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[RELEASE] Summon Block System

Discussion on [RELEASE] Summon Block System within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
mongreldogg's Avatar
 
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[RELEASE] Summon Block System

Hi guys.

Since i have seen that there is not much releases in this forum (means there is much more leechings) i thought that it will be good if there will be 1 more release...

Once upon a time i had a big problem with summon scrolls. Somebody have summoned a horde of monsters near the city, as result - epic lags on my server.

I have removed it but i knew that this is not good choice to serve problem.
Then ive opened lua file and started to write...

In this thread im showing u a good choice to have summon scrolls in your server without a risk of noobs that making lags - summon block system.

How it works?

First of all, you cant summon new monster if you don't killed previous. If you summoned 2 mobs, youre getting stunned. And if it happens, you must walk into city to NPC that removes block for summon.
Second, you can't summon monsters inside the city. And when you summoned inside the city, youre getting blocked and throwed outside Horizon.

How to get this system?

Just download zip archive, unpack and follow a guide.
Enjoy!
Sorry for eng...


Tof! Share in DC
Attached Files
File Type: zip summon_block.zip (1.2 KB, 702 views)
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Old 09/09/2012, 08:48   #2
 
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other useful release by you :P
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Old 09/09/2012, 13:47   #3
 
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ty tof
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Old 09/09/2012, 14:31   #4
 
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nice release and so helpful ,

what about making the sql query more accurate ?
I dont think it will affect too much but it would be better to link it by id's of the monsters .

especially here :
Quote:
set script_on_dead='set_flag("summoned",0)'
where level=1
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Old 09/09/2012, 14:47   #5
 
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im so lazy to make some order. i just want it working=)
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