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pGrind

Discussion on pGrind within the PW Hacks, Bots, Cheats, Exploits forum part of the Perfect World category.

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Old 11/23/2011, 16:48   #391
 
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swoosh.
i dont know if that if only problem happen to me.
i can hook my id.
but my char wont auto kill smoothly in a aggro mobs area.
could you check please??
PW MY.
im going to pay the key, after it is fixed.
many thanks
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Old 11/23/2011, 18:21   #392
 
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I can just say, this is an amazing piece of software but I encountered some things today and got some ideas, that I thought I might aswell put in here:

1.I bot with 2 chars. A Veno and a BM. Both are set to autosell/repair. When the BM first tried to go selling today, the result was that it ended up on the other end of the map (In land of burried bones to be exact.) trying to fly through the invisible wall there saying cooming soon.

2. On the Veno it sometimes happens, that it won't target a mob the pet is fighting with. As result it targets another one and then sends the pet off to fight the new target.

3.To the above I'd like to add, that the pet healing is only done during battle. So if there is an aggro one, that hits on the pet but the bot ignores it (as stated above) it can happen that the pet is killed (if there are no other mobs in range)

4. The Safe Point we all set when we want to bot. That has alot of potential and I had an idea. Currently the bot returns to the point from where it flew of when it goes repairing (flies repairing). So I started to wonder. My idea would be, that the bot returns to the "Safe Point" set when it died or comes back from selling. That way you can set a safe point a few meters away from the mobs. Or you could implement a 2nd Point. 1 Safe Point and one Grind Point from which the radius is done.

5. If I am going on about the 2 Points idea, there is an addition to that to on my mind ^^". You could make the bot return to the Point no.1 (safe point) to meditate and later send it back to the 2nd point (grindspot). That way you can meditate even if you are in an aggro mob area.

6. Fly mobs and the selling thread. The selling feature in this bot is nice, don't get me wrong. But I'd like it to be able 2 return to airmobs aswell. Last time I tried, it flew to the Foxwings I was grinding on, and then just dropped to the ground and tried to attack them from the ground.

That was all I noticed for the time being. Great work!



Edit: As I left the house, after writing this, I noticed that I forgot something and here it is:

7. Some ppl asked for genie Skill support, if I remember right. I have an idea to make it happen. Use a condition system. Like "if current HP > 50% then" and then a click event where the bot clicks on a sepcified point. (Specified by the user). That way pet buffs and other things can be achieved aswell just changing the condition to a timed one ^^"
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Old 11/24/2011, 10:10   #393
 
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Quote:
Originally Posted by Sᴡoosh View Post
I dont see any reason for this to be added. Why would you only want to target 2 IDs? Does not make any sence to me. When killed, they will change types (weak, inc. life...), change position... where is the advantage?
Sᴡoosh :
I used to bot 4 till 6 venomancer at the same place and to hit hit the same mobs..
and all I want is if I can lock the target..all of the six venomancer will attack the same mobs all the time..

It also needed in a place with many surrounding agressif monster
also there is a place that the mobs spawn will not change the position
for that..the lock ID is needed too
as I always bot in the level mobs that 14 till 18 levels higher then my chars

n it is would be good too if one bot can handle the multi bot


soory if my english is not so well
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Old 11/25/2011, 17:31   #394
 
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happened a few times before but too rarely to report

the bot crashed the client and gave this in log:

Exception : Access violation at address 00403A48 in module 'pGrind.exe'. Read of address FFFFFFFC

or does that mean that the client crashed and it cant read memory?

my client doesnt crash usually, only when bot is running. happens like 1-2 times a week only thou
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Old 12/05/2011, 19:13   #395
 
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Hey guys,

new version once again, where I addressed pretty much all bugs I heard of and which people PMed me about.

Short changelog :

-Fixed bug where bot would ignore player and pet attack settings
-Fixed many venomancer bugs
-Fixed issue where buff names would not show
-Fixed issue where bot would not rez after PKed
-Fixed issue where bot wouldnt stand up when done resting
-Fixed issue where bot would attempt to farm quest materials - this is optional now
-Fixed database engine - will now not junk up a database with useless entries when data is read wrong
-Added support for Indonesian NPC names in NPC DB
-Added option to stop bot from sending venomancer pet first
-Fixed GM detection - bot will now monitor position and stop when teleported within 15 meters
-Fixed potential issue with deselecting NPC
-Fixed buying small mana potions
-Fixed issue where bot wouldnt go sell due to an error in itemDB
-Fixed issue where bot would always drop to ground after NPC/death trip
-Much more **** which I doubt anyone cares about


Download link is same as always :


Cheers guys, like always, feedback please. All trials where reset.
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Old 12/06/2011, 13:22   #396
 
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Quote:
Originally Posted by Sᴡoosh View Post
Hey guys,

new version once again, where I addressed pretty much all bugs I heard of and which people PMed me about.

Short changelog :

-Fixed bug where bot would ignore player and pet attack settings
-Fixed many venomancer bugs
-Fixed issue where buff names would not show
-Fixed issue where bot would not rez after PKed
-Fixed issue where bot wouldnt stand up when done resting
-Fixed issue where bot would attempt to farm quest materials - this is optional now
-Fixed database engine - will now not junk up a database with useless entries when data is read wrong
-Added support for Indonesian NPC names in NPC DB
-Added option to stop bot from sending venomancer pet first
-Fixed GM detection - bot will now monitor position and stop when teleported within 15 meters
-Fixed potential issue with deselecting NPC
-Fixed buying small mana potions
-Fixed issue where bot wouldnt go sell due to an error in itemDB
-Fixed issue where bot would always drop to ground after NPC/death trip
-Much more shit which I doubt anyone cares about


Download link is same as always :


Cheers guys, like always, feedback please. All trials where reset.
Pretty neat, but I already encountered a problem. I have tested it with 1 bot alone or 3 bots at once. In none of the cases it worked. The Problem I encountered is:

The buffs don't work no more. I have a Sin Botting and w/o Blood Paint Buff its kind of a chram rape xD. My BM Bot doesn't mind having no Aura, since Pdef is high enough. I tried it out with a :Veno,BM,Barb,Sin,Cleric.
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Old 12/06/2011, 22:51   #397
 
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Yeah, same bugs here, the buffs don't work in RC1
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Old 12/06/2011, 23:50   #398
 
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Yeah, main problem, from what I have recived in PMs on my own forum and from feedback here, is the buff issue and the fact that pet isnt healed when not in fight. I will fix these two issues in a smaller patch. Anything else you guys want fixed or added?
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Old 12/07/2011, 00:07   #399
 
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Not yet for me swoosh, you're doing a great job so far
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Old 12/09/2011, 21:27   #400
 
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Once again, an update.

//Fixes

-Buffing bug was fixed
-Bug in looting fixed (strange item name)
-Fixed a bug where pGrind would crash upon being executed on a system with no forgein charset pack installed
-Fixed bug where pGrind could crash if character entered a instance or teleported
-Fixed bug where pGrind could walk in a "jagged" way from A to B
-Fixed bug with walking uphill
-Fixed dropdown bug in NPC interaction

//Added or Changed

-NPCDB now adds ALL NPCs - this should once and for all resolve the selling and buying bugs on other languages
-Venomancer can now be healed fully after fight
-Sped up aggro detection by about 250 milliseconds
-Sped up general targeting by about 150 milliseconds
-Normal attack can now optionally be done when all skills are on cooldown
-Sped up general startup (should be visable on machines where startup was slow to begin with)


Please tell me if this resolved some of the issues you guys where having, if it created new ones, and so on. You know how it works

Download link is same as always :

Cheers
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Old 12/10/2011, 00:28   #401
 
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I can't open pGrind anymore.
I downloaded the newer version.
Deleted the old one.
When i try to open pGrind.exe it says

Cannot get access to blablabla...

It worked before i updated it.
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Old 12/10/2011, 11:20   #402
 
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The exact error message would prove to be very helpful.
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Old 12/10/2011, 13:57   #403
 
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Quote:
Originally Posted by Sᴡoosh View Post
The exact error message would prove to be very helpful.
The error message is in dutch so i ll translate it.
error message:

Cannot get access the specified device,path or file.
You may not have the appropriate permissions to access the item.
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Old 12/10/2011, 14:24   #404
 
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Once again Microsoft thinks we are idiots. Its a "security feature" (read as "annoying ****").

Check here :

Cheers
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Old 12/12/2011, 09:58   #405
 
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this last update can be use for venomancer autmatic respawn after pk or killed by monster?
summon pet after die
summon pet when pet killed
use skills pet
because i have 150 char veno for farming gold, i want use and buy for pw indo thx
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