Foreword:
This is a thread recreation as my former account TealSky was deactivated and the thread can not be properly updated. If a moderator takes issue please pm me immediately.
This is a thread recreation as my former account TealSky was deactivated and the thread can not be properly updated. If a moderator takes issue please pm me immediately.
Instant Game Management v2.2.1.4
Introduction:
GM-Tool is not a new term to any hardened developer or pserv gm in this community, however we have long since been left with simplistic gm tools that are sluggish or have lost support due to websites going down etc.. Well I am here to introduce InstaGM v2.2 which is entirely self-sufficient, stable and best of all open source!
Features:
Bought now you should be asking yourself: "What makes InstaGM any better than any of the other gm tools floating around?"
Well this one is best handled by a list!
- InstaGM is fully Open-Source
- InstaGM is under constant development
- InstaGM has Telnet Capabilities
- Send Player Commands
- Spawn Monsters
- InstaGM has db connection capabilities
- Send Non-Tamed Summons/Items
- Other future developments
- InstaGM is fully escaped/sql injection secured
- All db/telnet transmissions are thoroughly filtered before transmission
- InstaGM fully utilized background workers to make all functions seamless
- InstaGM list searching is fully asynchronous
- InstaGM is now and will always be 100% FREE!
Credits/Thanks:
- Pyrok (For everything)
- C1ph3r (Motivation/Information)
- Xijezu (Motivation for Theme)
- xXExiledXx (Pushing me to learn C#)
- TheBrain (inspiration)
- EPVP (For hosting/using my works)
Media:
Download:

Password: tealskydevelopment
Questions? Concerns? Ideals?
I would love your feedback on my tool and any idea's you may think are important for it, feel free to leave a constructive comment here or at our facebook or even our forums (link found at our facebook) And thanks again for using InstaGM!






