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Sending Packets

Discussion on Sending Packets within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.

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Old 10/23/2010, 15:32   #76
 
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Quote:
Originally Posted by BuBucekTop View Post
Interest07, It's not so easy with skill-casting packet. You wrote:
Code:
Func useSkill($skillId, $targetId, $pid)
	;uses the specified skill on the target. Pass your own
	;Id if you wish to use buffs. When teleporting targetId
	;is the targeted city.
	local $packet, $packetSize

	$packet = '2900'
	$packet &= _hex($skillId)
	$packet &= '0001'
	$packet &= _hex($targetId)
	
	$packetSize = 12
	
	sendPacket($packet, $packetSize, $pid)
EndFunc
I've tried it using a priest on PW-RU and found that I have to write $packet &= '0701' instead of $packet &= '0001'.

Weird, yeah ? Don't you know what [0001 / 0701] in this means ?
I'm sorry, I can't reproduce that on either PWI or PW MS. Must be native to the russian version then oO

on PWI and PW-MS it is just 0001
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Old 10/24/2010, 03:00   #77
 
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how to make bot using this sending packet function or join it with MHS ?
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Old 10/24/2010, 08:28   #78
 
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You make a bot using these functions just like you'd making any other bot :P

Usually a main loop in which it checks what action to take next (i.e. go town town to restock pots / repair, move to grnding spot, find next mob to kill, kill mob, use pots if needed, etcetera). These functions are only to help you perform those tasks, the actual base bot structure isn't helped by them.
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Old 10/26/2010, 22:49   #79
 
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Hey this is very very very VEEERYYY cool and everything is working fine on PWI
But can anybody tell me how to get out the $uniqueItemId and the $itemTypeId out of the memory?
I found something called ItemListBase in the memory at 00A107EC but this isnt usefull it seems ^^"
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Old 10/27/2010, 08:45   #80
 
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the list of the items on the ground can be found at the same offsets as for the , so I don't have to bother explaining it here
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Old 10/27/2010, 12:39   #81
 
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Are you sure the offsets are working???
Cause how I use them everything went wrong xD
How do I use the offsets right?
I tipp: BaseAddress + Offset
For example: BaseAddress + Offset(PlayerHP) / 00A5BFCC + 46C
But I get a number over 4 Million O_O
This cant be right or di I use the offset in a wrong way?
P.S: The given BaseAddress on the russian site isnt working to...
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Old 10/27/2010, 13:46   #82
 
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No i meant the structure / offsets for the item list there is correct, not all the other offsets/addresses :P
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Old 10/28/2010, 08:48   #83
 
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Quote:
Originally Posted by Interest07 View Post
useItem with $equip = 1, $index = 0xC, flyMountId is well whatever yor flymount id is.
makes you start/stop flying.
hi again Interest07, I just tried useItem with $equip=1 , $index=0xC and start flying really start flying, of cuz , but how to stop flying, is by changing $equip=0 supposed to make it drop off flying ? because I tried that and it still kept flying with the wings.

I'd like to be able to move anywhere by flight, on foot, or on mount if possible, but I can't turn off flying.
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Old 10/28/2010, 11:04   #84
 
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Send the same packet to stop flying :P

the "equip=1" is to indicate that the index you are using is from your equipment as opposed to your inventory.
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Old 10/28/2010, 11:41   #85
 
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ohh lawl, it's working using the same packet, sorry for the silly question, I didn't think that just now, tricky 0 & 1 number
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Old 11/07/2010, 01:45   #86
 
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Good stuff you got there Interest. I should try to convert your autoit code to C++. Wish I could use those functions in C++.
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Old 11/07/2010, 08:57   #87
 
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I did convert them to C# if that's any help?
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Old 11/07/2010, 17:32   #88
 
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Of course, is it in the prophet-bot thread? Read all the send packet thread and found nothing.
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Old 11/07/2010, 22:27   #89
 
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Oh, I haven't posted that yet. But I'll look up the code and post that tomorrow
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Old 11/08/2010, 20:56   #90
 
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Quote:
Originally Posted by Interest07 View Post
Oh, I haven't posted that yet. But I'll look up the code and post that tomorrow
Thx a lot m8, really appreciated .
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