I need to know how the original game decides when the taming is to fail
and when it should succeed the code that control this and make it look random
i have to search for this but when i didn't get straight answer
i tried and still trying to make my own pserver and try to obtain the formula
from the pserver (assuming that it's the same rate as the official server )
anyone have any idea how i can know which variables controls and determine the taming success or Fail or
what i Should know to know that Or
what i need to do or learn to be able to do that
Im pretty determinant from reading about this this far i guess the answer is to reverse engineering the game exe client file and get that formula But since that has been done i wonder if the extracted files from the official setup have the same code that controls pet tame success as the original game that's why i am trying to make my own pserver but it turned out to take much time and foggy guides don't help either
and the Same goes for the card integration(same cards type mixed together to make more lvl card )
Any ideas Suggestions would be much appreciated !!