updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
updating status: nick character
WQ Bot Flooding
Preserved bugs:
The quest window does not disappear when taking the quest
And when a character rises up taking the quest is a feeling that this was used wallhack, raised the camera, the character is below, after some time the character appears on the flight and was flying towards
ya change the logActivities=1 in the .ini from 1 to 0
Forgot to change that before I uploaded it
The other things aren't really bugs. Well, they are not important for functionality at least. The position your camera goes to is where the server knows you are, I just haven't been updating your position client side. Quest window being open doesn't really matter as the server doesn't know about it
Ahaha, it was useful when I was debugging, I'd have 5 chars doing WQ at same time to generate more NPC visits, but it was hard to figure out where it got stuck without logs
Hey sounds very good but I dont had the time to test it at the moment :/
Can you tell me what script language this is?
Look a bit like AutoIT but I'm not sure
Edit:
WUUT?!?!
This is written with AutoHotKey WOW amazing! *thumbs up*
I created a little offsetfinder that you have to place in the same folder as your elementclient.exe It should take a few seconds before it generates a file with the offsets.
Quote:
Originally Posted by kulas2k2
hi, it would fly to the npc but it doesnt select the quest..
Did you update the NPCids to reflect the ones in your version?
@Makeesh yes lol, I like AHK It's inconvenient to use here though, because everybody else uses AutoIt