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[GUIDE]Infinite AB (complete noob guide)
Discussion on [GUIDE]Infinite AB (complete noob guide) within the Planetside forum part of the Shooter category.
12/07/2007, 01:02
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#16
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Updated, All images are working.
-Jolt
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12/07/2007, 03:13
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#17
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this way is detected by it for cof....
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12/18/2007, 07:36
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#18
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Another option
TMK doesn't work on XP 64 or Vista 64. Here is an option for those of you that can't or don't want to use TMK.
You can stop at step p1.5, double click it and use the lock feature.
Only issue is that you have to find the address every time you pull a new vehicle or zone. Not a big deal as it takes only about 20 seconds, just enough time for shields to charge up.
On a side note I was thinking of trying out a similar thing for NC Max shield and VS Max Booster but can't seem to find the right number for the Max's capacitor. Anyone know what type and value is? I tried byte 100, float 1, float 5 with no luck. I did get close with float 1 but this only effected the display of the capacitor not the actual amount left in the capacitor.
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12/19/2007, 05:34
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#19
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Quote:
Originally Posted by JamesHatfield
On a side note I was thinking of trying out a similar thing for NC Max shield
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Server-side.
Quote:
Originally Posted by JamesHatfield
and VS Max Booster but can't seem to find the right number for the Max's capacitor.
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Good thing there's a sticky that answers this one ^.^
-red
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12/19/2007, 14:59
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#20
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Quote:
Originally Posted by JamesHatfield
TMK doesn't work on XP 64 or Vista 64. Here is an option for those of you that can't or don't want to use TMK.
You can stop at step p1.5, double click it and use the lock feature.
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'
For your first question.
instead of giving you a long boring website here's a youtube video.
For the other.....
Why would anyone want to search for the same values over and over and over again? when they can take 5 mins out of there day and not search for them until a game update.
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01/11/2008, 10:33
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#21
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FYI
All hacks are scanned by a Anti-Cheat tool that SOE uses. But only scans Trial accounts. Paid ones are safe(Don't ask me why, bc i don't know).....
Only way to get around this, is to learn ATON of packet editing. So it sends back a fake packet stating that everything is fine.
So if you get banned, no worries your 5 Min's away from creating yet another Trail account  .
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01/12/2008, 05:33
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#22
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Quote:
Originally Posted by joltting
FYI
All hacks are scanned by a Anti-Cheat tool that SOE uses. But only scans Trial accounts. Paid ones are safe(Don't ask me why, bc i don't know).....
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Because their auto-banning scan system doesn't always work and when they released it, some innocent players were banned.
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01/13/2008, 13:49
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#23
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whats the trainer kit?!? (sorry super noob hacker)
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01/28/2008, 21:36
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#24
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After Burner Hack Crashing Game
Hey All,
Although I'm a NOOb @ this I was able to get COF hack to work and subsequently made the Trainer, which also works fine. HOWEVER, after finding values for Afterburner, which I narrowed down to three (using TSearch) I was able to have unlimited afterburners in VR but once I copied the POKE ........... into TMK and made the trainer it crashes the game. Any hints please and guys its not like I haven't been trying and learning. Believe me I've learned lots.
Thanks in advance
Mike
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01/29/2008, 04:52
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#25
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any chance of getting a guide like this for RoF
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01/30/2008, 06:03
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#26
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I really don't they anybody who has RoF would release it due to its potential to completely **** over the game. Once Sony utterly and completely disregards PS, then let the mayhem begin? :P
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02/06/2008, 06:20
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#27
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You sir are awesome... a guide that even I can get to work, my testing account got banned immeditately after running circles around sanc in a galaxy but hell it was ammusing.
Edit: One thing I would like to mention is that my ASM looked like this:
Code:
CMP AL, BL
MOV DWORD PTR [EDI], EDX
JE 0066192E
And edited like this:
Code:
CMP AL, BL
MOV EDX, 5
MOV DWORD PTR [EDI], EDX
JE 0066192E
Short didn't appear for me and so I didn't add Long either and the code worked anyways... just a little something I found noteworthy.
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02/07/2008, 20:05
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#28
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The addresses around the code that you are editing. Are no guarantee to be the same as in the pictures.
But I'm glade to see that my guide was helpful.
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02/08/2008, 05:44
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#29
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Quote:
Originally Posted by joltting
The addresses around the code that you are editing. Are no guarantee to be the same as in the pictures.
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Sounds like it could get rather confusing... quickly. So provided that the maker of the guide is accurate and nothing has changed since a guide was written what will always be the same? In other words if someone tells me to look for something will I be left scratching my head alot?
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02/11/2008, 08:56
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#30
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So I'm trying to follow this tutorial but switched things up with COF, and when ever I try to get the code cave its giving me an error saying
"Error on line 2: Floating-point numbers are not allowed in commands."
any ideas?
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