I have been messing around for quite a while now, and I came to the point where I have no idea what i'm doing wrong the OPCODE looks fine (imho). Yet it still crashes the client.
Any help would be very appreciated, code is posted below. I hope you're not just going to give a working code but also information on why the current OPCODE is wrong.
I havent checked this function for ages. But I do know that when you inject mining action, you need to write +34h as character struct, not +20h like you are dooing.
I dont remember if thats the cause for targeting to. Did you check in debugger?
I havent checked this function for ages. But I do know that when you inject mining action, you need to write +34h as character struct, not +20h like you are dooing.
I dont remember if thats the cause for targeting to. Did you check in debugger?
Well, I checked PWI yesterday and it's still this function (in memory view), but let me try with 34.
Edit: Doesn't seem to work either. Must be something really small, like always.... :/
Tried both commented lines, still doesn't work. Is my Mob ID right? Since the return is an integer I assume, which then gets returned as hex and reversed, but even that I tried with different types. Honestly have no idea what's wrong. Can't think of anything else to try either, I would love to see a working sample of this. Either here or through PM, in any language really since this was pure conceptional.
But did they ever got the targetting system to work through code injection? Packets is not what i'm looking for, since I want to inject more codes then just this one.
Maybe inline assembly on other languages will make more sense then manually searched OPcodes, might give that a try if I can't find a working answer here
Uhhh... using packets you can do everything you want, as long as its serversided, logically. Gathering, Rolling, Talking,Attacking,Calling ****, using items... And yes, even targeting
Uhhh... using packets you can do everything you want, as long as its serversided, logically. Gathering, Rolling, Talking,Attacking,Calling ****, using items... And yes, even targeting
I'm aware of that, but packets might change too. And sending wrong packets (eg if it changed due to a patch) is so easily detectable. If you take a game such as Diablo II for example, if you send a packet that was used for dupes or bots or any other sort of third party application you'll be instant banned.
these are not moving the correct address to eax, literally move 006460F0 to eax . Presuming that's the correct address for the function of course Else i'm not sure why its in the comments
like if the function address is 00499140, then you'd call it as follows:
these are not moving the correct address to eax, literally move 006460F0 to eax . Presuming that's the correct address for the function of course Else i'm not sure why its in the comments
like if the function address is 00499140, then you'd call it as follows:
Well, I'm not sure where you got "2F121E00" from, but it's not a function address as far as I can tell. You have to put the actual function address in there.
Well, I must say I have rewritten all of it in C++ and even this fails to work... I'm pretty sure this should always work no matter what................ I am honestly out of ideas.
Code/Dll Injection Tutorial 12/13/2014 - Tutorials - 28 Replies Einleitung
Hallo Elite PvPer! http://www.animiertegifs.de/smilies/eckige-Smileys /eckige-smileys-animiert-02.gif
Auf folgende Fragen wirst du in diesem Tutorial Antworten finden:
Was ist eine "Code/Dll injection" und was bringt mir das - kann man das essen? http://www.greensmilies.com/smile/smiley_emoticons _freddus_msn_fressen.gif
Was sind Dll-Dateien (dynamische/statische Bibliotheken) - kann man die ebenfalls essen? http://www.greensmilies.com/smile/smiley_emoticons _essen.gif
Wie...
Can anyone help me with generic code injection? 06/16/2009 - General Coding - 1 Replies Sorry for English, I see this part of e*PvP is mainly in German, but my German sucks badly (although I spent 5 years trying to learn it with little success).
My question is not related that much to game hacking/coding and such, but code injection in general.
Here is the background - we have a core system client, which is basically a big GUI framework over plain telnet screens. Client also has a built-in OLE and DDE servers, which we are using to extract data from system in most simple...
Code Injection Problem 01/03/2009 - General Coding - 4 Replies Der Original Code im Assembler ist "mov esi, "(read) und müsste auf die Adresse der Aktuell aktivierten Waffe zeigen. Der Wert esi hat für jede Waffe einen festgelegten Wert während ecx eine Adresse(verändert sich bei waffenwechsel nicht) beinhaltet. Mir geht es darum den Wert während die Schleife durchläuft wieder um 1 zu erhöhen wobei ich ein kleines Problem mit dem Syntax habe. Wie ändere ich den Code so um das er den Wert an der Adresse (esi, ) um 1(oder mehr) erhöht?
Der Interpreter in...
code injection hacks 12/07/2008 - Metin2 - 2 Replies hey,
hatte kein bock sufu zu benutzen, also frag ich ma:D
gibt es schon hacks, die über eine original metin2.dll laufen?
Code injection 12/28/2005 - General Coding - 2 Replies Just to gathering a 'feeling' of bestpractise/standards from the elite .. ... is madcodehook de facto standard if you wanna thread inject ? or what other alternatives exists ? Thanks !