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2 Questions

Discussion on 2 Questions within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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2 Questions

Got 2 little Questions!

On the ON.NW Source why is the world crashing if someone is hitting over 300 monsters? I searched the problem but there is no "block" from the Source? lulska

2.. How can i implement the transformation of the Mega titan wings?
I paste the effect on the Buff but it doesnt appear if the buffs come
( have i to code it or wut?)

If you can help me a little bit or give me tips would be cool!

(For a fun project)
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Old 09/07/2018, 19:18   #2
 
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Do not use our on.noswings
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Old 09/07/2018, 19:19   #3
 
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Originally Posted by redbull2905 View Post
Do not use our on.noswings
It's the best free source i got so idk..
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Old 09/07/2018, 20:11   #4
 
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Old 09/08/2018, 02:20   #5
 
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if you solve the problem of the pathfinding in the opennos you will have a greater performance in almost everything that is called Mob



https://en.wikipedia.org/wiki/Best-first_search

https://en.wikipedia.org/wiki/Pathfinding






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Old 09/08/2018, 13:27   #6
 
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Old 09/08/2018, 16:07   #7

 
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Lern C#!
Dein 3ter Account schon Frizzn wird es nicht langsam peinlich jedesmal gebant zu werden.
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Old 09/08/2018, 19:58   #8
 
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Lern C#!
Dein 3ter Account schon Frizzn wird es nicht langsam peinlich jedesmal gebant zu werden.
Ich werde sogar jetzt als Frizzn bezeichnet? Viktor....

Sei dir eines sicher... Ich bin nicht Frizzn ^^ Können gerne mal aufm TS quatschen!

79.133.54.198:9001 <- TS3
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Old 09/08/2018, 21:12   #9
 
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Quote:
Originally Posted by MANUEL PERES View Post
if you solve the problem of the pathfinding in the opennos you will have a greater performance in almost everything that is called Mob



https://en.wikipedia.org/wiki/Best-first_search

https://en.wikipedia.org/wiki/Pathfinding









This is not right in that specific example. Opennos can handle many monster doing path finding at the same time. Goal based algorithm are a lot better for this. The only issue here is that going back to the first place use a normal bfs. Also some place could be optimised. The main work to do on opennos is on the battle system which take most of the ressources.

This is what opennos use to target the user. It just need to be optimised and used for return to old position. A* for example will use a huge amount of resource to do this
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