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Rappelz:Apocalypse

Discussion on Rappelz:Apocalypse within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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Rappelz:Apocalypse

Hey all,

I am part of the gpotato version of rappelz. During the completion of the new Master Class quests I had a bit of an idea that I'd like to implement in my pserver. The title is the intent of the general idea.

To implement it I'd need to do the following:

  • remove all monster spawns and replace with my own sprites
  • add custom if statements/for loops so that on death you return to the nearest city
  • remove teleporters and the bulk of NPCs
  • game starting dialogs that start on game commence (don't mind "hacking" it where instead of automatically you have to talk to an NPC like the current set-up)
  • Remove entire drops table/ gold drop
  • Change entire purchase set up to work through selling token items [considering pchips as a default option]
  • Have a starting pet choice (much like pokemon and choosing starters)

I have thought deeply into exactly what needs to be done and have drafted a plan. I am studying software engineer so I really would like to include this as experience and do have a fair bit of coding experience.

I am asking for guidance should I need it with regards to where I write my methods and where to remove certain sections of the database. I'll wait for a week for response and consider it to be a lone project otherwise.

Regards,
Aarontt
aarontt is offline  
Old 11/22/2011, 09:28   #2
 
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I guess since there's been quite a few views I'll break out the full idea. There's been a recent quest + navislamia is covered in zombies. These zombies 1 hit/2 hit kill but you can 1 hit/2 hit kill. The game will start on the trainee island, killing Zombies XD. You get a choice of ranged pet and +10 weapon (to make sure you one hit) and from then on it's Zombie killing madness. Each zombie drops a token which you later trade for upgrades on yourself and pets. Once you hit level 10 you get sent to HV where theres a bunch of merchants to support you. Then you're taken to the next zone (Horizon). You have to fight your way through ever increasingly difficult zombies (thinking of the last zone [Rondo to City of Ruins] as being a "Hell zone" where zombies actually can stun you from afar [no damage but scary as hell]). If you die you start back at the last town (Trainee Island -> Horizon -> Katan -> Rondo -> City of Ruins -> end game dialog).

That's the basic idea, how do people like it?
aarontt is offline  
Old 11/22/2011, 10:12   #3
 
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not bad
dominicrode is offline  
Old 11/22/2011, 10:19   #4
 
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Sounds like fun
AKRHK is offline  
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