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Private Server new fixs

Discussion on Private Server new fixs within the Rappelz Private Server forum part of the Rappelz category.

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Old   #1
 
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Exclamation Private Server new fixs

Hello, Has there been anything eles released to fix Empty String, AH, Names, Ursa (So you don't have to type into Command,) invisible mobs in ToA, how to spawn mobs and other fixs?
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Old 06/24/2011, 12:41   #2
 
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obviously you dont know how to use search. it has been posted so many times on multiple threads that the "fixes" you seek wont be released until the server is running and lag free.

i suggest waiting because the devs have real lives that are more important than pleasing everyone here.

gg
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Old 06/24/2011, 12:48   #3
 
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Originally Posted by testing12 View Post
obviously you dont know how to use search. it has been posted so many times on multiple threads that the "fixes" you seek wont be released until the server is running and lag free.

i suggest waiting because the devs have real lives that are more important than pleasing everyone here.

gg
I knew this... but it hard to keep up with if its been relised as... it gets loads of comments per day
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Old 06/24/2011, 16:17   #4
 
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I haven't had much time to work on the server the last few days, too many things going on in real life right now. At this point I'm still having problems getting quests working correctly without hanging the client constantly. I may end up having to disable the updates part of them and release as-is.

Regardless, once that is done, I'm done with working on the current server base. The next step is writing a server from scratch without using any gala code so it can be legal. I think that's the only realistic way to get the newer features to work correctly.
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Old 06/24/2011, 18:24   #5
 
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Originally Posted by Pyrok View Post
I haven't had much time to work on the server the last few days, too many things going on in real life right now. At this point I'm still having problems getting quests working correctly without hanging the client constantly. I may end up having to disable the updates part of them and release as-is.

Regardless, once that is done, I'm done with working on the current server base. The next step is writing a server from scratch without using any gala code so it can be legal. I think that's the only realistic way to get the newer features to work correctly.
maybe there would be less bugs going around too.

i for 1, appreciate the hard work you and everyone else is putting in to making this work. big thanks for the project and the information.
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Old 06/24/2011, 21:18   #6
 
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The server is already lag-free. You guys are very, very slow when it comes to reading and comprehending posts.
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Old 06/24/2011, 21:54   #7
 
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Quote:
Originally Posted by Pyrok View Post
I haven't had much time to work on the server the last few days, too many things going on in real life right now. At this point I'm still having problems getting quests working correctly without hanging the client constantly. I may end up having to disable the updates part of them and release as-is.

Regardless, once that is done, I'm done with working on the current server base. The next step is writing a server from scratch without using any gala code so it can be legal. I think that's the only realistic way to get the newer features to work correctly.
i feel ya m8 i hate winter but miss it cause i have so much more freetime during the summer everyones home from school so i dont have a lot of freetime recently ether
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Old 06/24/2011, 23:26   #8
 
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Originally Posted by speedy-nl View Post
realy , i dint now that
It doesn't take a ******' genius to fix it. Sell/trade/skill-up lag has been fixed on my server for...***, weeks I suppose.
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