I have a problem with the hidden dungeons and the instance(cubric+volc)
when i enter the hidden dungeon everything is fine all the mobs are good
the boss are there , but i can use all the feathers + when i dc i stay there!
and the instance i cant use fethears but when i dc i stay ther
I've checked my 7.4 Newmaps and they're working 100% with the 7.3 gameserver but not with 7.4
You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
thanx , but in the cubric mobs go out of the mab if you wait 2 minutes ,how can i fix that?
about the hidden dungeons i gues the problem from the world location right?
Quote:
Originally Posted by Xijezu
You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
there's a problem when i dc in cubric flag goes 0 -_-
so the log_in function wont work.
--fixed
If you're using the lua files in the 7.4 release thread, cubric won't work correctly. You can't just do a simple warp into the dungeon. You should be using warp_to_instance_dungeon(30000) to do the initial warp into it since that will tell the gs to setup the instance correctly. I haven't tried feathers but parties work as expected and you're warped out if you are disconnected.
Here's a function I created that does the confirmation window and testing. I call it from the correct spot in the warp_gate function (id = 60101).
Code:
function enter_cubric()
local job_depth = get_value('job_depth')
local party_id = get_value('party_id')
if job_depth >= 3 then
if party_id == 0 then
cprint( "@9831" )
else
cprint( "@9830" )
dlg_special("confirm_window","warp_to_instance_dungeon(30000)",sconv("@9825", "#@dungeon_name@#","@80030000"))
end
else
--FIX THIS!!
cprint( "<#6DD66D>You must be a Master Class to enter this dungeon!" )
end
end
If you're using the lua files in the 7.4 release thread, cubric won't work correctly. You can't just do a simple warp into the dungeon. You should be using warp_to_instance_dungeon(30000) to do the initial warp into it since that will tell the gs to setup the instance correctly. I haven't tried feathers but parties work as expected and you're warped out if you are disconnected.
Here's a function I created that does the confirmation window and testing. I call it from the correct spot in the warp_gate function (id = 60101).
Code:
function enter_cubric()
local job_depth = get_value('job_depth')
local party_id = get_value('party_id')
if job_depth >= 3 then
if party_id == 0 then
cprint( "@9831" )
else
cprint( "@9830" )
dlg_special("confirm_window","warp_to_instance_dungeon(30000)",sconv("@9825", "#@dungeon_name@#","@80030000"))
end
else
--FIX THIS!!
cprint( "<#6DD66D>You must be a Master Class to enter this dungeon!" )
end
end
Thanx , but when i use the warp_to_instance_dungeon(30000) The party Problem still existing wich i can destroy party , create party , invite someone in the cubric ( in official i cant destroy party or invite someone while i'm in the cubric)
also the mobs in the dungeon are moving out of the map , i gues there's something missing .
Thanx , but when i use the warp_to_instance_dungeon(30000) The party Problem still existing wich i can destroy party , create party , invite someone in the cubric ( in official i cant destroy party or invite someone while i'm in the cubric)
also the mobs in the dungeon are moving out of the map , i gues there's something missing .
hmm , i got that from the rdb files
now i understand how can't i disband party in dungeon
EDIT: 5405045 did u edit the etc_dungeon_prop.lua ? cause the vulcanus doesnt work for me using xijezu's files ( i tried playing a bit in that file and all i got is access to 1st floor , 2nd floor , 1 room in 3rd floor )
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