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rappelz emulator
Discussion on rappelz emulator within the Rappelz Private Server forum part of the Rappelz category.
12/22/2011, 14:04
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#1
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Join Date: Feb 2011
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rappelz emulator
hello
i want to ask any ncarbon team member about the emu
how much the progress ?
i saw alot of pictures , keep going
maybe we make this thread to discussion about the emu
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12/22/2011, 15:16
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#2
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ok , i will wait along time
third class working? in the emu
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12/22/2011, 15:46
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#3
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Join Date: Jul 2011
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-.- this question is a fail
YES it is. It would also be working if you'd get some hours of your time into studying the db.. connecting the skills inside the SkillTree table and getting them some lvl up..
Still, no new skills
BUT: a new progress
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12/22/2011, 15:50
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#4
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not fail*
every one want to know what changes will happen in the emulator
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12/22/2011, 15:56
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#5
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Join Date: May 2011
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only pyrok knows when it will be released.
That's why you shouldn't ask this again :P
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12/22/2011, 15:56
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#6
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....
The thing has been said sooo much
USE SEARCH
-- an emulator is going to be the same status as the official servers - so it will be 7.2/7.3 like, the rest depends on the server hosts/admins..
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12/22/2011, 16:06
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#7
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i saw pictures for someone from the team for emu , alot of things work such as skill bar and many new skill like luna skill
just we wait pyrok until he release the emu
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12/22/2011, 16:34
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#8
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Quote:
Originally Posted by MuStA2222
only pyrok knows when it will be released.
That's why you shouldn't ask this again :P
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Correction:
Not even Pyrok knows the release date. Why? Because it isn't finished. So like everyone else is saying just don't ask. The Emulator won't be released here anway.
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12/23/2011, 03:44
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#9
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Join Date: Jun 2009
Posts: 64
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dass der emu hier in elite nicht released wird verstehe ich da ne menge leute nur nehmen und net selber versuchen was auf die reihe zubekommen
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12/23/2011, 06:46
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#10
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Some of the developers closer to Pyrok know a "somewhat" release date but won't say anything about it. Though from what I've seen it's looks pretty good a few smaller glitches they're having have to do with the Lak system which is being worked on at the moment and smaller things.
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12/23/2011, 12:33
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#11
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Quote:
Originally Posted by speedy-nl
sorry to disappoint you but nor pyro/neo/jw or myself have totaal no idea when it will be finish
and those smaller glitches like lak ?, thats only 1 of the many we found so far
we are debugging those things that are implented atm, but we have still a long way to go
like i say before, release date is unknow
sample this is wat you see, but it dont mean everything works like intended
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what a sexy pictures keep going guy i think you near the finish
and lmao i loved your "working-master-skilltree" lol ^_^
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12/23/2011, 13:42
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#12
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Quote:
Originally Posted by speedy-nl
sorry to disappoint you but nor pyro/neo/jw or myself have totaal no idea when it will be finish
and those smaller glitches like lak ?, thats only 1 of the many we found so far
we are debugging those things that are implented atm, but we have still a long way to go
like i say before, release date is unknow
sample this is wat you see, but it dont mean everything works like intended
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Keep up the good work :P
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12/23/2011, 13:55
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#13
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Nice job 0.o
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12/23/2011, 14:25
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#14
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BTW Thanks Speedy-NL for disabling your PM's and cutting any chance of communication between me and Pyrok that's cool. Now will you please do as I very nicely asked in the very first PM and ask Pyrok if Drow may have his E-mail address to continue the work on getting rid of int_divide_by_zero crashes. I would be very appreciative.
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12/23/2011, 16:32
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#15
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Drow, send me a PM on here. Speedy is right in that I don't give out my email (even the throw-aways I've used for rappelz-related sites).
Uebari - Lak's been implemented for A3, took maybe 15 minutes to add it.
Everyone else - No release date and it won't be released on here until this site decides to ban the idiots that can't be bothered to search before posting or pass things off as their own instead of the few that have actually contributed.
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