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Packet-Framework?

Discussion on Packet-Framework? within the Nostale forum part of the MMORPGs category.

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Packet-Framework?

Hat hier jemand schon mal sowas erstellt oder veröffentlicht?

Ein Framework, welches die funktionen Packets zu erhalten / versenden ermöglicht? Quasi eine möglichkeit mit packets scripte zu schreiben in kleinen konsolen anwendungen. Egal in welcher programmiersprache.
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Old 08/29/2018, 19:44   #2

 
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Quote:
Originally Posted by UnknownGTX View Post
Hat hier jemand schon mal sowas erstellt oder veröffentlicht?

Ein Framework, welches die funktionen Packets zu erhalten / versenden ermöglicht? Quasi eine möglichkeit mit packets scripte zu schreiben in kleinen konsolen anwendungen. Egal in welcher programmiersprache.
If you mean a framework that could manipulate your client's packet, actually there is no public one
(Even tho, there are available packetloggers sources, which could help you if it's what you are looking for)

Otherwise, if you talk about an independant socket based framework that can send Nostale packets through TCP, yes there is, all emulators got it.
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Old 08/29/2018, 20:59   #3



 
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NosHook erlaubt dir packete zu empfangen/verändern/blockieren.
Scripte können in lua erstellt und geladen werden.
Ohne den Client geht allerdings nichts.

Ist wohl das näheste von dem was du suchst.
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