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PW Descent offsets (ver.612+)

Discussion on PW Descent offsets (ver.612+) within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.

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Old 03/22/2012, 18:16   #31
 
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Quote:
Originally Posted by dumbfck View Post
Yep, 0x74 points to the currently focused window, whereas 0x2D8 / 0x3C0 are the 'fixed' window offsets.
You'll find that if, for example, you open your inventory and focus on it, your offsets for the AH window won't work as 0x74 will be pointing to the inventory window.
But yeah, if you only have the AH window open, which most of the time would probably be the case if you're making an AH scanner, then 0x74 will work ^_^
yay, tested, and working like u says, with another window in focus 0x74 dont work, u can have open as much windows like u want but AH window must have focus, now i know why sometimes my AH scan dont work, ty
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Old 03/23/2012, 17:10   #32
 
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Quote:
Originally Posted by Sᴡoosh View Post
New Buy packet :

Code:
  lPacket.len := 50;
  lPacket.buf[0] := $25;
  lPacket.buf[1] := $00;

  lPacket.buf[2] := $01;
  lPacket.buf[3] := $00;
  lPacket.buf[4] := $00;
  lPacket.buf[5] := $00;

  lPacket.buf[6] := $28;
  lPacket.buf[7] := $00;
  lPacket.buf[8] := $00;
  lPacket.buf[9] := $00;

  Fillmemory(@lPacket.buf[10], 24, $00);

  lPacket.buf[34] := $01;
  lPacket.buf[35] := $00;
  lPacket.buf[36] := $00;
  lPacket.buf[37] := $00;

  copymemory(@lPacket.buf[38], @ID, sizeof(Cardinal));
  copymemory(@lPacket.buf[42], @Shopindex, sizeof(Cardinal));
  copymemory(@lPacket.buf[46], @Number, sizeof(Cardinal));
erm, by a quick look on yours and interest07 buy packet:
what is different then the lenght ?

Quote:
Func buyItem($itemTypeId,$shopIndex,$amount)
local $packet, $packetSize
$packet = '2500'
$packet &= '01000000'
$packet &= '1c000000' ;nBytes following
$packet &= '00000000'
$packet &= '00000000'
$packet &= '00000000'
$packet &= '01000000' ;nDifferent items being bought
$packet &= _hex($itemTypeId)
$packet &= _hex($shopIndex)
$packet &= _hex($amount)

$packetSize = 38
sendPacket($packet, $packetSize, $PROCESS_ID)
EndFunc ;==>
your = $28 is 1c in hex.

since the buy packet i use from interest07 no longer work, i try to find out why by looking on your packet, but it seams i miss the point
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Old 03/23/2012, 17:27   #33
 
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$28 is 0x28 (Delphi hex representation). That, and the new bytes in the middle, are the only difference.
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Old 03/23/2012, 18:04   #34
 
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hi swoosh,
u mean the Fillmemory(@lPacket.buf[10], 24, $00);
is it not the same like the 24 x 0 at interest07 packet ?
Quote:
$packet &= '00000000'
$packet &= '00000000'
$packet &= '00000000'
vielleicht sollte ich mir das ansehen wenn ich weniger wodka-e getrunken habe
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Old 03/23/2012, 19:22   #35
 
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Ja wahrscheinlich

No, the 24 x 0 can't be seen like that. 2 x 0 is one byte. So each of Interest's rows represent a standard DWORD type. There are three rows, that makes it 4 x 3 = 12 bytes, wheras "my" packet is 24 bytes Just add another three rows, change the 0x28, and you should be fine.

Cheers
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Old 03/23/2012, 19:31   #36
 
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omg...*patsch* prost
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Old 04/05/2012, 10:10   #37
 
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Sorry for nub question, but how are these offsets used? how would I use them for a bot since all the bots seem to use decimal format? A converter would work but im not understanding how to add the sections together with the info provided. Can someone provide a quick explanation or point me to one? Thanks
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Old 04/05/2012, 16:49   #38
 
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Quote:
Originally Posted by -h4x0r- View Post
Sorry for nub question, but how are these offsets used? how would I use them for a bot since all the bots seem to use decimal format? A converter would work but im not understanding how to add the sections together with the info provided. Can someone provide a quick explanation or point me to one? Thanks
take a look here:

there a lot great threads were im sure you find all needed answers or some source codes to see how its working
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Old 04/06/2012, 00:27   #39
 
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Can someone confirm these offsets i'm getting for Perfect world international


[Perfect_World_Base_Address_In_Decimal]
Application_Title=Element Client
Base_Address=10824364
[Custom_32_Offsets_In_Decimal]
HP_OffSet=1172
MaxHP_OffSet=1244
MP_OffSet=1176
MaxMP_OffSet=1248

I am trying to use smurfit 1.8 and win7

I triple checked been reading here for a while i just want an auto pot cant help feeling i am missing something simple

I know the game is dead but my kids bugging me pm me or write here i oh yeah need to work with multi client
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Old 04/20/2012, 12:30   #40
 
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Thumbs up

Quote:
Originally Posted by Sinny121 View Post
Can someone confirm these offsets i'm getting for Perfect world international


[Perfect_World_Base_Address_In_Decimal]
Application_Title=Element Client
Base_Address=10824364
[Custom_32_Offsets_In_Decimal]
HP_OffSet=1172
MaxHP_OffSet=1244
MP_OffSet=1176
MaxMP_OffSet=1248

I am trying to use smurfit 1.8 and win7

I triple checked been reading here for a while i just want an auto pot cant help feeling i am missing something simple

I know the game is dead but my kids bugging me pm me or write here i oh yeah need to work with multi client
How do i get those offsets?Thx in advance
P.S. they work for me, but don`t want to target next monster
i think need Target_OffSet=?????
When i start bot with these offsets, he add Target_OffSet=2568 what is the problem???
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Old 04/30/2012, 19:22   #41
 
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Guys, how can i get white named ppl? I need a filter for non-pk (blue named). Is there offset for this where i can read required value? Thx
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Old 04/30/2012, 23:06   #42
 
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There sure is

[[playerBase]+0x5E8]

If it's 0 they're not in PK mode, if it's 1 they are.

Getting the actual colour is a bit trickier as it involves injecting a function, but as you only wanted PK = yes or no, this answer should suffice.
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Old 05/01/2012, 11:05   #43
 
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Yes, it's what i need. Thank you.
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Old 05/01/2012, 15:50   #44
 
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I don't understand how to put all those into my Custom_Offsets.ini nor how to form them into decimals...
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Old 05/06/2012, 08:26   #45
 
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Current & Max Mob ID is not correct. Does anyone know the proper offsets?
When I MemoryPointerRead it always returns 0.
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