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[Help] Volcanus work 10%...

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Old   #1
 
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[Help] Volcanus work 10%...

Hello guys,

I was wonderring... Why I can enter to volcanus dungeon (There is mobs) but I can't up to the nexts floor's ;There is not Door's ...


Thanks for helping ,
[Dev]Freezer



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I think you are using a 7.4 Client with a 7.3 Gameserver. Quests and Mapfiles have changed in 7.4. All Vulcanus Quests are missing in the 7.4 Files and it looks like the Eventareas were removed from the Mapfiles to start the quests. I think NFlavor changed the complete Vulcanus Functions. There are new Interface Windows for the Vulcanus Run in the 7.4 Client.

1. Update your 7.3 Mapfiles to 7.4 except m012_001.nfm and m012_001.nfe. These are the Vulcanus Mapfiles and you have to keep the 7.3 ones in your newmap folde.
2. Use a 7.3 Client with 7.4 Resources BUT don't put the 7.4 QuestResource in the Client-Resourcefolder. The client must use the 7.3 Questresource. (You can use the DF Resource Files if you do not know how to create your own Resources. It will work with the DF Resources)

If you had done this Vulcanus will work and you can import 7.4 Content like the Cubric Dungeon. You have to keep the 7.3 Vulcanus Quests in your DB too!


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Quote:
Originally Posted by c1ph3r View Post

1. Update your 7.3 Mapfiles to 7.4 except m012_001.nfm and m012_001.nfe. These are the Vulcanus Mapfiles and you have to keep the 7.3 ones in your newmap folde.

If you had done this Vulcanus will work and you can import 7.4 Content like the Cubric Dungeon. You have to keep the 7.3 Vulcanus Quests in your DB too!

For 1. , u speak about the Files server ==>Resource==>Map ?? How can I update it from 7.3 to 7.4 Any way ?
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There is only a newmap folder in the server bin.

Dump them from the 7.4 Client or search for them in the forum.


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Quote:
Originally Posted by c1ph3r View Post
There is only a newmap folder in the server bin.

Dump them from the 7.4 Client or search for them in the forum.

Humm...Okey Thanks .
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i can press on cubric dungeon cube but it doesn't teleport me to any where
any clue how to fix it ?
also the Doors which teleport you from volcano to out side are not event appearing but everything else is working correctly in volcano
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Quote:
Originally Posted by 5405045 View Post
i can press on cubric dungeon cube but it doesn't teleport me to any where
any clue how to fix it ?
also the Doors which teleport you from volcano to out side are not event appearing but everything else is working correctly in volcano

You are using 'New files server' Posted by RappelzProject ??.

Because in this files Cubric doesn't work , so ...
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Quote:
Originally Posted by [DEV]Delta- View Post
You are using 'New files server' Posted by RappelzProject ??.

Because in this files Cubric doesn't work , so ...
no i'm using mixed db between al7rob and darknessfight
wich database support cubric dungeon ??
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Quote:
Originally Posted by 5405045 View Post
no i'm using mixed db between al7rob and darknessfight
wich database support cubric dungeon ??
If you are able to click on the Dungeon Gate it's not a DB issue. You have to fix it in your .luas
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Quote:
Originally Posted by c1ph3r View Post
If you are able to click on the Dungeon Gate it's not a DB issue. You have to fix it in your .luas
thanks , yes i can press on it
if there's already created lua for the cubric post it here plese
or i'll just make it my self .
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Quote:
Originally Posted by 5405045 View Post
thanks , yes i can press on it
if there's already created lua for the cubric post it here plese
or i'll just make it my self .
You can fix it in: ETC_dungeon_prop

It's in the function warp_gate. You can add this at the end of the function:

elseif prop_id == 60101 then
warp(97303,30113, gv("layer") )

It will activate the first gate and you can port into the first room of the dungeon. After that you can use the "warp" command to warp to every room. You have to play a little bit around with the coordinates to get into the rooms but you can see them on the map. Type position to get your coordinates.

After that go to your dbo.FieldpropResource and search for the correct prop_id's. Now you can add all needed warp-points to the function.
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Quote:
Originally Posted by c1ph3r View Post
You can fix it in: ETC_dungeon_prop

It's in the function warp_gate. You can add this at the end of the function:

elseif prop_id == 60101 then
warp(97303,30113, gv("layer") )

It will activate the first gate and you can port into the first room of the dungeon. After that you can use the "warp" command to warp to every room. You have to play a little bit around with the coordinates to get into the rooms but you can see them on the map. Type position to get your coordinates.

After that go to your dbo.FieldpropResource and search for the correct prop_id's. Now you can add all needed warp-points to the function.
i dont know how to thank you bro ^^
you've really helped me alotttt ^^
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I have full cubric...But why there is not the NPC's ??
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5405045 can you learn me @@

or make it on team viewer

Delta give me it please
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Quote:
Originally Posted by [DEV]Delta- View Post
I have full cubric...But why there is not the NPC's ??
They are only in the 7.4 NPC-Resource. You have to add the NPCResource to your Arcadia or check if the NPCs are deactivated.


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