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[_X,_Y]warp gate
Discussion on [_X,_Y]warp gate within the Rappelz Private Server forum part of the Rappelz category.
08/06/2012, 13:07
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#1
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[_X,_Y]warp gate
Hi to all .
can any one give me the _X and _Y to all warp gate dungeon cubrick to add in file etc_dungeon_prop.lua .
there are 39 qate .
like gate ID=60103
if prop_id == 60103 then
warp(97645, 29727, gv("layer") )
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08/06/2012, 14:30
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#2
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use BODY
go
select*from dbo.brain
where idea1 = '/position' and idea2 = '/run warp'
go
is it that hard ?
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08/06/2012, 14:39
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#3
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He is lazy
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08/06/2012, 15:17
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#4
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Quote:
Originally Posted by c1ph3r
He is lazy
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yes -_-
little hint demeter :
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08/06/2012, 15:31
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#5
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Quote:
Originally Posted by Strange2010
use BODY
go
select*from dbo.brain
where idea1 = '/position' and idea2 = '/run warp'
go
is it that hard ?
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Look who talk about use brain .Buy one and tell me how much the price .
Quote:
Originally Posted by c1ph3r
He is lazy
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I too lazy so much .
I know I can do it if I use random warp and /run notice(get_value('x'),get_value('y')) until I found the correct coord.
But if u have all coord can u give it to me because I very very lazy to do all that .
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08/06/2012, 16:17
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#6
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I did that in 7.3 times and the loading screens between the rooms were much longer with in the 7.3 "beginning" times (up to 1 minute for 1 warp...till now i don't know why ). It took me about 2 hours to get alle coordinates (top, bottom, left, right) and i won't give them to lazy guys like you because if you are to lazy to do this...you are only one of the next leechers^^
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08/06/2012, 16:45
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#7
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Quote:
Originally Posted by c1ph3r
I did that in 7.3 times and the loading screens between the rooms were much longer with in the 7.3 "beginning" times (up to 1 minute for 1 warp...till now i don't know why ). It took me about 2 hours to get alle coordinates (top, bottom, left, right) and i won't give them to lazy guys like you because if you are to lazy to do this...you are only one of the next leechers^^
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as u like body .
but u took 2 H to do all coordinates is very long time and u are not bored .
OK . I will take other solution and do it in my way
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08/06/2012, 18:29
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#8
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[QUOTE=DeMeTR;18070412]Look who talk about use brain .Buy one and tell me how much the price .
QUOTE]
srry to dissapoint you , but i don't even know you
and btw you can warp to the wrong coords like the picture then move to every room
then use this picture
so wth is wrong with this ?
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08/06/2012, 18:46
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#9
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HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
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u have erreur in function on_create_cubric_instance( layer )
try to fix it
use set_flag
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08/06/2012, 20:26
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#10
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Quote:
Originally Posted by DeMeTR
HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
+
u have erreur in function on_create_cubric_instance( layer )
try to fix it
use set_flag
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no comment
it is just 2 lines to fix the function you are saying and , in fact , there isn't an error , because it is missing
instead of arguing with me , you could have done what you want (the gates) in the time you spent arguing
stop it and look at what i gave you up there
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08/06/2012, 23:28
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#11
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so easy i will give you an example of the missing portals
elseif prop_id == 60151 then
warp(100966, 29928, gv("layer") )
elseif prop_id == 60109 then
warp(97645, 30967, gv("layer") )
now you have to use your brain
hint: there are another 5 missing props in xijezu files
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08/07/2012, 08:56
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#12
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Quote:
Originally Posted by DeMeTR
HHHHH .
u must buy a Brain
u can warp to any room if u deactivate cubric instance from db until u finish all coord.activate the cubric instance.
+
u have erreur in function on_create_cubric_instance( layer )
try to fix it
use set_flag
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Even if it is activated you can warp to every room. You only have to choose the correct layer. No reason to deactivate.
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