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Nostale Game Functions?

Discussion on Nostale Game Functions? within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Nostale Game Functions?

Hi community i created dll to c++ and try call

Text strings referenced in at:CODE, item 2263
Address=006978D5
Disassembly=MOV EDX,at.00697B40
Text string=ASCII "rl"

RL = "Raid List"

Code:
typedef int(*__cdecl popup_steam_offline_)();
popup_steam_offline_ popup_steam_offline = (popup_steam_offline_)(0x6978D5);

and called in function

void Started()
{
cout << "   ---- Start Debug [Loading] \n";
	popup_steam_offline;
	cout << " Debug Called PopUp";

}
Image Test :
Injection its sucessfull also don't work called function
i look in ( PacketLogger ) Ty packet rl work only "rl" don't need any more char or info
PD: Ty for packetlogger to help watch packets
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Old 05/30/2020, 01:38   #2
 
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You just want to send the "rl" packet ?
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Old 05/30/2020, 07:23   #3
 
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i want call function RL ( in asm ) or hook any function
i don't want use packetlogger
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Old 05/31/2020, 01:33   #4
 
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Quote:
Originally Posted by smkk6 View Post
Hi community i created dll to c++ and try call

Text strings referenced in at:CODE, item 2263
Address=006978D5
Disassembly=MOV EDX,at.00697B40
Text string=ASCII "rl"

RL = "Raid List"

Code:
typedef int(*__cdecl popup_steam_offline_)();
popup_steam_offline_ popup_steam_offline = (popup_steam_offline_)(0x6978D5);

and called in function

void Started()
{
cout << "   ---- Start Debug [Loading] \n";
	popup_steam_offline;
	cout << " Debug Called PopUp";

}
Image Test :
Injection its sucessfull also don't work called function
i look in ( PacketLogger ) Ty packet rl work only "rl" don't need any more char or info
PD: Ty for packetlogger to help watch packets
I dont know this game but I think you made a mistake in the typedef...
shouldn't be like this?
Code:
typedef int(__cdecl* popup_steam_offline_)();
also check the calling convention
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