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Mage Bot ? =(

Discussion on Mage Bot ? =( within the Ragnarok Online forum part of the MMORPGs category.

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Old   #1
 
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Also ich hab versucht meinen mage bei Smokies zu botten aber es kam nur

Quote:

Attacking : Smokie (0)
Target lost
Attacking : Boa (1)
Can`t reach damage or target , dropping target
Attacking : Worm Tail (1)
Can`t reach damage or target , dropping target
. . .
Hier ist meine Config
Quote:

attackAuto 3
attackAuto_followTarget 1
attackAuto_inLockOnly 0
attackAuto_onlyWhenSafe 0
attackAuto_party 1
attackMaxRouteDistance 100
attackMaxRouteTime 15
attackUseWeapon 0
attackDistance 3

. . .

attackSkillSlot_0_Fire Bolt
attackSkillSlot_0_dist 3
attackSkillSlot_0_hp_lower 0
attackSkillSlot_0_hp_upper 100
attackSkillSlot_0_lvl 3
attackSkillSlot_0_maxAggressives 0
attackSkillSlot_0_minAggressives 0
attackSkillSlot_0_maxCastTime 10
attackSkillSlot_0_minCastTime 0
attackSkillSlot_0_maxUses 0
attackSkillSlot_0_monsters Poporing,Boa,Worm Tail
attackSkillSlot_0_sp_lower 0
attackSkillSlot_0_sp_upper 100
attackSkillSlot_0_stopWhenHit 0
attackSkillSlot_0_stopWhenFrozen 0
attackSkillSlot_0_loopSlot

attackSkillSlot_1_Fire Bolt
attackSkillSlot_1_dist 3
attackSkillSlot_1_hp_lower 0
attackSkillSlot_1_hp_upper 100
attackSkillSlot_1_lvl 5
attackSkillSlot_1_maxAggressives 0
attackSkillSlot_1_minAggressives 0
attackSkillSlot_1_maxCastTime 10
attackSkillSlot_1_minCastTime 0
attackSkillSlot_1_maxUses 0
attackSkillSlot_1_monsters Smokie
attackSkillSlot_1_sp_lower 0
attackSkillSlot_1_sp_upper 100
attackSkillSlot_1_stopWhenHit 0
attackSkillSlot_1_stopWhenFrozen 0
attackSkillSlot_1_loopSlot
Hilfe !! =0
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Old 11/13/2004, 18:07   #2
 
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versuchs mal damit:

Code:
attackSkillSlot_0 Fire Bolt
attackSkillSlot_0_dist 10, 9, 8, 7, 6, 5, 4, 3, 2, 1
attackSkillSlot_0_hp_lower 100
attackSkillSlot_0_hp_upper 0
attackSkillSlot_0_lvl 3
attackSkillSlot_0_maxAggressives 0
attackSkillSlot_0_minAggressives 0
attackSkillSlot_0_maxCastTime 0
attackSkillSlot_0_minCastTime 1
attackSkillSlot_0_maxUses 0
attackSkillSlot_0_monsters Poporing,Boa,Worm Tail
attackSkillSlot_0_sp_lower 0
attackSkillSlot_0_sp_upper 0
attackSkillSlot_0_stopWhenHit 0
attackSkillSlot_0_stopWhenFrozen 0
attackSkillSlot_0_loopSlot
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Old 11/13/2004, 18:12   #3
 
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nee geht net
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Old 11/13/2004, 18:24   #4
 
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spiel mal mit der attackDistance bereich rum 3-8 sollte optimal sein

mhm mir fällt gerade auf.. versuchs hiermit:

Code:
attackSkillSlot_0 Fire Bolt
attackSkillSlot_0_dist 6
attackSkillSlot_0_hp_lower 1
attackSkillSlot_0_hp_upper 100
attackSkillSlot_0_lvl 3
attackSkillSlot_0_maxAggressives 0
attackSkillSlot_0_minAggressives 0
attackSkillSlot_0_maxCastTime 0
attackSkillSlot_0_minCastTime 1
attackSkillSlot_0_maxUses 0
attackSkillSlot_0_monsters Poporing,Boa,Worm Tail
attackSkillSlot_0_sp_lower 1
attackSkillSlot_0_sp_upper 100
attackSkillSlot_0_stopWhenHit 0
attackSkillSlot_0_stopWhenFrozen 0
attackSkillSlot_0_loopSlot
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Old 06/06/2006, 04:47   #5
 
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moin erstmal.
habe ein prob mit meinen bot einstellungen. er soll firebolt auf mons machen aber wiederrum andere verschonen *gg habe das so


Code:
attackSkillSlot Fire Bolt {
	lvl 10
	dist 6
	maxCastTime 100
	minCastTime 0
	hp
	sp > 10
	onAction
	whenStatusActive
	whenStatusInactive
	whenFollowing
	spirit
	aggressives
	previousDamage
	stopWhenHit 0
	inLockOnly 0
	notInTown 0
	timeout 0
	disabled 0
	monsters Flora,
	notMonsters Poporing
	maxAttempts 0
	maxUses 4
	target_whenStatusActive
	target_whenStatusInactive
	inInventory
}
aber es hilft nüx.. er versucht die mit mace anzugreifen, aber attack iss aus.. also steht er minuten lang nur doof rum. habe ich es falsch eingetragen oder so? muss das vil. an einer anderen stelle eingetragen werden?
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Old 06/06/2006, 06:07   #6
 
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du muss attackwith weapon oda so aus haben.
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Old 06/06/2006, 06:09   #7
 
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ja das habe ich ja

Code:
attackUseWeapon 0
das ist es doch oder? geht nämlich so auch nicht
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Old 06/06/2006, 09:57   #8
 
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@7even Du hast ja auch nur eingestellt das die monster nicht mit firebolt angegriffen werden, aber du musst noch in der mon_control ändern das er das vich überhaupt nicht angreifen soll.
Ausserdem muss man bei notmonster eigentlich nix machen wenn man was bei monster hat, denn dann greift er nur die monster an die bei monster stehen.

@Tails Du solltest attackSkillSlot_0_maxUses 0 auf etwas höheres als 0 stellen.
Ausserdem benutz lieber openkore Dann kann ich dir beim nächstenmal sicher mehr helfen.
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Old 06/06/2006, 11:30   #9
 
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hmmm danke für die antwort.. aber.... bei der control konnt ich noch erraten, was wo hinkommt auch durch ein tut hier im forum. aber bei der mon control versagt es dann.. auch wegen teilweise fehlenden englisch kenntnisse <<

wo müsste ich hier z.B poporinge eintragen?

Code:
# This file allows specific AI control for certain monsters
# Syntax&#58;
# &#60;monster> &#60;attack> &#60;teleport> &#60;search> &#60;skillcancel> &#60;lv> &#60;joblv> &#60;hp> &#60;sp> &#60;weight>
#
# &#60;monster>&#58; Name of monster as found in monsters.txt &#40;not case sensitive&#41;
#
# &#60;attack>&#58;
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 1 means to always auto-attack this monster.
# 0 means to leave the monster alone, unless it attacks you.
# -1 means to leave the monster alone, even if it attacks you.
#
# &#60;teleport>&#58; Put a 1 to teleport if the monster is on the screen,
# or 2 to teleport if the monster attacks you.
# This is only used in auto-attack mode.
#
# &#60;search>&#58; Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# &#60;skillcancel>&#58; Set to 1 if you want to interrupt spells casted by this
# monster.
#
# &#60;lv>&#58; Only auto-attack this monster if your level is higher than the
# specified level.
#
# &#60;joblv>&#58; Only auto-attack this monster if your job level is higher than
# the specified level.
#
# &#60;hp>&#58; Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# &#60;sp>&#58; Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# &#60;weight>&#58; Counts this monster as the specified amount aggressives. Supports floating point numbers &#40;eg 1.8237402&#41;.
# Example&#58;
#	&#40;config.txt&#41;
#	teleportAuto_minAggressives 6
#	teleportAuto_minAggressivesInLock 6
#
#	&#40;mon_control.txt&#41;
#	Hydra 1 0 0 0 0 0 0 0 0.2
#	Merman 1 0 0 0 0 0 0 0 2
#
#	If there's five hydras and two sword fish attacks the bot, it won't
#	teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
#	However, two marcs and two merman will make it tele away because
#	it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to&#58;
# &#60;attack> = 1

# Don't attack ant eggs
Ant's Egg 0 0 0
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Old 06/06/2006, 14:15   #10
 
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da is doch nen beispiel Dont attack anteggs Ant's Egg 0 0 0
Also musst du Poporing 0 0 0 da drunterschreiben (wenn du KEINE poporings angreifen willst).
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Old 06/06/2006, 17:24   #11
 
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achso ja.. ups xD
funzt einwandfrei. danke
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Old 06/06/2006, 19:48   #12
 
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hättest du das openkore manual gelesen hättest jetzt nich fragen müssen ^^"
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Old 06/07/2006, 15:29   #13
 
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Quote:
Originally posted by Neli@Jun 6 2006, 19:48
hättest du das openkore manual gelesen hättest jetzt nich fragen müssen ^^"
Quote:

auch wegen teilweise fehlenden englisch kenntnisse <<
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Old 06/07/2006, 15:33   #14
 
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, übersetzer xD
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Old 06/07/2006, 15:46   #15
 
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Ist mal langsam gut hier.
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