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03/06/2006, 17:00
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#31
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Join Date: Dec 2005
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to me, limiting cotobo is kinda like that CoBBot tools, 2dayz after it got realease, someone cracked it. so even if choco limit it, someone will maybe unlimited it >.>
not worth to spend time on it
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03/06/2006, 20:04
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#32
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Join Date: Jan 2006
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i use 8 conquers at once and thats all i need :-)
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03/07/2006, 00:20
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#33
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Join Date: Dec 2005
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i use 16 miners at nigth.
with the patch. so u dont need to make it..
but ty anyways.
if u add an autolhealer and health check it will be graet.
so u can survive white named pkers. that want ur "stuff"
and a locator for boss lab monsters 1,2,3,4.
and a resumon guard each *** sec's so u get staked by ur guard.
i can tell u that i take the time for stamina to go full standing mining. 130 secs.
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03/07/2006, 04:15
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#34
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Join Date: Jun 2005
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I think there should be no limit also, although how many of you are saying someone will crack it I doubt for a few reasons. One in which Choco is VERY smart and won't make it easy at all and two in respect to Choco whos actually going to crack it?
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03/08/2006, 23:09
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#35
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Join Date: Jun 2005
Posts: 327
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Quote:
Originally posted by anticlownn@Feb 19 2006, 18:31
no, who cares about the economy, I don't see any difference anyway
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signed
not only that, but if the worry is about he miner part of this program, people can just use the latest version choco released without the limiter. T'wud be easy to just make a seperate conquer folder for just your miners, and keep an older version of cotobo in one folder, and an updated one in the other. I don't see a point, as I am sure most people have older/present version of cotobo stashed away somewhere on their computers.
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03/08/2006, 23:12
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#36
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Join Date: Jun 2005
Posts: 327
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Quote:
Originally posted by Fierce@Mar 6 2006, 17:00
to me, limiting cotobo is kinda like that CoBBot tools, 2dayz after it got realease, someone cracked it. so even if choco limit it, someone will maybe unlimited it >.>
not worth to spend time on it
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that is a completely different thing. Those programs are limited so you pay to use them, in which case you can ruin the conquer economy anyway, as long as you pay the creator. Choco didn't make this program so people would have to pay, I believe, so therefore the limiter would not be a "time limiter" as in those other programs, but one in which that would not allow more than 2 instances of it to be opened. This is, in many cases reversible, which is why I don't see a reason in doing so, but I am sure choco has his reasons. He can always delete the threads people post after they fix a limited version of it, but I doubt even he wants to constantly look out for cracked versions of any program >.<
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03/15/2006, 19:49
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#37
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elite*gold: 0
Join Date: Mar 2006
Posts: 64
Received Thanks: 3
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i ran 12 clients but it was sooooo **** slow
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05/15/2006, 07:14
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#38
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Join Date: Apr 2006
Posts: 59
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who cares about the market even..
pkers come every night to pk for gems thats irritating u know..
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05/29/2006, 21:17
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#39
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Join Date: Apr 2006
Posts: 184
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yea too many pkers anyway... i dont use cotobo for mining anymore. It's a great program but jumping all the dead miners back to the mines just gives me headaches.
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05/31/2006, 01:20
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#40
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Join Date: Apr 2006
Posts: 2
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Anyway ... at least we must wait for the next version of cotobo first ^^
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05/31/2006, 01:26
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#41
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Join Date: Apr 2006
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no limit ? bad idea , server full forever !! cotobo protected mine poople .. i know , many ppl use bots so please limit 2-4 max acc on
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06/01/2006, 01:24
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#42
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Join Date: Jun 2005
Posts: 257
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Quote:
Originally posted by Fierce@Feb 19 2006, 17:57
In my mind, there's no need to limit because it's up to the user to use how many client he wants.
Plus, I think, like co client, some people with good programming knowledge will try to crack it. TQ does limit max client at 2 but that's not really a big deal, lot of people running more than 2 client. For example, us and a conquer's official forum moderator (that i know and she told me ).
And if some tried to crack your program, i doubt they will put any credits about the original programmer of this tool.
Well, that's what I think
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Angela?
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02/13/2007, 08:13
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#43
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Join Date: Feb 2006
Posts: 151
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EDIT: Didn't look at the date of the post! sorry! ps:
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02/13/2007, 15:23
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#44
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Join Date: Jan 2007
Posts: 26
Received Thanks: 2
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Why limit? some one is just gonna crak it anny ways! So let them run asmany clients as they whant cos it's there own prob if they overload there own PC LOL
<hr>Append on Feb 13 2007, 15:27<hr> one more thing after Gem mining issent giving as many gems as befor we need all the help we can get to get more gems cos of the outrages Gem prizing
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02/13/2007, 16:08
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#45
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elite*gold: 0
Join Date: Jul 2006
Posts: 25
Received Thanks: 0
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Quote:
Originally posted by ixthys@Feb 13 2007, 15:23
one more thing after Gem mining issent giving as many gems as befor we need all the help we can get to get more gems cos of the outrages Gem prizing
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haha .. well dude ... long before cotobo existed gems had their specific prices. NOW after all the last patches and without cotobo the gem prices are actually almost back to NORMAL (how they used to be ages ago). You're just not used to those prices huh?
However back to the topic, i voted "no" for some reasons
1. People would crack it anyway
2. People complaining about : overflooded server without any cotobo limit, ruined economy etc. blablabla should delete their evp-account and go back to play a totally fair and clean way *cough*  Even with "only" 3 or 4 or 8 clients running you influence the economy and the server status already ...
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