hi everyone!
so a while ago i had a tool that i found by one of the amazing developers on this website that showed you exactly how many tries you'd need to upgrade an SP/equipment, and everytime you relogged it would change that number, so you could get easy +15s and +10s quickly since you knew how many tries you'd need
could anyone link me to it or have it somewhere they could give it to me?
reading to their sources (almost every private servers use OpenNos or OpenNos.NW) will give you the answer : there is nothing like that.
If you don't know how to read their source, and doubt what I am saying, use a packetlogger and check if you find any undoccumented packet (here you go : ) that could be related to it. But once again : no chance.
that showed you exactly how many tries you'd need to upgrade an SP/equipment, and everytime you relogged it would change that number, so you could get easy +15s and +10s quickly since you knew how many tries you'd need
Can you link me the developer once you found him? I would like to win the lottery if he is able to tell me how many tries I need to win. lol
Can you link me the developer once you found him? I would like to win the lottery if he is able to tell me how many tries I need to win. lol
It was working many years ago.
Well, since people just behind this post are becomign to being toxic without knowing anything about this, so here is the last "usefull answer" you could recieve from this post : it has been working, yes, probably because you were recieving packet saying "*** tentatives needed", but no, it is not working anymore, so even if you have the tool, right now, you could not make any use of it.
you don't get the point huh? If an sp suceed to upgrade or not is fully calculated on rng at THEIR server, you can't just predict a random number I highly doubt that "It was working many years ago".
you don't get the point huh? If an sp suceed to upgrade or not is fully calculated on rng at THEIR server, you can't just predict a random number I highly doubt that "It was working many years ago".
Actually, I remember there was this kind of bug not far away from the time when people could dupe their inventory using login on server with a Caps at their username.
Nothing is really random, most of random provider need a seed.
Just imagine they use sessionId, encryptionKey or what ever you call it as seed (They obviously used something available clientside), you can easily find what will be the generated values.
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