA" is correct , my captaine is connected :s
Where is that?:
sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = 'admin' AND password = '613b5247e3398350918cb622a3ec19e9';
Put it in common.opt file just change login_name and password. And don't forget about RappelzCompress.exe after changing.
beecloven is offline  
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like this?
sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = sa AND password = ******* or MDP CRYPTED ?;
FlyffResu is offline  
Old   #14
 
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Quote:
Originally Posted by FlyffResu View Post
like this?
sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = sa AND password = ******* or MDP CRYPTED ?;
sql.db_account.query:SELECT * FROM Accounts WITH(NOLOCK) WHERE login_name = ('admin') AND password = ('613b5247e3398350918cb622a3ec19e9');
It's my config, just change (change there)
613b5247e3398350918cb622a3ec19e9 - MD5 hash password in sql server for sa
beecloven is offline  
Old   #15
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@ beecloven

Stop giving bad information...you are taking the variables out of the nolock query and making it work for only one account.

Either use it right or don't use it.

@FlyffResu

I will say again...you should have only 2 .opt files in your auth folder why again do you have 3?

Also I am pretty sure the emulator does not use compressed .eop files but only the .opt files. Forgive me if I am mistaken.


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