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Sending Packets
Discussion on Sending Packets within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.
10/05/2011, 02:28
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#271
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what tools do you use for recording packets ? I remember Interest07 said the packets was retreived before it got encrypted.
can anyone experienced in this share the tools for doing that ? it's very convenient to have a lot of useful packets collection for doing stuffs instantly.
I ever tried using wpepro in other game but it has a lot of packets (send/receive), how do you know which packet is for doing what
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10/05/2011, 09:51
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#272
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Yeah, you can "copy" packets out of recv buffer after they are decrypted and decompressed.
Sorry, I never share any of my tools - i'm a capitalistic ******* in that direction.
WPE wont work here - it analyses packets in direct recv buffer and send buffer, not en/decrypted ones. Hence useless sadly.
Cheers
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10/05/2011, 11:04
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#273
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THought I posted what I use in thsi thread somewhere... hmm
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10/05/2011, 13:33
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#274
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Quote:
Originally Posted by Sᴡoosh
Yeah, you can "copy" packets out of recv buffer after they are decrypted and decompressed.
Sorry, I never share any of my tools - i'm a capitalistic ******* in that direction.
WPE wont work here - it analyses packets in direct recv buffer and send buffer, not en/decrypted ones. Hence useless sadly.
Cheers
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ahaha you've all been much helpful with offsets alone and sharing some other useful stuffs though
and yea WPE kinda give nothing, it's like giving packets from an entirely different game lol, maybe because it's decrypted and compressed like you said.
Quote:
Originally Posted by Interest07
THought I posted what I use in thsi thread somewhere... hmm

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at post #239 using MHS ? is that a script to run in MHS ? I ever tried MHS and I don't understand much using it, I'll give it a try again later
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10/05/2011, 17:27
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#275
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Quote:
Originally Posted by Smurfin
ahaha you've all been much helpful with offsets alone and sharing some other useful stuffs though
and yea WPE kinda give nothing, it's like giving packets from an entirely different game lol, maybe because it's decrypted and compressed like you said.
at post #239 using MHS ? is that a script to run in MHS ? I ever tried MHS and I don't understand much using it, I'll give it a try again later
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yeah you set a breakpoint in MHS on the sendpacket function address, and set it to run a script with param 1 when the breakpoint hits. You should have the script editor opened and it should output the packets (non encrypted) there in the output section.
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11/16/2011, 07:08
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#276
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was the packet for acceptquest/HandInQuest changed after genesis patch ?
it doesnt seem to be working after genesis patch, the startnpcdialogue is still working fine though.
*edit*
HandInQuest is still working, it's acceptQuest which is not working.
If anyone has a working acceptQuest, plz post it here
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01/08/2012, 12:51
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#277
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Thanks for such a large base of packets, it really helps much =)
But I can't understand, how to set up a catshop? There is only one packet here related to this, which opens initial catshop window. I tried to use packet sniffer then, but couldn't get other related packets. Any help appreciated =)
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02/04/2012, 01:05
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#278
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Interest07
Could you teach me how to capture and edit data packets in the Brazilian servers so my goal and I'm starting learning studies in computer science and all knowledge at this point and little
help me if I would be very grateful
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02/12/2012, 04:13
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#279
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This has a lot of potential for my little bot that i'm currently developing.
Unfortunately i's a bit stuck in real base address; I can't seem to find any useful hints for what it is and how to find it.
Is there any guide, list or anything that i can use to find real base address?
any help will be highly appreciated.
many thanks
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02/12/2012, 09:10
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#280
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Quote:
Originally Posted by atelarie
This has a lot of potential for my little bot that i'm currently developing.
Unfortunately i's a bit stuck in real base address; I can't seem to find any useful hints for what it is and how to find it.
Is there any guide, list or anything that i can use to find real base address?
any help will be highly appreciated.
many thanks
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if you look for your player MP for example, you'll find an offset 'chain' as follows:
Code:
MP = [[[[realBaseAddress] + 0x1C] + 0x34] + 0x494]
That should tell you enough I hope
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02/13/2012, 03:39
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#281
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[QUOTE=That should tell you enough I hope  [/QUOTE]
bullseye! thanks interest07 you're the man.
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02/13/2012, 13:30
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#282
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@Interest07, do you have equipped weapon's durability offset ?
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02/14/2012, 10:24
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#283
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Quote:
Originally Posted by Smurfin
@Interest07, do you have equipped weapon's durability offset ?
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Code:
currentDur = [[[[[[[realBaseAddress] + 0x1C] + 0x34] + 0xCB0] + 0xC] + 0x0] + 0x68]
maxDur = [[[[[[[realBaseAddress] + 0x1C] + 0x34] + 0xCB0] + 0xC] + 0x0] + 0x6C]
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02/14/2012, 11:50
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#284
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tks Interest07, just about time before PWI gets upgraded to Descent tomorrow.
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02/14/2012, 19:34
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#285
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Quote:
Originally Posted by Smurfin
tks Interest07, just about time before PWI gets upgraded to Descent tomorrow.
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wait. PWI as in PW International or PWI as in PW Indo? I'm a bit lost in the abbreviation used in this forum.
Interest07 thanks for the durability tip. currently i'm using a timer and a guestimate to switch weapons. now i can flush my guestimate down the drain.
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