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Stats new class

Discussion on Stats new class within the Nostale forum part of the MMORPGs category.

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Old   #1
 
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Stats new class

Can someone tell me at least where are the stats of the new class? I've been searching all over the project but I can't find it. Because when I attack it says: not enough mp to attack, and I find no solution
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Old 07/25/2018, 14:07   #2
 
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I bet if they released a source where the 4th class attacks, they would all change source
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Old 07/25/2018, 14:24   #3
 
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Maybe I would, what's the problem? I mean, if you don't want to help me, you can just skip this post, no one is forcing you to ask. You guys always find problems where there aren't. I'm just asking where can I find it, I'm trying to learn (I'm young, i'd like to learn) how it works. But if you can't just say me where it is, i won't be able to learn and to grow. I'm asking for help, nothing else
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Old 07/25/2018, 21:57   #4
 
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It’s not in the source... the project was closed some month ago so there is no new class stats somewhere in the project... this is the reason why you get this message. Try to understand how it’s done for another class and you just need to replace some array
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Old 07/26/2018, 10:57   #5
 
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Where? I mean where do I look for the other classes
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Old 07/26/2018, 11:26   #6
 
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You know there is a control+f for research...
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Old 07/26/2018, 12:07   #7
 
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EDIT

I was wring, I found the vnums of the skills but doesn't work yet. What's the problem??
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Old 07/27/2018, 05:50   #8
 
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You need to fix the file I gave you to have all new class stats...
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Old 07/27/2018, 10:01   #9
 
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And I took a look and everything looked fine but it still doesnt work
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Old 07/27/2018, 10:45   #10
 
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Because you don’t understand what it does...
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Old 07/27/2018, 11:30   #11
 
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Take a look at LoadHpData,LoadHpHealth,LoadHpHealthStand etc
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Old 07/27/2018, 14:03   #12
 
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I understand it lucifer, i know a bit about reading the code (i did a course this summer) so I know a bit. I've changed some things now let's see if it works
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Old 07/27/2018, 16:03   #13
 
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Quote:
Originally Posted by pauvm1618 View Post
I understand it lucifer, i know a bit about reading the code (i did a course this summer) so I know a bit. I've changed some things now let's see if it works
- Add a value to the ClassType enum

In the CharacterHelper class

- Add new class stats in LoadHpData Method
- Add new class stats in LoadHpHealt Method
- Add new class stats in LoadHpHealthStand Method
- Add new class stats in LoadMpData Method
- Add new class stats in LoadMpHealth Method
- Add new class stats in LoadMpHealthStand Method
- Add new class stats in LoadStats Method
- Define the attack type in the GetClassAttackType Method

In the Character class

- Add a case to the switch in the WeaponLoaded method (a basic return true in the case should do the trick)

A bit of research would have given you the answer, this actually seems pretty logic to anyone who can "read the code", but reading != understanding.
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Old 07/28/2018, 15:01   #14
 
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Okey it's working, but how can I make the default skill of the new class the one whose vnum is 1525?
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Old 07/29/2018, 02:16   #15
 
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I did not succeed I did everything he said there is always the message of the mp
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