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Hidden Dungeons + Instance problem

Discussion on Hidden Dungeons + Instance problem within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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Hidden Dungeons + Instance problem

Hello everyone

I have a problem with the hidden dungeons and the instance(cubric+volc)
when i enter the hidden dungeon everything is fine all the mobs are good
the boss are there , but i can use all the feathers + when i dc i stay there!
and the instance i cant use fethears but when i dc i stay ther
I've checked my 7.4 Newmaps and they're working 100% with the 7.3 gameserver but not with 7.4
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Old 07/21/2012, 21:54   #2


 
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You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
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Old 07/21/2012, 22:10   #3
 
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Quote:
Originally Posted by Xijezu View Post
You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
thanx , but in the cubric mobs go out of the mab if you wait 2 minutes ,how can i fix that?
about the hidden dungeons i gues the problem from the world location right?

Quote:
Originally Posted by Xijezu View Post
You have to set flags while entering the Instance, in the on_login.lua you'll create a simple function like
if get_flag("is_in_instance") == 1 then warp(hori) end
there's a problem when i dc in cubric flag goes 0 -_-
so the log_in function wont work.
--fixed
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Old 07/21/2012, 23:57   #4
 
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you are using 7.3 game server ?
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Old 07/22/2012, 00:02   #5
 
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Quote:
Originally Posted by Strange2010 View Post
you are using 7.3 game server ?
Read My post i'm using 7.4 with problems
7.3 is working 100%
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Old 07/22/2012, 00:24   #6
 
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If you're using the lua files in the 7.4 release thread, cubric won't work correctly. You can't just do a simple warp into the dungeon. You should be using warp_to_instance_dungeon(30000) to do the initial warp into it since that will tell the gs to setup the instance correctly. I haven't tried feathers but parties work as expected and you're warped out if you are disconnected.

Here's a function I created that does the confirmation window and testing. I call it from the correct spot in the warp_gate function (id = 60101).

Code:
function enter_cubric()
	local job_depth = get_value('job_depth')
	local party_id = get_value('party_id')
	
	if job_depth >= 3 then

		if party_id == 0 then
			cprint( "@9831" )
		else
			cprint( "@9830" )
			dlg_special("confirm_window","warp_to_instance_dungeon(30000)",sconv("@9825", "#@dungeon_name@#","@80030000"))
		end

	else

		--FIX THIS!!
		cprint( "<#6DD66D>You must be a Master Class to enter this dungeon!" )

	end
end
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Old 07/22/2012, 00:58   #7
 
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Quote:
Originally Posted by Pyrok View Post
If you're using the lua files in the 7.4 release thread, cubric won't work correctly. You can't just do a simple warp into the dungeon. You should be using warp_to_instance_dungeon(30000) to do the initial warp into it since that will tell the gs to setup the instance correctly. I haven't tried feathers but parties work as expected and you're warped out if you are disconnected.

Here's a function I created that does the confirmation window and testing. I call it from the correct spot in the warp_gate function (id = 60101).

Code:
function enter_cubric()
	local job_depth = get_value('job_depth')
	local party_id = get_value('party_id')
	
	if job_depth >= 3 then

		if party_id == 0 then
			cprint( "@9831" )
		else
			cprint( "@9830" )
			dlg_special("confirm_window","warp_to_instance_dungeon(30000)",sconv("@9825", "#@dungeon_name@#","@80030000"))
		end

	else

		--FIX THIS!!
		cprint( "<#6DD66D>You must be a Master Class to enter this dungeon!" )

	end
end
Thanx , but when i use the warp_to_instance_dungeon(30000) The party Problem still existing wich i can destroy party , create party , invite someone in the cubric ( in official i cant destroy party or invite someone while i'm in the cubric)
also the mobs in the dungeon are moving out of the map , i gues there's something missing .

---
about the hidden dungeon how can i fix it ?
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Old 07/22/2012, 01:03   #8
 
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Quote:
Originally Posted by 5405045 View Post
Thanx , but when i use the warp_to_instance_dungeon(30000) The party Problem still existing wich i can destroy party , create party , invite someone in the cubric ( in official i cant destroy party or invite someone while i'm in the cubric)
also the mobs in the dungeon are moving out of the map , i gues there's something missing .

---
about the hidden dungeon how can i fix it ?
The Magic word is the WorldLocation database.
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Old 07/22/2012, 01:31   #9
 
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Quote:
Originally Posted by TheOnlyOneRaskim View Post
The Magic word is the WorldLocation database.
hmm , i got that from the rdb files
now i understand how can't i disband party in dungeon

EDIT: 5405045 did u edit the etc_dungeon_prop.lua ? cause the vulcanus doesnt work for me using xijezu's files ( i tried playing a bit in that file and all i got is access to 1st floor , 2nd floor , 1 room in 3rd floor )
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Old 07/22/2012, 01:39   #10
 
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Strange thing that there is a 7.3 Worldlocation with 7.4 Structure in the files
Attached Files
File Type: rar Worldlocation74.rar (70.2 KB, 508 views)
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Old 07/22/2012, 01:52   #11
 
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btw updating the world location wont solve the mobs in walls problem
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Old 07/22/2012, 01:59   #12


 
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Just turn Mob-wandering off, it's the easiest way.
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Old 07/22/2012, 02:34   #13
 
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Really thanx Guys ^^
--

about the mobs out of the walls how can i fix that i need a hint ^^"

Quote:
Originally Posted by Xijezu View Post
Just turn Mob-wandering off, it's the easiest way.
i did that but mobs are spawning out of the walls
i need another way
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Old 07/22/2012, 06:23   #14
 
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Mob-wandering off
Code:
N game.monster_wandering:0
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